I just really enjoy the magic of making video games. Preferably in smaller teams where I can contribute in a wide variety of areas. Gameplay programming in close collaboration with game design is where I feel most at home. Working on feature implementation and making the game feel good to play.
-
Senior Gameplay DeveloperPugstormKävlinge, Se -
Senior ProgrammerThunderful Malmö Nov 2021 - PresentMalmo, Skåne County, SwedenWorking on unannounced game titles for mobile and PC/Console. Mostly gameplay programming and network programming using both regular Unity and Unity DOTS/ECS.Part of this time I have also been responsible for leading the programming team. -
Unity DeveloperUstwo Oct 2016 - Oct 2021Malmö, SverigeDeveloping games and playful experiences for mobile devices, often with a physical component in the mix. -
Freelance Unity DeveloperSimogo Aug 2018 - Apr 2019Malmö, SwedenGameplay & Tools programming in the Sayonara Wild Hearts project -
Senior Gameplay ProgrammerMassive Entertainment - A Ubisoft Studio Jun 2013 - Sep 2016Malmö, SwedenWorking on Tom Clancy's The Division, as part of the gameplay systems team. -
Gameplay ProgrammerSouthend Interactive Sep 2006 - Jun 2013Malmö, SwedenCoding games for Xbox Live Arcade, Playstation Network and high end mobile devices.Released titles:----------------------* ilomilo plus (Windows 8, 2012) - Lead programmer* Experiment 13 (Android, 2011) - Gameplay programmer* ilomilo (Xbox Live Arcade, 2011) - Lead programmer* Desert Winds (Android, 2011) - Gameplay programmer* ilomilo mobile (Windows phone, 2010) - Gameplay programmer* R-Type Dimensions (Xbox Live Arcade, 2009) - Visual effects programmer* Lode Runner (Xbox Live Arcade, 2009) - Visual effects programmer* Commanders - Attack of the Genos (Xbox Live Arcade / PC, 2008) - Additional programmer* Virtua Fighter Mobile (mobile, 2008) - Gameplay programmer* Aqua Driller (mobile, 2007) - Gameplay programmer -
Master'S ThesisSony Ericsson Jan 2006 - May 2006Lund, SwedenDeveloped a 3D graphics benchmark application for J2ME.
Björn Persson Education Details
-
Computer Science
Frequently Asked Questions about Björn Persson
What company does Björn Persson work for?
Björn Persson works for Pugstorm
What is Björn Persson's role at the current company?
Björn Persson's current role is Senior Gameplay Developer.
What schools did Björn Persson attend?
Björn Persson attended The Faculty Of Engineering At Lund University.
Who are Björn Persson's colleagues?
Björn Persson's colleagues are Dag Harju, Tim Schipper, Julian Seifert-Olszewski, Johannes Ahlström, David Lindqvist, Anders Gullmarsvik, Max Benecke.
Not the Björn Persson you were looking for?
-
Björn Persson
Project Manager | Researcher | Foresight | Sustainable Transitions At Rise Research Institutes Of SwedenStockholm -
Björn Persson
Linköping -
Björn Persson
Motala -
Björn Persson
Vallentuna -
Björn Persson
Greater Malmö Metropolitan Area1tetrapak.com
Free Chrome Extension
Find emails, phones & company data instantly
Aero Online
Your AI prospecting assistant
Select data to include:
0 records × $0.02 per record
Download 750 million emails and 100 million phone numbers
Access emails and phone numbers of over 750 million business users. Instantly download verified profiles using 20+ filters, including location, job title, company, function, and industry.
Start your free trial