Bishop Goguen Email and Phone Number
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As a freelance 3D artist, I have over eight years of experience in creating realistic and engaging 3D assets for various applications, such as video games, architectural visualization, and product design. I have a bachelor's degree in media arts and animation from The New England Institute of Art, and I am proficient in industry-standard software such as 3ds Max, V-Ray, ZBrush, Substance, and Adobe Creative Suite.My expertise lies in 3D modeling, texture mapping, and rendering, with a focus on achieving high-quality visuals and realistic lighting effects. I have successfully collaborated with cross-functional teams, clients, and management to deliver projects on time and within budget. I have also contributed to the game industry, working as a contractor for Bolder Games and Disney, creating a wide variety of assets, including Lidar-based architectural structures and realistic game props. I am always eager to learn new skills, explore new challenges, and apply my creativity and passion to every project I work on.
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Forensic Visualization ExpertKnott LaboratoryDenver, Co, Us -
Forensic Visualization ExpertKnott Laboratory Sep 2024 - PresentColorado, United States -
Freelance 3D ArtistFreelancer Oct 2015 - Sep 2024Greater Denver Area- 3D Modeling: Proficiently creating 3D models, both high-poly and low-poly, for various applications such as video games, architectural visualization, and product design.-Texture Mapping: Applying intricate textures and materials to 3D models to achieve realistic and visually appealing results.-Rendering: Utilizing rendering software to bring 3D models to life, with a focus on achieving high-quality visuals and realistic lighting effects.- Software Proficiency: Demonstrating expertise in industry-standard software such as 3ds Max, V-Ray, ZBrush, Substance, and Adobe Creative Suite, enabling efficient workflow and creative flexibility.- Collaboration: Effectively collaborating with cross-functional teams including art directors, designers, and developers to align creative vision with project goals.-Adaptability: Staying up-to-date with emerging trends and technologies in the 3D industry to remain competitive and adaptable in a rapidly evolving field.-Client Communication: Maintaining clear and responsive communication with clients to understand their vision and deliver tailored solutions that meet or exceed expectations.
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3D Artist (Contractor)Laura Gills Interior Design Oct 2015 - Sep 2024Denver, Colorado, United States-Utilize a combination of hand sketches, floor plans, SketchUp, CAD, and Canvas files to create to-scale photorealistic 3D interior environments.-Demonstrate precision in modeling furniture, home décor, fixtures, and architectural elements.-Assume full responsibility for the texturing, lighting, and rendering processes for all interior scenes. -
3D Artist (Contractor)Bolder Games Oct 2022 - Apr 2023Boulder, Colorado, United States-Contracted by Disney for various projects, responsible for creating a wide variety of assets, including Lidar-based architectural structures and realistic game props.-Collaborated closely with clients and management to ensure project progress and adherence to deadlines.-Produced high-quality 3D assets for in-house games, ranging from detailed high-poly models to efficient low-poly versions based on concept art.-Demonstrated exceptional proficiency in UV unwrapping and texturing, adeptly utilizing Substance Painter/Designer and Photoshop.-Incorporated feedback from art management and designers, facilitating rapid implementation of desired changes. -
3D Artist (Contractor)Wayfair Jun 2021 - Aug 2022-Developed high-quality, realistic 3D models of assets and props, including furniture, appliances, and home decor, prominently featured on the company's website and in its catalogs.-Conducted extensive SKU repairs, including topology fixes, proportion adjustments, and texture enhancements.-Consistently met and exceeded daily asset delivery targets, reliably finishing assignments ahead of schedule.-Actively collaborated within a team environment, participating in daily virtual meetings. -
Lead Graphic Designer3 Hearts Of Ireland Jun 2014 - Jan 2020Greater Boston Area• Initial concept and design for the company which included logo, branding and packaging • Animated GIFS for online promotional content
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Freelance IllustratorJesse True Series - Children'S Book Sep 2013 - Jan 2015Greater Boston AreaI was the illustrator of the children's book series, Jesse True. (jessetrue.com)• Utilized 3D modeling in creation of illustrations for children’s book in order to attain real world scaled environments as well as dynamic camera perspectives• Designed images to book author’s preferences, securing client satisfaction and continued role of illustrating future books in the series• Created both print-ready and eBook versions to allow for multi-platform distribution
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Graphic DesignerMusictown Nov 2013 - Feb 2014Greater Boston Area• Led user interface design for a mobile application, including mock-ups, layouts and visual elements • Responsible for customer experience from concept to implementation • Improved design of company logo • Collaborated with design team to create webpage layout and components that would enhance user functionality in conjunction with the mobile app
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3D Digital Artist (Contractor)Neoscape Apr 2011 - Jul 2011Boston, Ma• 3D Modeling, lighting, texturing, rendering and cinematography of architectural environments • Color correction, manipulation, and final ediitng in post-production -
Qa InternSix Red Marbles Jan 2011 - Apr 2011• Created data and image assets for educational software• Play-tested software in development, reporting bugs and grammatical errors, ensuring proper functionality of applications -
2D Artist (Intern)Macguffin Games Sep 2010 - Dec 2010• Sketched concepts for various game characters, backgrounds and assets for the Facebook steampunk RPG game, Mustache Mercenaries• Maintained frequent communication from art director to obtain feedback during the creation process • Illustrated final game-ready assets using provided sketches and original concepts
Bishop Goguen Skills
Bishop Goguen Education Details
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The New England Institute Of ArtMedia Arts & Animation
Frequently Asked Questions about Bishop Goguen
What company does Bishop Goguen work for?
Bishop Goguen works for Knott Laboratory
What is Bishop Goguen's role at the current company?
Bishop Goguen's current role is Forensic Visualization Expert.
What is Bishop Goguen's email address?
Bishop Goguen's email address is bg****@****air.com
What is Bishop Goguen's direct phone number?
Bishop Goguen's direct phone number is +120392*****
What schools did Bishop Goguen attend?
Bishop Goguen attended The New England Institute Of Art.
What skills is Bishop Goguen known for?
Bishop Goguen has skills like Animation, Zbrush, After Effects, Texturing, Character Animation, 3d Studio Max, Photoshop, Traditional Animation, 3d Modeler, Illustration, 3d Animation, Illustrator.
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