Shubham Beri

Shubham Beri Email and Phone Number

Montreal, QC, CA
Shubham Beri's Location
Montreal, Quebec, Canada, Canada
About Shubham Beri

As an experienced 3D Environment Artist with over 4 years in the gaming industry and a deep passion for crafting immersive game worlds, I excel in designing both stylized and realistic 3D art. My expertise lies in creating prop and environment models that seamlessly integrate with established art directions, ensuring a captivating player experience.During my 4-year tenure as a 3D Game Artist on AAA titles, I developed a strong understanding of the production pipeline for 3D Game Art. I've had the opportunity to collaborate with teams of various sizes and take ownership of projects, leading to the successful delivery of environments, props, and characters. Notable contributions include creating game-ready weapons and armor for Assassin's Creed Odyssey and serving as an Environment and Prop Artist on Rainbow Six Siege.My journey in the gaming industry has been driven by a curiosity for game design, which led me to pursue further education at the Centre of Entertainment Arts (CEA) in Vancouver. Over the past 2 years, I've been immersed in Unreal Engine and Unity, creating my own gaming experiences and honing my skills as a Level and Game Designer. With a background in both 3D art and game design, I'm well-equipped to bridge the gap between artistic creativity and interactive gameplay, delivering memorable and immersive player experiences.I'm excited about the future of game development and look forward to new opportunities to collaborate, learn, and create captivating virtual worlds.

Shubham Beri's Current Company Details
Keywords Studios - Montréal

Keywords Studios - Montréal

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FQA VR Tester
Montreal, QC, CA
Shubham Beri Work Experience Details
  • Keywords Studios - Montréal
    Fqa Vr Tester
    Keywords Studios - Montréal
    Montreal, Qc, Ca
  • Keywords Studios - Montréal
    Fqa Vr Tester
    Keywords Studios - Montréal Sep 2023 - Present
    Montreal, Quebec, Canada
    • Collaborated effectively with multiple teams to identify and document bugs on diverse VR titles. • Provided clear reproduction steps and ensured concise data entry in the database.• Proficiently executed a range of tests including Smoke tests, regressions, Ad-hocs, performance tests and full passes tailored to specific needs of the client.• Adapted to a fast-paced environment, managing tasks independently and proactively addressing issues to meet project deadlines.
  • Syqi Lab
    3D Generalist
    Syqi Lab May 2022 - Present
    Remote
    • Utilize 3D design and real-time tools to help businesses grow and reach diverse audiences• Collaborate with clients and team members to develop CGI ads, campaigns, and brand identities across various products• Create high-quality 3D models, textures, animations, lighting, and virtual stages according to mood boards and concept art• Perform look development for products, ensuring that they meet project requirements and client expectations• Identify and analyze problems encountered during projects, and document solutions for future reference
  • Technicolor
    Game Artist
    Technicolor Nov 2016 - Aug 2020
    Bangalore
    Assassins Creed Odyssey• Responsibilities included modeling Game-Ready Assets (Weapons & Armor) In Maya & 3Ds Max including high poly sculpts in Zbrush and baked Texture maps in Substance Painter and Designer• Delivered more than 15 Game Ready weapons in three months• Worked closely with the team to become acquainted with the project pipeline and quickly increase output. As a result, I was asked to assist with artist onboarding in order to ramp up productionWorked on various other projects as Environment, Character, Prop & Texturing artist• Modeled & Textured Destructible Environments and Props for a confidential Shooter Game.• Hand Modeled Assets like broken bridges, walls/trims, gates, ledges in Maya using tile able Textures • Sculpted assets like the Statue of Liberty and dead aliens as Character Artist• Created optimized foliage, bushes and grass to interact with engine physics• Spent time working as a Retopo Artist as well, gaining expertise on Topology, Mesh flow and UV layout

Shubham Beri Education Details

Frequently Asked Questions about Shubham Beri

What company does Shubham Beri work for?

Shubham Beri works for Keywords Studios - Montréal

What is Shubham Beri's role at the current company?

Shubham Beri's current role is FQA VR Tester.

What schools did Shubham Beri attend?

Shubham Beri attended Kwantlen Polytechnic University, Maac, Ajay Kumar Garg Engineering College.

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