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Bjorn Talbot Email & Phone Number

Creative x Technology x Business at Firetown Studios
Location: Greater Philadelphia, United States 11 work roles 2 schools
1 work email found @momentumww.com LinkedIn matched
✓ Verified Jul 2026 4 data sources Profile completeness 100%

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Work email b****@momentumww.com
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Current company
Role
Creative x Technology x Business
Location
Greater Philadelphia, United States

Who is Bjorn Talbot? Overview

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Quick answer

Bjorn Talbot is listed as Creative x Technology x Business at Firetown Studios, based in Greater Philadelphia, United States. AeroLeads shows a work email signal at momentumww.com and a matched LinkedIn profile for Bjorn Talbot.

Bjorn Talbot previously worked as Founder at Firetown Studios and Lead Game Designer at Airstrafe Interactive. Bjorn Talbot holds Mba, Entrepreneurship And Gaming from Ucla Anderson School Of Management.

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Email format at Firetown Studios

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{first}.{last}@momentumww.com
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Profile bio

About Bjorn Talbot

Nuclear Physicist -> Leather Goods Designer -> Expert Marketer -> Game DeveloperMy complicated past gives me perspective you won't find anywhere else... Got my MBA at UCLA Anderson focusing on Leadership and Teams, Gaming, and Entrepreneurship.Honestly, I just want to make cool stuff and work with talented people all day.

Listed skills include Social Media Marketing, Social Media, Entrepreneurship, Public Speaking, and 33 others.

Current workplace

Bjorn Talbot's current company

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Firetown Studios
Firetown Studios
Creative x Technology x Business
AeroLeads page
11 roles · 12 years

Bjorn Talbot work experience

A career timeline built from the work history available for this profile.

Founder

Current

Los Angeles, Ca, Us

Currently developing Badventure: https://youtu.be/6SIzntqfXe0Previously I led the team developing the Gladiator demo, a game that makes souls-like boss fighting a competitive multiplayer objective. Demo includes multiplayer w/ dedicated servers, a souls-like combat system, and a compelling boss fight. 12 random players in a focus group gave it a 4.7/5 on the fun scale. • Hired and led the creative team of 5 – 9 engineers, animators, and artists in developing the prototype, directing and giving feedback.• Developed core loop, created game design document, worked with artists on character, weapon, and level designs.• Designed combat system, iterating with player feedback and reworking systems until we achieved a smooth feel. Worked with animator on specific combo animations and tweaked balance based on playtests.• Designed and implemented boss fight including boss AI, worked with animator on animations, and tied the combat to the arena theme.• Hands-on engineered a fair amount of the product including the whole boss fight, environment design, and the player character.• Created the game design document, pitch materials, roadmaps, budgets, and set priorities within the scope.• Set up development processes including bi-weekly sprints, TDD, iteration on player feedback, and ad-hoc meetings for solving problems.• Decided when to prioritize dev support activities such as automated building/deployment to AWS and Steam and test-driven-development infrastructure vs. developing gameplay and core features.• Organized and facilitated regular playtests.

Jun 2021 - Present

Lead Game Designer

Torrance, Ca, Us

Managed and mentored 4 designers and 5 artists in creating and implementing game design and art assets for the game Saleblazers.• Created the design pillars and design roadmap for prioritizing and developing new features, managing scope, and delivering on time. • Spearheaded designing a tighter integration between the shopkeeping game loop, the open world survival aspect, and RPG elements of the game to create cohesive and continuous engagement and flow • Led the development of the open world, from the high-level mapping out of zones, POI, and resource/enemy densities to the in-the-weeds terrain edits, creation of POI, enemy placement, and working with artists on terrain, foliage, and set dressing • Developed the ‘hubs’ in collaboration with the art team, setting direction and integrating narrative design, RPG elements, shopkeeping, and general progression• Managed a systems designer in the development of the core shopkeeping loop and integration with overall progression elements. Together we organized and established guidelines for the various systems designs in the game ensuring that each system had a distinct purpose but fit together as a whole • Managed a narrative designer in the development of the world lore and 4 main quests including the tutorial quest, the main quest, and two hub quests. • Managed two combat designers in the designing of new enemy types, enemy density and placement in the world, creating contrast between the world during the day/ night, and the design of two boss encounters. • Developed a process for prioritizing design’s engineering needs with engineering lead, and developed a similar process for prioritizing art needs with the art team. • Ran design standups and assisted with art standups 3 times a week, facilitated brainstorms, participated in leadership meetings, and ran briefs for designers, artists, and the whole studio

Nov 2022 - Dec 2022

Director Of Analytics

Philadelphia, Pennsylvania, Us

As Director of Analytics at VSBLTY I oversee the creation of data products from VSBLTY deployments measuring consumer activity through facial analytics, physical interfaces, and object recognition. VSBLTY is a world leader in proactive digital display, combining interactive content deployment with sophisticated analytics to create ad products that are changing the shape of advertising and brand engagement at point of purchase. In a rapidly changing start up environment, new features and experimental software are constantly being implemented opening up new possibilities for how data can drive insight and ultimately ROI.

Mar 2017 - Aug 2020

Director Of Strategy And Analytics

Think Traffic

At Think Traffic I provide leadership across strategy and analytics, driving the planning process across brand, business, and media strategy as well as the measurement process on the back end. Our approach to each client is as unique as their business, and fully integrated between the strategic and analytics departments. This strong linkage has been responsible for big strides in client and agency success, driving growth on both sides of the aisle.

Mar 2017 - Aug 2020

Data Strategist

New York, New York, Us

At Momentum Worldwide I serve as a hybrid between data analytics and strategic research and recommendation. I manage the creation and implementation of marketing campaign data sets to track project performance across experiential, digital, and social and turn that data into strategic insights. I also do exploratory research across market and consumer intelligence tools, social listening, and API acquired raw data to inform strategy for new business pitches. Experience creating data workflows between owned marketing data, brand affinity, and brand CRM databases to deliver accurate ROI analyses.

2015 - Mar 2017

Co Founder

Banknote Nyc

Banknote NYC was a leather goods company which made wallets, backpacks, and passport cases as well as some miscellaneous products. As founder I did pretty much everything except sewing the products together.

May 2014 - 2016

Junior Copywriter / Content Strategist

Big Fuel

At Big Fuel my primary role was writing copy for various brands, from luxury watches to drugstore nail polish. I had to familiarize myself with several brand voices and write weekly content, as well as quick turnaround content for real time marketing exercises.

Oct 2014 - Jun 2015

Co-Founder

Branch Clothing

Branch Clothing was an apparel company with a mission to help entrepreneurs in 3rd world countries through fabric purchasing. We created products in the USA using fabrics from around the world, usually purchased from non-profits or small business owners with a philanthropic mission. As founder I did pretty much everything except sew the merchandise.

Jan 2013 - Jul 2014

Research Assistant

Reno, Nv, Us

Assisted with research on high density plasma and laser diagnostics. Was part of a group that published several peer-reviewed papers.

Jun 2011 - Dec 2013
2 education records

Bjorn Talbot education

Mba, Entrepreneurship And Gaming

Ucla Anderson School Of Management

Bachelor Of Science (B.S.), Major In Physics, Minor In Entrepreneurship

University Of Nevada, Reno
FAQ

Frequently asked questions about Bjorn Talbot

Quick answers generated from the profile data available on this page.

What company does Bjorn Talbot work for?

Bjorn Talbot works for Firetown Studios.

What is Bjorn Talbot's role at Firetown Studios?

Bjorn Talbot is listed as Creative x Technology x Business at Firetown Studios.

What is Bjorn Talbot's email address?

AeroLeads has found 1 work email signal at @momentumww.com for Bjorn Talbot at Firetown Studios.

Where is Bjorn Talbot based?

Bjorn Talbot is based in Greater Philadelphia, United States while working with Firetown Studios.

What companies has Bjorn Talbot worked for?

Bjorn Talbot has worked for Firetown Studios, Airstrafe Interactive, Ucla Anderson School Of Management, Vsblty, and Think Traffic.

How can I contact Bjorn Talbot?

You can use AeroLeads to view verified contact signals for Bjorn Talbot at Firetown Studios, including work email, phone, and LinkedIn data when available.

What schools did Bjorn Talbot attend?

Bjorn Talbot holds Mba, Entrepreneurship And Gaming from Ucla Anderson School Of Management.

What skills is Bjorn Talbot known for?

Bjorn Talbot is listed with skills including Social Media Marketing, Social Media, Entrepreneurship, Public Speaking, Leadership, Strategic Alliances, Event Planning, and Product Launch.

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