Bjørn Jacobsen

Bjørn Jacobsen Email and Phone Number

Sound Supervisor @ Cujo Sound
helsinki, uusimaa, finland
Bjørn Jacobsen's Location
Copenhagen, Capital Region of Denmark, Denmark, Denmark
Bjørn Jacobsen's Contact Details

Bjørn Jacobsen work email

Bjørn Jacobsen personal email

n/a

Bjørn Jacobsen phone numbers

About Bjørn Jacobsen

I do and did things that went "beep" in: Cyberpunk 2077, HITMAN, DARQ, Gwent, EVE Online, EVE Valkyrie, Ostranauts, Divinity: Fallen Heroes, Dust 514, World of Darkness, A Mothers Inferno and more. I love all things sounds and interaction and I work out of my Copenhagen based studio from where I provide services ranging from sound design, to full scale productions with audio direction, casting, recording, mixing, mastering and of course game audio implementation into middleware or native audio systems in practically any engine.My company Cujo Sound has access to a number of freelancers and interns all the time which can help me staff up if needed, so your project will never be too big for me and the rest of the team to handle.Get in touch if you would like to know more: opps@cujo.dk

Bjørn Jacobsen's Current Company Details
Cujo Sound

Cujo Sound

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Sound Supervisor
helsinki, uusimaa, finland
Website:
cujo.dk
Employees:
8
Bjørn Jacobsen Work Experience Details
  • Cujo Sound
    Sound Supervisor
    Cujo Sound
  • Mainframe Industries
    Audio Lead
    Mainframe Industries Feb 2021 - Present
    Helsinki Metropolitan Area
    Pax:Dei.Unreal 5, Wwise and more.
  • Cujo Sound
    Sound Supervisor
    Cujo Sound Jan 1998 - Present
    Copenhagen Area, Denmark
    My audio content provider company for all types of media, be it video games, motion pictures, commercials, trailers, radio, stock libraries, etc. I also run a patreon and YouTube channel about game audio: http://patreon.com/cujosound
  • Panik Studio
    Audio Director / Co-Owner
    Panik Studio Nov 2023 - Present
    Copenhagen, Capital Region, Denmark
    With some old student friends - We are trying to make a prototype of something.
  • Big Rook Games
    Sound Designer
    Big Rook Games Aug 2021 - Present
    Atlanta, Georgia, United States
    Hostile Mars. Unity3D Native Audio.
  • Glowlight Games
    Sound Designer
    Glowlight Games Nov 2022 - Oct 2024
    Copenhagen, Capital Region, Denmark
    Credits: The Magical Mixture Mill
  • Rev Rooms
    Senior Sound Designer
    Rev Rooms Mar 2023 - Dec 2023
    Brighton, England, United Kingdom
    Shrapnel: Unreal 5, Wwise.
  • Ubisoft Blue Byte Gmbh
    Sound Designer
    Ubisoft Blue Byte Gmbh Mar 2020 - Jun 2023
    Greater Dusseldorf Area
    Settlers : New AlliesAssassins Creed - Nexus
  • Yager
    Sound Designer
    Yager Sep 2021 - Jun 2022
    Berlin, Germany
    The Cycle: Frontier
  • Controlzee
    Sound Designer
    Controlzee Jan 2020 - Jun 2022
    Mountain View, California, United States
    Sound design for the ControlZee website: DotBigBang.comWorking on the game Straits of Danger and a few more.Requiring specific low memory and disk space content.Managing music outsourcing and collecting material.
  • Wargaming
    Sound Designer
    Wargaming Oct 2020 - Mar 2021
    Berlin, Germany
    Sound designing something.
  • Sweet Justice Sound
    Sound Designer
    Sweet Justice Sound Jan 2020 - Mar 2021
    United Kingdom
    The Ascent. (UE4, Wwise)
  • Blue Bottle Games
    Sound Designer
    Blue Bottle Games Jun 2019 - Mar 2021
    Greater Seattle Area
    Ostranauts. (Unity 5, Native audio)
  • Obsidian Entertainment
    Sound Designer
    Obsidian Entertainment May 2020 - Nov 2020
    Irvine, California, United States
    Pentiment
  • Unfold Games
    Sound Designer
    Unfold Games Jan 2018 - Oct 2020
    Greater Los Angeles Area
    Credits: DARQAward winning game for best audio at Game Audio Awards 2020Nominated for best sound design at Music+Sound Awards 2020www.darqgame.comUnity 3D and fmod
  • Sharkmob
    Senior Sound Designer
    Sharkmob Mar 2019 - Jan 2020
    Malmo, Sweden
    Sound designer on Vampire: The Masquerade - BLOOD HUNTUnreal 4 and Wwise.
  • Wargaming Copenhagen
    Senior Sound Designer
    Wargaming Copenhagen Feb 2019 - Jan 2020
    Copenhagen Area, Denmark
    Working on an unannounced IP.
  • Logic Artists
    Sound Designer
    Logic Artists Mar 2019 - Oct 2019
    Copenhagen Area, Denmark
    Divinity: Fallen Heroes. with Larian Studios. Divinity Engine +Wwise.
  • 3D Realms
    Sound Designer
    3D Realms Feb 2019 - Oct 2019
    Ålborg Area, Denmark
    Titles: Wrath : Aeon of Ruin.Quake Engine.
  • Cd Projekt Red
    Senior Sound Designer
    Cd Projekt Red Nov 2018 - Mar 2019
    Warsaw Metropolitan Area
    Cyberpunk 2077 (Red Engine 4, Wwise)Thronebreaker. (Unity, Wwise)Gwent - Homecoming. (Unity, Wwise)
  • Cd Projekt Red
    Senior Sound Designer
    Cd Projekt Red Oct 2017 - Nov 2018
    Krakow Metropolitan Area
    Cyberpunk 2077 (Red Engine 4, Wwise)Thronebreaker. (Unity, Wwise)Gwent - Homecoming. (Unity, Wwise)
  • Io-Interactive
    Sound Designer
    Io-Interactive Apr 2015 - Sep 2017
    Copenhagen Area, Denmark
    HITMAN 2. (Glacier 2 engine, Wwise)HITMAN. Season One. (Glacier 2 engine, Wwise)
  • Io-Interactive
    Sound Design Contract
    Io-Interactive Nov 2014 - Apr 2015
    Copenhagen Area, Denmark
    HITMAN - Season One (Glacier 2 engine, Wwise)
  • Unity Technologies
    Audio Designer Contract
    Unity Technologies May 2014 - Feb 2015
    Copenhagen Area, Denmark
    Unity 5: Unity Labs demo level.
  • Ccp
    Sound Designer
    Ccp Feb 2013 - Aug 2014
    Reykjavik, Iceland
    EVE Online. (Trinity Engine, Wwise)EVE : Valkyrie. (Unreal 4, Wwise)EVE-VR. (Unity, Native audio)Dust 514. (Unreal 3, Wwise)World of Darkness. (Trinity engine, Wwise)
  • Ccp
    Sound Design Intern
    Ccp Aug 2012 - Feb 2013
    Reykjavik, Iceland
    EVE Online (Trinity engine, Wwise)
  • Apex Virtual Entertainment
    Sound Designer / Audio Implementor
    Apex Virtual Entertainment Aug 2011 - Oct 2012
    Copenhagen Area, Denmark
    Penny Girl. (Unity 4, Native Audio)
  • Cujorius One, Tenka, Handbuch, Coldcat, And Some More.
    "Musician"
    Cujorius One, Tenka, Handbuch, Coldcat, And Some More. Jun 1997 - Aug 2012
    Globally
    Touring the planet - one trance/techno party or festival at a time.
  • Cujorius One
    Composer And Producer
    Cujorius One Jun 1995 - Jun 2012
    Copenhagen Area, Denmark
    Six albums as Cujorius One.Approx 25 Single tracks and EP Releases as Cujorius One.10+ Single tracks and EP Releases with other projects.
  • Apollo Music
    Audio Designer And Composer
    Apollo Music Jan 2006 - Feb 2012
    Copenhagen Area, Denmark
  • Serious Games Interactive
    Audio Designer
    Serious Games Interactive Aug 2010 - Jan 2012
    Copenhagen Area, Denmark
    Global Conflict - Afghanistan.Danida- Wavis Verden.Playmancer.Christmas Tower Defense.
  • Dadiu
    Audio Designer
    Dadiu Jan 2010 - Jan 2012
    Copenhagen Area, Denmark
    Games:A Mothers Inferno. http://amothersinferno.dadiugames.dkRaasool. http://raasool.dadiugames.dkSubway Samurai.
  • Audioflow / Dynascore
    Q & A - Sound Design
    Audioflow / Dynascore Sep 2010 - Mar 2011
    Copenhagen Area, Denmark
  • Mci Videotronic
    Sales Specialist
    Mci Videotronic Jan 2006 - Jun 2007
    Copenhagen Area, Denmark
    Selling hi-end gear to the media industries.Solid State Logic was my primary area of expertise.
  • Leviathan Recordings
    A&R
    Leviathan Recordings Jan 2001 - Jun 2003
    Germany
    Alongside my music production as Cujorius One signed on the same label.

Bjørn Jacobsen Skills

Sound Design Video Games Audio Post Production Pro Tools Sound Music Production Sound Editing Game Design Audio Engineering Recording Game Development Audio Editing Fmod Sound Forge Unity3d Field Recording Composition Mastering Wwise Computer Games Logic Pro Game Audio Music Wavelab Audio Processing Studio Recording Midi Audio Design Cubase Adobe Audition Perforce Online Gaming Audio Mixing Lecturing Gaming Steinberg Nuendo Digital Audio Acoustics Audio Reaper Game Audio Implementation Aaa Games Gaming Industry Synthesizing Pure Data Unreal Engine Additive Synthesis Granular Synthesis Max/msp Oculus Rift

Bjørn Jacobsen Education Details

Frequently Asked Questions about Bjørn Jacobsen

What company does Bjørn Jacobsen work for?

Bjørn Jacobsen works for Cujo Sound

What is Bjørn Jacobsen's role at the current company?

Bjørn Jacobsen's current role is Sound Supervisor.

What is Bjørn Jacobsen's email address?

Bjørn Jacobsen's email address is b@cujo.dk

What is Bjørn Jacobsen's direct phone number?

Bjørn Jacobsen's direct phone number is +45301*****

What schools did Bjørn Jacobsen attend?

Bjørn Jacobsen attended Det Jyske Musikkonservatorium, Aarhus University, The Royal Academy Of Music, Aarhus/aalborg, Aalborg University, It-Universitetet I København / It University Of Copenhagen, Dadiu: Danish Academy Of Digital And Interactive Entertainment, Rytmisk Center / Copenhagen Music School, Amu Certified Courses, K.u.b.a. School Of Arts, Øregård Gymnasium, Skovgårdsskolen, Steiner School- Vidarskolen.

What are some of Bjørn Jacobsen's interests?

Bjørn Jacobsen has interest in Animation, Programming, Mastering, Sound Design, Gamedesign, Audio Engineering, Film Production, Music Production, Media.

What skills is Bjørn Jacobsen known for?

Bjørn Jacobsen has skills like Sound Design, Video Games, Audio Post Production, Pro Tools, Sound, Music Production, Sound Editing, Game Design, Audio Engineering, Recording, Game Development, Audio Editing.

Who are Bjørn Jacobsen's colleagues?

Bjørn Jacobsen's colleagues are Jonathan Kjærulff Skovlund, Jonathan De Los Santos.

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