Hi, I'm Andrew! I lead teams at Twin Atlas to create, publish, and live-operate high-quality Roblox experiences and campaigns, working with brands and other partners to achieve diverse goals. When the in-person Roblox Innovation Awards show was canceled in 2023, we developed an official virtual venue within a month leading to 8.7M+ visits and hundreds of thousands of engagement hours. I have been a Roblox creator advocate and evangelist for over a decade, and I've developed popular titles such as Drive World, Vesteria, Miner’s Haven, Azure Mines, War Games, and Build Island. I have a rich history as a creator in gaming, from tinkering with Super Mario World ROM hacks when I was 10 years old to creating custom Minecraft mods and servers in middle school. This passion for gaming continued throughout high school and turned into a full-time career during college. Nonetheless, I graduated with a BS in Computer Science from the University of Washington, where I gained a rich understanding of computing systems that has enhanced my game development skills. My goal is to inspire and empower the next generation of Roblox creators and innovators.
Listed skills include Lua, Game Development, Social Media, Video Game Design, and 5 others.