Björn Persson
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Björn Persson Email & Phone Number

Senior Gameplay Developer at Pugstorm
Location: Kävlinge Kommun, Skåne County, Sweden 7 work roles 1 school
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Current company
Role
Senior Gameplay Developer
Location
Kävlinge Kommun, Skåne County, Sweden
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Who is Björn Persson? Overview

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Quick answer

Björn Persson is listed as Senior Gameplay Developer at Pugstorm, a company with 24 employees, based in Kävlinge Kommun, Skåne County, Sweden. AeroLeads shows a matched LinkedIn profile for Björn Persson.

Björn Persson previously worked as Senior Programmer at Thunderful Malmö and Unity Developer at Ustwo. Björn Persson holds Computer Science from The Faculty Of Engineering At Lund University.

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Email format at Pugstorm

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Pugstorm

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Profile bio

About Björn Persson

I just really enjoy the magic of making video games. Preferably in smaller teams where I can contribute in a wide variety of areas. Gameplay programming in close collaboration with game design is where I feel most at home. Working on feature implementation and making the game feel good to play.

Current workplace

Björn Persson's current company

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Pugstorm
Pugstorm
Senior Gameplay Developer
Kävlinge, SE
Employees
24
AeroLeads page
7 roles

Björn Persson work experience

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Senior Gameplay Developer

Kävlinge, SE

Senior Programmer

Current

Malmo, Skåne County, Sweden

Working on unannounced game titles for mobile and PC/Console. Mostly gameplay programming and network programming using both regular Unity and Unity DOTS/ECS.Part of this time I have also been responsible for leading the programming team.

Nov 2021 - Present

Unity Developer

Malmö, Sverige

Developing games and playful experiences for mobile devices, often with a physical component in the mix.

Oct 2016 - Oct 2021

Freelance Unity Developer

Malmö, Sweden

Gameplay & Tools programming in the Sayonara Wild Hearts project

Aug 2018 - Apr 2019

Gameplay Programmer

Malmö, Sweden

Coding games for Xbox Live Arcade, Playstation Network and high end mobile devices.Released titles:----------------------* ilomilo plus (Windows 8, 2012) - Lead programmer* Experiment 13 (Android, 2011) - Gameplay programmer* ilomilo (Xbox Live Arcade, 2011) - Lead programmer* Desert Winds (Android, 2011) - Gameplay programmer* ilomilo mobile (Windows.

Sep 2006 - Jun 2013

Master'S Thesis

Lund, Sweden

Developed a 3D graphics benchmark application for J2ME.

Jan 2006 - May 2006
Team & coworkers

Colleagues at Pugstorm

Other employees you can reach at radicalrabbitstew.com. View company contacts for 24 employees →

1 education record

Björn Persson education

FAQ

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What company does Björn Persson work for?

Björn Persson works for Pugstorm.

What is Björn Persson's role at Pugstorm?

Björn Persson is listed as Senior Gameplay Developer at Pugstorm.

Where is Björn Persson based?

Björn Persson is based in Kävlinge Kommun, Skåne County, Sweden while working with Pugstorm.

What companies has Björn Persson worked for?

Björn Persson has worked for Pugstorm, Thunderful Malmö, Ustwo, Simogo, and Massive Entertainment - A Ubisoft Studio.

Who are Björn Persson's colleagues at Pugstorm?

Björn Persson's colleagues at Pugstorm include Dag Harju, David Lindqvist, Robin Forsström, Anders Gullmarsvik, and Johannes Ahlström.

How can I contact Björn Persson?

You can use AeroLeads to view verified contact signals for Björn Persson at Pugstorm, including work email, phone, and LinkedIn data when available.

What schools did Björn Persson attend?

Björn Persson holds Computer Science from The Faculty Of Engineering At Lund University.

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