Billy Berghammer Email & Phone Number
@nintendo.com
4 phones found area 310, 612, and 800
LinkedIn matched
Who is Billy Berghammer? Overview
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Billy Berghammer is listed as Senior Manager, Player and Product Evaluation, Analysis, and Research at Nintendo at Nintendo, based in Bellevue, Washington, United States. AeroLeads shows a work email signal at nintendo.com, phone signal with area code 310, 612, 800, and a matched LinkedIn profile for Billy Berghammer.
Billy Berghammer previously worked as Senior Manager, Player and Product Evaluation, Analysis, and Research at Nintendo and Manager, Product Development Analysis at Nintendo. Billy Berghammer holds B.A., Broadcast Journalism from University Of Wisconsin-Milwaukee.
Email format at Nintendo
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AeroLeads found 1 current-domain work email signal for Billy Berghammer. Compare company email patterns before reaching out.
About Billy Berghammer
Billy Berghammer is a Senior Manager, Player and Product Evaluation, Analysis, and Research at Nintendo at Nintendo. He possess expertise in content strategy, new media, video games, blogging, press releases and 33 more skills. Colleagues describe him as "Billy was very professional and had boundless enthusiasm for not just our game, but games in general. He managed all aspects of press and marketing during the critical months around our launch and did so adeptly. I'll especially remember the press tour he developed and executed flawlessly, taking care of all details and let us focus on just doing the interviews. I hope we get a chance to work together again!", "Billy owned all our public facing PR efforts and internal marketing efforts working alongside Microsoft for the launch of Skulls of the Shogun. His original ideas for how to push the game and unique marketing strategies bought us a ton of public awareness and allowed us to finish on the technical aspects of finishing the game while he totally managed our online presence, all of our marketing efforts, and was a great liason between our internal efforts and those of Microsoft. He did an outstanding job and I will definitely hire him again for the next project!", and "We decided on using Billy to head up PR for launching Skulls of the Shogun, a strategy title for Xbox Live Arcade, Windows 8 PC, and Windows Phone. Our production team was extremely small, and Billy took care of getting the word out to a staggering number of media outlets, organizing press tours, one-on-ones with influencers, in addition to totally revamping our website. Because of this we were able to receive a massive amount of pre-release coverage that we never would have been able to get working on our own. Highly recommended."
Listed skills include Content Strategy, New Media, Video Games, Blogging, and 34 others.
Billy Berghammer's current company
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Billy Berghammer work experience
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Manager, Product Development Analysis
Current
Product Development Analyst
CurrentCopywriter/Webmaster
I was contracted by 343 Industries to write copy and copyedit materials for Halo Waypoint, 343's website, Xbox 360 app, and mobile app. I created and managed the editorial calendar, wrote daily features, news, and posted community content to Halo Waypoint's portals. I consulted on the design and tested the redesign of Halo Waypoint's website. I also.
Pr, Marketing, Media And Community Relations
At 17-BIT, I was in charge of overseeing the launch of Skulls of the Shogun for Xbox 360, Windows 8, Windows Surface, and Windows Phone, and was the conduit between 17-BIT and our publisher Microsoft. I created and managed the internal PR and marketing plan. This included planning and executing two press tours, creating and delivering review builds and.
Freelance Journalist/Consultant
As a consultant, I worked with Gun (fearthegun.com) and game publishers and developers to assist them in making their games more polished experiences. Freelance-wise, I wrote features and previews for GamePro, as well as appeared on the ShackNews.com podcast "Weekend Confirmed", Revision3's "Totally Rad Show" and Nintendo World Report's podcast "Radio Free.
Pr, Media And Community Relations
I was brought in by Camouflaj, LLC to restructure and revitalize their Kickstarter campaign, and create and manage their PR and marketing throughout their Kickstarter. In a few short weeks, Camouflaj, LLC reached their funding goal of over $500,000 for development of their upcoming iOS and PC title Republique.
Group Editor-In-Chief
In my time with EGM Media, I led revitalization efforts of Electronic Gaming Monthly in print format, and developed strategies on the design of an all-new digital magazine content type with EGMi: The Digital Magazine. In the group’s infancy I built and managed EGM’s editorial teams, editorial calendar and content delivery, and evaluated and cultivated.
Editorial Director, Gaming
G4tv.com brought me the opportunity to help refocus, reorganize, and collaborate with numerous teams to transform G4tv.com from a television marketing site into a function rich and personality driven videogame website. I brought in a group of industry veterans to help bolster the current editorial staff, strategized the monthly editorial calendar and.
Freelance Journalist/Consultant
As a freelance journalist, I wrote features, previews, and reviews for outlets including Official Xbox Magazine, 1UP, PlayStation: The Official Magazine, Crispy Gamer, and Complex’s Das Gamer. I frequently traveled to publishers, developers, events, and conventions worldwide for exclusive feature stories and interviews. Publishers and developers also.
Online Managing Editor
In 2003, Game Informer Magazine didn’t have a website, and I was hired to oversee the new site’s creation, develop editorial strategies, coordinate content between the magazine and website, and manage a small team with limited resources. I directed and assisted production in the layout of stories and artwork for the website and proofread copy, wrote daily.
Founder, Director
After a small stint at N64HQ, I started Planet GameCube (initially PlanetN2000) which became one of the largest Nintendo fan sites on the internet. I hired and managed a staff of over 25 people, and was responsible for business, advertising, PR and media relations as well as regular content creation.
Billy Berghammer education
B.A., Broadcast Journalism
Education record
Frequently asked questions about Billy Berghammer
Quick answers generated from the profile data available on this page.
What company does Billy Berghammer work for?
Billy Berghammer works for Nintendo.
What is Billy Berghammer's role at Nintendo?
Billy Berghammer is listed as Senior Manager, Player and Product Evaluation, Analysis, and Research at Nintendo at Nintendo.
What is Billy Berghammer's email address?
AeroLeads has found 1 work email signal at @nintendo.com for Billy Berghammer at Nintendo.
What is Billy Berghammer's phone number?
AeroLeads has found 4 phone signal(s) with area code 310, 612, 800 for Billy Berghammer at Nintendo.
Where is Billy Berghammer based?
Billy Berghammer is based in Bellevue, Washington, United States while working with Nintendo.
What companies has Billy Berghammer worked for?
Billy Berghammer has worked for Nintendo, 343 Industries (Yoh), 17-Bit, Freelance Journalist/Consultant, and Camouflaj, Llc.
How can I contact Billy Berghammer?
You can use AeroLeads to view verified contact signals for Billy Berghammer at Nintendo, including work email, phone, and LinkedIn data when available.
What schools did Billy Berghammer attend?
Billy Berghammer holds B.A., Broadcast Journalism from University Of Wisconsin-Milwaukee.
What skills is Billy Berghammer known for?
Billy Berghammer is listed with skills including Content Strategy, New Media, Video Games, Blogging, Press Releases, Editorial, Journalism, and Media Relations.
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