Ben Toogood Email and Phone Number
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Head of CG at Aardman AnimationsCore skills include: Supervision of CG teams - planning, scheduling, standards and reviews. Specialism in lighting/rendering processes and technologies. Hands-on TD - running shots, building tools, writing shaders, problem-solving.Filmography: Chicken Run: Dawn of the Nugget Early Man Lone Survivor R.I.P.D The Pirates! In an Adventure with Scientists Harry Potter and the Order of the Phoenix The Last Mimzy Superman Returns King Kong Wallace and Gromit: The Curse of the Were-Rabbit The Brothers Grimm Harry Potter and the Prisoner of Azkaban
Aardman Animations
View- Website:
- aardman.com
- Employees:
- 339
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Head Of CgAardman Animations Jan 2021 - PresentBristol, England, United Kingdom -
Head Of 3DAardman Animations Jan 2017 - Jan 2021Bristol, United KingdomHeading up the 3D team within Aardman's CG/VFX department. -
Cg SupervisorAardman Animations Feb 2015 - Dec 2016BristolProject supervision, lighting, lookdev, plus effects work on a wide range of partner content productions. Clients include Google, UN, and BBC. Also managed project to overhaul CG department pipeline, coordinating the planning and implementation of new Shotgun centric infrastructure. -
Cg SupervisorFreelance Nov 2013 - Jan 2015Work on a range of commercials and feature film development projects for clients including Aardman Animations, Nine Acre Films, and FLFX.
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Sequence SupervisorImage Engine Design Inc. Jan 2012 - Oct 2013Vancouver, CanadaCG sequence supervision on Universal's "R.I.P.D". Overseeing elaborate creature and environment work on roughly half of ImageEngine's allocated shots. Worked in close collaboration with sequence lighting-lead and production-coordinator to ensure delivery of approximately 100 lit and rendered shots.Following "R.I.P.D", supervised project to overhaul aspects of IE lighting and shading pipeline. Embedded in R&D department, coordinating work on gaffer opensource project (github.com/ImageEngine/gaffer) and consulting in role of 'chief customer representative'. -
Cg SupervisorAardman Animations 2007 - Dec 2011CG Supervisor/Senior Lighter, Commercials Dept.Project supervision plus range of tasks for cg commercials department, includingoverhaul of fur look-dev system and leading the integration of new Vray based lightingpipeline.CG Supervisor, Features.Vfx pre-production and production for stopmotion feature “The Pirates!”.Involved in planning and development of new linux cg pipeline to handle vfx in-house,alongside extensive testing and prep work for a wide range of tasks.As cg supervisor during production, oversaw diverse selection of complex cg vfx,including 'digital puppet doubles', seas/oceans and a range of fire/smoke effects.Directly managed TDs and developers and collaborated across multiple departments.Senior Lighting Technical Director, Commercials Dept.Look-dev, lighting, compositing and pipeline development for Aardman’s cgi department.Developed new Renderman shading and lighting workflow alongside working oncommercials for clients including Kellogg's, McVitie's and HubbaBubba. Responsibilitiesinclude project supervision, plus consultation during bidding/scheduling. Also involved inpurchasing and crewing choices. -
Lead Technical DirectorRising Sun Pictures Jan 2006 - 2007Sydney, AustraliaLighting, shader development and various TD tasks on the films Superman Returns, TheLast Mimzy and Harry Potter & the Order of the Phoenix. Helped establish Houdinipipeline alongside using Maya, Renderman and Shake. Progressed to lead role, and wasinvolved in bidding and pitch process for several feature projects. -
Lighting TdWeta Digital Jul 2005 - Nov 2005New ZealandShot lighting to help with the final production push on the Oscar winning King Kong.Worked on a variety of sequences using Maya, Renderman, Shake and in-house tools. -
Technical DirectorMpc Aug 2004 - Jul 2005London, United KingdomWorked as a key member of the small MPC team producing a range of cg effects forWallace & Gromit: The Curse of the Were-rabbit. Oversaw the 3d pipeline, lighting andshader development. Completed complex growing fur and ‘mind-wave’ shots, and litseveral sequences using Maya, Renderman and in-house tools. -
Technical DirectorPeerless Vfx Apr 2004 - Jul 2004Mud effects and lighting for the mud-mimic sequence of The Brothers Grimm.Completed 3d work in Houdini and composited shots in Shake. -
Lighting TdMpc Jul 2003 - Apr 2004London, United KingdomLighting and various TD tasks for Harry Potter & the Prisoner of Azkaban. -
InternshipFramestore Jul 2002 - Sep 2002London, England, United Kingdom -
InternshipSony Computer Entertainment Uk Limited Jul 2001 - Aug 2001London
Ben Toogood Skills
Ben Toogood Education Details
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Bournemouth University (Ncca)First Class -
Distinction
Frequently Asked Questions about Ben Toogood
What company does Ben Toogood work for?
Ben Toogood works for Aardman Animations
What is Ben Toogood's role at the current company?
Ben Toogood's current role is Head of CG at Aardman Animations.
What is Ben Toogood's email address?
Ben Toogood's email address is bj****@****ail.com
What schools did Ben Toogood attend?
Ben Toogood attended Bournemouth University (Ncca), University Of The West Of England.
What skills is Ben Toogood known for?
Ben Toogood has skills like Renderman, Visual Effects, Maya, Look Development, Shading, Lighting, Compositing, Nuke, Shake, Computer Graphics, Supervision, Mel.
Who are Ben Toogood's colleagues?
Ben Toogood's colleagues are Dee Wynsley, Gabs Stackpool, Nathan Ford, Elizabeth Nokes (Nee Waite), Lincoln Adam, Raul G.eguia, Chris Entwistle.
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Ben Toogood
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Ben Toogood
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Ben Toogood
Deputy Director, Head Of Local Policy Analysis Division At Ministry Of Housing, Communities And Local GovernmentGreater London2communities.gov.uk, communities.gsi.gov.uk
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