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Bob Free Email & Phone Number

3D Imaging, Scanning and Computer Vision at BuildTrue
Location: San Francisco Bay Area, United States, United States 19 work roles 1 school
1 work email found @graphcomp.com 3 phones found area 408 and 650 LinkedIn matched
✓ Verified Jun 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email · 3 phones

Work email b****@graphcomp.com
Direct phone (408) ***-****
LinkedIn Profile matched
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Current company
Role
3D Imaging, Scanning and Computer Vision
Location
San Francisco Bay Area, United States, United States

Who is Bob Free? Overview

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Quick answer

Bob Free is listed as 3D Imaging, Scanning and Computer Vision at BuildTrue, based in San Francisco Bay Area, United States, United States. AeroLeads shows a work email signal at graphcomp.com, phone signal with area code 408, 650, and a matched LinkedIn profile for Bob Free.

Bob Free previously worked as VP of Engineering at Buildtrue and Founder, VPE at Graphcomp. Bob Free studied at California Polytechnic State University-San Luis Obispo.

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Email format at BuildTrue

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{first_initial}{last}@graphcomp.com
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Profile bio

About Bob Free

As Founder and VP of Engineering at Graphcomp, I develop algorithms that enable computers to understand what they are seeing, and I help startups build new engineering teams involving 3D imaging and computer vision.I've been developing 3D algorithms/systems since 1972, computer vision since 1986, scalable media systems since 1995, IoT devices since 2005, and 3D computer vision mobile apps since 2008.While I continue to have extensive hands-on, cross-platform development experience - my primary value to a startup is in building multi-discipline engineering teams, from 0-50.During the 80s, I developed new color spaces tuned for ethnically-neutral recognization of skin tones. In the 90s, I developed secure/scalable media services and IoT devices that filtered porn, and provided visual scoring/searching for similar images/videos. Since then, I've developed computer vision algorithms for recognizing contexts/shapes/faces in images/videos.While at Apple, I drove face recognition technologies, and have been granted 14 patents related to my computer vision research there.In 2014, I created a 3D medical imaging system that converts 2D grayscale CT/MRI scans into real-time/interactive 3D segmented color models.At Naked Labs, I designed/wrote 100% of our Node IoT server system and 3D mobile code - resulting in a fully functional prototype that led to our Series A funding.At Bellus3D, we created a photo-realistic 3D face/head scanner. I designed/built the Node IoT device that controlled up to 9 wireless depth cameras, and wrote all the networking code for our android-based depth cameras.As VP of Engineering at AEMass, we're focused on solving complex computer vision problems, to capture and help understand the world around us.In my "spare" time, I've conceived/self-funded/developed/launched VizCat - a Cloud/Mobile-based system for event organizers to scan/verify covid vaccination QR Codes (SMART/GreenPass/VDS) and provide contact tracing.

Listed skills include Open Source, Mobile Applications, Opengl, Ios Development, and 53 others.

Current workplace

Bob Free's current company

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BuildTrue
Buildtrue
3D Imaging, Scanning and Computer Vision
AeroLeads page
19 roles

Bob Free work experience

A career timeline built from the work history available for this profile.

Vp Of Engineering

Current

Building 3D Computer Vision solutions for large industrial facilities.

Jul 2024 - Present

Founder, Vpe

Current

Los Gatos, CA, US

2D/3D/Imaging software solutions for Fortune 500 companies: AT&T, Data General, DEC, eBay/PayPal.Created VizCat, a Cloud/Mobile Covid Vaccination Verification ServiceCreated MedChroma, a 3D Medical Imaging Service2D/3D Computer Vision, Context/Image/Shape/Object/Face/Body Detection/RecognitionOpenGL: Cloud/server, IoT, and mobile development

Mar 1982 - Present

Vp Of Engineering

Developing 3D capture and computer vision solutions to help us understand the world about us.

Oct 2020 - Jul 2024

Director Of Engineering - 3D Scanning Iot Products

Campbell, CA, US

Computer vision and 3D Depth Sensors: we create 3D depth sensors, 3D scanning IoT devices, and computer vision tech for medical and entertainment industries.Managed teams in US and Taiwan. Designed/implemented all IoT/NodeJS code for our 3D face scanning system, and all WiFi/networking protocols for our Android Java/JNI 3D sensors. Completed work in time.

Apr 2019 - Dec 2019

Contractor: Sr Computer Vision Engineer

Oakland, CA, US

3D Lidar Scanning: 10-month full-time contract via my consulting company Graphcomp - developing a computer vision solution for measuring real-world/lidar deviations from 3D CAD/design models.Developed a process to automatically align lidar point clouds to 3D design models, resolving crop/scale/rotation/translation variations (MatLab, C/C++). Worked to.

Mar 2018 - Dec 2018

Vp Of Sw Engineering

Redwood City, California, US

3D Body Scanner: sole architect and hands-on full-stack developer for all our Cloud, IoT, Mobile, and OpenGL software for the first year and half - resulting in closing our Series A funding.Created new 3D hit-detect algorithms, a body-kerning algorithm, and a shared Cloud/IoT architecture.Hands-on development.

Oct 2015 - Feb 2018

Founder / Cto

Funded, developed an online service and mobile apps for converting 2D grayscale MRI/CT scans to realtime interactive 3D color views. 100% designed/implemented by me.Innovation: created a GPU-optimized raycaster algorithm for realtime rendering of 3D scans. Implemented a browser-side DICOM parser that extracts/processes scan slices for streamlined upload to.

Nov 2014 - Oct 2015

Vp Of Engineering

Santa Cruz, CA, US

Scalable Video/Imaging Services: senior engineer driving imaging and video solutions for our online mobile services.Responsible for our primary customer, Hyundai - maintaining/enhancing their nation-wide online dealer training service - involving DB (MySQL), Javascript/CSS, AWS/S3 and video processing development.

Oct 2013 - Nov 2014

Senior Face Recognition R&D Engineer

Cupertino, California, US

Computer Vision for Face detection/recognition: research & development for Image/Face Recognition and other Machine Vision technologies.Unified face recognition technologies between Apple's desktop apps: iPhoto, Aperture, and iMovie.Received 14 patents as sole inventor - involving computer vision, skin-tone detection, and face detection.Established a.

Jun 2009 - Jul 2010

Contractor: Sr 3D Imaging/Animation Engineer

San Jose, CA, US

Contracted by eBay to build their first PayPal iPhone app. They approached me on a Wednesday prior to Apple's WWDC to launch the iPhone 3G and asked if I could build an OpenGL animation engine with sound effects by Monday morning for a demo they were doing at WWDC.I had never touched an iPhone before, but had plenty of 3D/OpenGL experience - so they gave.

Apr 2008 - May 2009

Cto

Appscio

Face/Speaker recognition resulting in Actionable Video Intelligence for certain governmental agencies.We created an open standard data pipeline and plug-in framework to support mix&match analytics: face/speaker/crowd/behavior recognition.I worked with investors, analytics researchers, technical partners and open source developers to promote an.

Oct 2007 - Apr 2008

Vpe / Technologist

Fabrik Inc

Computer vision, developing searchable images and video, via an IoT device: Maxtor Fusion.Within 4 months, I and 3 other engineers created the 1st embedded Web2.0 media server appliance - capable of extracting metadata and visual signatures from images/video for categorizing, sorting, and optimized searching.I created a new color space to improve image.

Oct 2005 - Jan 2007

Sr. Manager

San Jose, CA, US

I was hired to create the new teams responsible for the infrastructure and Adobe-wide standards used for Mix&Match suites: Creative Suite I & II, Video Suite.As Sr. Manager, I was responsible for 20+ engineers in San Jose and Seattle, plus dotted-line reports in India.As Sr. Computer Scientist, I created a portable media engine for Adobe's 1st.

Oct 2002 - Oct 2005

Vp Engineering

US

The 1st profitable online photo-sharing/printing service.I led engineering teams in San Jose and Austin to develop a online photo-ecommerce system and automated print lab system.I designed/implemented image enhancement filters and DB/CRM reporting systems.

Oct 2000 - Oct 2002

Vp Production & Engineering

Photoloft

The 1st IPO'd photo-sharing/printing service; later acquired by Canon USA.I led 20+ employees in multiple departments: art department, program management, R&D engineering, QA, IS and support. Developed an automated, brandable, B2B2C photo-ecommerce system.I designed/implemented image processing and cropping solutions.

Mar 1999 - Oct 2000

Director Of Engineering

San Jose, California, US

I led the personnel and technology acquisition/merger of Cirrus Logic's graphics division.I managed 20+ HW/SW engineers, program managers and QA, including the team that developed kernel BIOS/drivers and ported JavaOS/Chorus to Ericsson's wireless PDA.I designed/implemented a SNMP/web-based management system for WYSE's thin-client terminals.ISD Corp has.

Mar 1998 - Mar 1999

Act Director

Live Picture

A John Sculley start-up, I led 20+ employees, including art department, program management, R&D engineering, IS, QA and tech support.I managed the teams that deployed several shrink-wrap products including: Reality Studio and PhotoVista.I designed/prototyped Reality Studio (a 3D authoring system that won Best New Product at Demo98) and Object Modeler (a 3D.

Mar 1997 - Mar 1998

Lead Crypto And Server Engineer

US

Responsible for creating NetManage's commerical HTTP server, supporting CGI, ISAPI, SSL and VRML.I created the 1st client/server SSL DLL for distribution, and was NetManage's technical liaison to the SSL BOF and Microsoft's CryptoAPI Review committee.

Mar 1995 - Mar 1996

Architect: Cross-Platform Graphics/Networking

Provo, UT, US

Cross-platform architect (Win16/Win32, MacOS, OS2, Unix) for Novell Appware Graphics, Fonts, Printing and Networking APIs; implemented on Win16/Win32 by me.Used to implement Intuit's Quicken, Borland Owl for Appware, and WordPerfect.I created Novell's cross-platform, multi-transport named pipe API.

Oct 1990 - Mar 1994
1 education record

Bob Free education

  • California Polytechnic State University-San Luis Obispo
    California Polytechnic State University-San Luis Obispo
FAQ

Frequently asked questions about Bob Free

Quick answers generated from the profile data available on this page.

What company does Bob Free work for?

Bob Free works for BuildTrue.

What is Bob Free's role at BuildTrue?

Bob Free is listed as 3D Imaging, Scanning and Computer Vision at BuildTrue.

What is Bob Free's email address?

AeroLeads has found 1 work email signal at @graphcomp.com for Bob Free at BuildTrue.

What is Bob Free's phone number?

AeroLeads has found 3 phone signal(s) with area code 408, 650 for Bob Free at BuildTrue.

Where is Bob Free based?

Bob Free is based in San Francisco Bay Area, United States, United States while working with BuildTrue.

What companies has Bob Free worked for?

Bob Free has worked for Buildtrue, Graphcomp, Aemass, Inc., Bellus3D, and Skur.

How can I contact Bob Free?

You can use AeroLeads to view verified contact signals for Bob Free at BuildTrue, including work email, phone, and LinkedIn data when available.

What schools did Bob Free attend?

Bob Free studied at California Polytechnic State University-San Luis Obispo.

What skills is Bob Free known for?

Bob Free is listed with skills including Open Source, Mobile Applications, Opengl, Ios Development, Objective C, Software Development, Mobile Devices, and Software Engineering.

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