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Bilawal Baig Email & Phone Number

Lead 3D Artist (Game Production and Performance Marketing) at Mindstorm Studios
Location: Lahore, Punjab, Pakistan 10 work roles 3 schools
1 work email found @mindstormstudios.com LinkedIn matched
✓ Verified August 2026 4 data sources Profile completeness 86%

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Work email b****@mindstormstudios.com
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Current company
Role
Lead 3D Artist (Game Production and Performance Marketing)
Location
Lahore, Punjab, Pakistan
Company size

Who is Bilawal Baig? Overview

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Bilawal Baig is listed as Lead 3D Artist (Game Production and Performance Marketing) at Mindstorm Studios, a with 166 employees, based in Lahore, Punjab, Pakistan. AeroLeads shows a work email signal at mindstormstudios.com and a matched LinkedIn profile for Bilawal Baig.

Bilawal Baig previously worked as Lead 3D Artist (Production and Marketing) at Mindstorm Studios and Sr. 3D Artist at Mindstorm Studios. Bilawal Baig holds Bachelor Of Science - Bs, Computer Science from University Of The People.

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{first}.{last}@mindstormstudios.com
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Profile bio

About Bilawal Baig

Highly skilled and versatile CG Generalist with a proven track record in successfully developing and executing computer and mobile gaming projects. Experienced in management, 2D/3D ad creation, animation, rigging, and 3D asset production. Proficient in Unreal and Unity Engine for AR, VR, PC, console, and mobile games.Throughout my career, I have excelled as a CG Generalist, Technical Artist, and Game Production Manager, delivering exceptional results in rigging, animation, modeling, and more. Known for working autonomously in fast-paced environments, troubleshooting technical challenges, and ensuring seamless collaboration across disciplines.Sharp organizational and time management skills allow me to handle multiple projects simultaneously while maintaining meticulous attention to detail and meeting deadlines. Let's bring your gaming vision to life with my expertise and dedication.

Current workplace

Bilawal Baig's current company

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Mindstorm Studios
Mindstorm Studios
Lead 3D Artist (Game Production and Performance Marketing)
Lahore, PK
Employees
166
AeroLeads page
10 roles

Bilawal Baig work experience

A career timeline built from the work history available for this profile.

Lead 3D Artist (Game Production And Performance Marketing)

Lahore, Pk

Lead 3D Artist (Production And Marketing)

Current

Lahore, Punjab, Pakistan

I have successfully contributed to various casual and hypercasual projects, demonstrating exceptional work ethics and a commitment to delivering high-quality results. With a versatile skill set, I have excelled in multiple departments, including production and marketing.▶ Created captivating game ads that achieved the lowest CPI (Cost per Install), maximizing viewership and driving user acquisition.▶ Developed game-ready environments and assets for mobile games, ensuring high-quality visuals and seamless integration within the gameplay.▶ Collaborated effectively with cross-functional teams, fostering synergies between departments and supporting prototyping and production efforts.▶ Maintained a strong work ethics reputation and consistently delivered top-notch quality in all assigned tasks.▶ Played a key role in enhancing projects' overall success and performance by contributing to both production and marketing aspects.

Sep 2021 - Present

Remote - Technical Animator

Current
Dead Pixel Labs, Llc

Littleton, Colorado, United States

I have been instrumental in overseeing the production of marketplace assets, leading a team of 5 to 6 talented individuals. My responsibilities encompassed rigging, animation, research, and referencing, as well as providing constructive feedback on the work of other team members.Additionally, I played a crucial role in ensuring the seamless integration of animations and rigs within the game system. Collaborating closely with the development team, I coordinated efforts to understand their requirements and provided technical support as a skilled animator.▶ Collaborated directly with the CEO to plan and execute game animations, ensuring alignment with the overall creative vision.▶ Led a team of animators, assigning tasks, reviewing their work, and providing valuable feedback to enhance the quality and efficiency of animation production.▶ Specialized in first-person shooter (FPS) and third-person shooter (TPS) games, animating various elements such as weapons, consumable items, and parkour movements.▶ Integrated animations into the game engine, ensuring smooth functionality and a seamless player experience.▶ Acted as a liaison between the animation team and developers, effectively communicating technical requirements and providing assistance to meet their needs.http://www.deadpixellabs.com/

Sep 2020 - Present

Remote - Character Technical And Mocap Consultant

Tokyo, Tokyo, Japan

I played a pivotal role in delivering technical expertise and consultancy to the 3D modelling and character development team. I managed the character development pipeline, overseeing optimization, in-game integration, and the maintenance of character meshes and materials for both cinematic and in-game use.▶ Created cloth and hair physics systems, implementing them into Unreal Engine to enhance the realism of character animations.▶ Rigged body dynamics, ensuring smooth and lifelike motion for characters in the game.▶ Cleaned and retargeted motion capture data, seamlessly integrating it into the game to achieve high-quality character animations.▶ Managed and maintained the Git server and project workflow, ensuring efficient collaboration and version control within the team.▶ Consulted and provided guidance to artists and developers throughout the production process, optimizing the production pipeline and troubleshooting issues.▶ Trained a team of artists, imparting knowledge and skills while supporting them in resolving technical challenges.

Oct 2020 - Nov 2022

Game Project And Production Manager (Remote)

United Kingdom

I held a key leadership role in overseeing and managing various aspects of game production and marketing. I successfully presented information and demonstrated work output to the production team, effectively delegated responsibilities to staff and closely monitored project workflows to ensure adherence to guidelines and deadlines.▶ Led a diverse team of 8 artists and developers located worldwide, fostering collaboration and driving the improvement of game and level designs based on analytics and player feedback.▶ Managed all game and marketing production pipelines, ensuring seamless execution and delivery of high-quality content.▶ Oversaw the management of ad networks, including AdMob, Appodeal, and Ironsource, collaborating with numerous brands such as Hello Kitty, Tokidoki, MotoGP, Molang, Robot Train, and AsoRoma. Successfully produced game ideas and demos tailored to their branding requirements.▶Defined project tasks and allocated resources efficiently, ensuring the proper implementation and management of project changes and interventions to achieve desired project outputs.▶ Regularly reported progress and project updates to stakeholders, maintaining clear and transparent communication channels.

Dec 2019 - Oct 2020

Freelance 3D Artist And Technical Animator

United Kingdom

Jan 2018 - Nov 2019

Technical Game Artist And Animator

Karachi Pakistan

▶ Developed game-ready assets and UI for AR and VR game projects and Arcvis, rigs with facials for games and motion capture also recorded motion capture performances with Perception Neuron and transfer live on game characters.▶ Expertly handled the animation files and pipeline for Game Engine, collaborated closely and thoughtfully with the Game development team to manage all the Game production and Pipeline, Rig and animate the models.▶ Supervised and managed all the acting performance and animation data, integrated everything in the game, served as a motion capture technician and accomplished 3 game products.

Feb 2016 - Dec 2019

Senior Creative Producer

Karachi, Pakistan

I have successfully produced and designed engaging explainer videos, conducted video editing, and created impactful video presentations. Additionally, I have taken the lead in supervising and spearheading marketing collateral design for in-house products.▶ Produced and designed explainer videos, effectively communicating complex concepts and information to target audiences.▶ Conducted video editing and crafted compelling video presentations, ensuring a polished and professional final product.▶ Led the design of marketing collateral for in-house products, creating visually appealing and impactful materials to support marketing efforts.▶ Designed for nationwide and international clients, showcasing web and application mock-up designing expertise.▶ Created visually engaging infographics and explainer videos to effectively convey information and engage viewers.▶ Demonstrated proficiency in user interface (UI) and user experience (UX) design for web and applications, delivering intuitive and visually appealing experiences.

Feb 2015 - Jan 2016

Assistant Creative Manager

3Rd Floor, 19-C, Lane No 10, Ittehad Commercial Lane, Dha 6, Karachi, Pakistan.

I have been at the forefront of creating stunning holographic showcases and iGHOST (intelligent Graphics Holographic Optical Solutions Technology) content. I have implemented highly intelligent strategies and utilized captivating 3D content to execute the best holographic and digital strategies in partnership with the marketing and operations departments.▶ Produced advertising content for renowned brands, employing creative strategies for digital signage screens and 3D holographic content. Notably, contributed to Pakistan's first gorilla-sized holographic activity in Dolmen Mall for EBM.▶ Pioneered the creation of 3D holographic ads throughout Pakistan, establishing myself as a leading 3D artist in this innovative field.▶ Managed the creative pipeline and oversaw content creation within the studio, fostering strong relationships with the marketing and technical departments. Additionally, provided training to fellow artists on holographic technology.▶ Collaborated with top national brands, including SHAN, EBM Sooper, KFC, OPTP, PTCL, McDonald’s, Candyland, GSK (Horlicks & Sensodyne), Bank Alfalah, Mobilink 3G, MCB, Bank Alfalah, Khaadi, Gul Ahmed, and more.▶ Designed and developed high-quality advertising content, delivering creative support to the startup's expanding clientele.▶ Spearheaded the launch of digital signage LEDs in Pakistan, mastering content creation for this medium to capture attention and successfully executed numerous ads under my creative supervision.

Sep 2013 - Feb 2015
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3 education records

Bilawal Baig education

B.Com, Commerce

Liaquat Govt Collage
FAQ

Frequently asked questions about Bilawal Baig

Quick answers generated from the profile data available on this page.

What company does Bilawal Baig work for?

Bilawal Baig works for Mindstorm Studios.

What is Bilawal Baig's role at Mindstorm Studios?

Bilawal Baig is listed as Lead 3D Artist (Game Production and Performance Marketing) at Mindstorm Studios.

What is Bilawal Baig's email address?

AeroLeads has found 1 work email signal at @mindstormstudios.com for Bilawal Baig at Mindstorm Studios.

Where is Bilawal Baig based?

Bilawal Baig is based in Lahore, Punjab, Pakistan while working with Mindstorm Studios.

What companies has Bilawal Baig worked for?

Bilawal Baig has worked for Mindstorm Studios, Dead Pixel Labs, Llc, Mictlan An Ancient Mythical Tale, Mars 1982 Ltd, and Rematch Studios.

Who are Bilawal Baig's colleagues at Mindstorm Studios?

Bilawal Baig's colleagues at Mindstorm Studios include Hamza Shafiq, Umair Mehmood, Ayesha Arooj, Ameena Hameed, and Maha Haroon.

How can I contact Bilawal Baig?

You can use AeroLeads to view verified contact signals for Bilawal Baig at Mindstorm Studios, including work email, phone, and LinkedIn data when available.

What schools did Bilawal Baig attend?

Bilawal Baig holds Bachelor Of Science - Bs, Computer Science from University Of The People.

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