Blaine Bublitz Email and Phone Number
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I'm a polyglot software developer with a passion for learning, teaching, and building communities.Over my career, I've built companies and communities around Open Source Software. Most recently, I've also been working as a Developer Advocate at Tidelift, forming a community of maintainers trying to get paid for their work.As the lead of the Gulp.js project, I grew the team from just two members to over a dozen, while we shipped our "version 4" release.I love to study many programming languages, including: Grain, ReasonML, Rust, JavaScript, OCaml, Go, and others in moderation. I'm passionate about WebAssembly, React, GraphQL/Relay, and developer tooling.
Lead Gumshoe
View- Website:
- leadgumshoe.com
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Lead GumshoePhoenix, Az, Us -
Open Source ConsultantLead Gumshoe Jun 2020 - PresentAs an open source consultant, I've guided teams at large organizations, such as Credit Karma and Stripe, in contributing bug fixes and features to their upstream dependencies.A large project I've untaken was directing open source efforts of the Dark Forest video game to make it hospitable to third-party contributors. This also lead me to research, plan, and implement Dark Forest Lobbies, private instances of the game owned and controlled by a player.I'm currently working with the Iden3 organization to ensure supply chain security and best practices on SnarkJS, their open source Zero Knowledge toolkit. -
Core Team - Infrastructure & ProcessGrain Programming Language Jun 2020 - PresentUpon joining the Grain core team, I helped turn it from a hobby project into a programming language used by companies like Microsoft and NEAR. I put in place the tooling and processes required to have consistent, high-quality releases. Additionally, I built features that people expect in their production-ready tools, such as a documentation generator and packaged compiler binaries. One of my first projects was migrating the codebase to the ReasonML programming language to attract a wider audience of contributors.Though I had no previous experience with WebAssembly, creating a compiler, or designing a programming language, I've been able to grow into being very comfortable with these aspects required to work on Grain.In addition to my other responsibilities, I also use my previous experience and knowledge of Open Source Software to help the team navigate the space. -
Project LeadGulp.Js Jul 2013 - PresentAs the project lead of Gulp, I planned and implemented most of the "version 4" release, with a focus on developer experience, performance and maintainability. I also grew the team of maintainers from two to more than twelve to ensure the project continues to be maintained.I continue to oversee the work that the team does and provide guidance and feedback where needed—and still do small amounts of development.Other responsibilities include:* Managing the community by triaging and answering issues* Creating processes for the team* Writing documentation* Maintaining our fundraising platforms -
Staff Software Engineer - Noir ToolingAztec Jan 2023 - Sep 2023Clerkenwell, England, GbBuilding best-in-class developer tooling for the Noir Zero Knowledge programming language.Projects I've tackled include:* Stabilized CI/CD pipelines for the Noir programming language by introducing package management, release tooling, merge queues, and various validation workflows.* Implemented the Language Server Protocol in Rust and TypeScript to provide development feedback inside the VSCode editor.* Architected interprocess communication design for the Noir compiler to communicate with Rust, C++, Go, and other languages. -
Ethereum Researcher - Zero Knowledge Games & ToolingEthereum Foundation Dec 2020 - Aug 2021During my grant period with the Ethereum Foundation, I undertook many projects related to ZK tooling and building a third-party developer community.Some of the projects included:* Built a plugin to easily compile ZK Circuits during deployments.* Prototyped & iterated on a plugin system for the Dark Forest ZK game.* Reworked the Dark Forest deployment pipeline to allow for rapid deployments & an entirely local development experience for third-party developers.* Implemented an end-to-end developer experience for building third-party smart contracts that interact directly with a ZK game. -
Developer Relations & Recruitment LeadTidelift May 2019 - Jun 2020Boston, Ma, UsI worked to create a community of open source package maintainers that partner with Tidelift and receive income for their high-impact work.My responsibilities included:* Maintainer research and outreach, including onboarding of projects and maintainers* Content production about the Tidelift platform* Small, focused development efforts to improve the experience for maintainers* User research and testing -
Lead Engineer/FounderLead Gumshoe Oct 2015 - May 2019We built a SasS integration for the InfusionSoft CRM using node.js and MicroService architecture. This project spun out of our work at Iced Development, and I went on to run the SasS.Each service was developed independently of the others and then combined through the frontend architecture. We leveraged technologies like node.js, Hapi, Handlebars, babel, PostgreSQL, and AWS. -
Engineering Manager/Co-FounderIced Development Feb 2012 - Dec 2015Early in my career, I co-founded a JavaScript consultancy specializing in node.js and web applications. We built a variety of applications for customers using Hapi, React, Redux, Dojo, Lodash, Postgres, WebSockets, Gulp and Grunt.I was also responsible for growing our team of developers, which included all skill levels from brand-new to senior developers. I also provided high-level technical guidance for the team. -
Hackathon OrganizerHackphx Nov 2012 - Mar 2013With a team of other contributors, I helped create an infrastructure for hosting a series of hackathons.We ran the events with live commentary and interviews, which involved fifty attendees (of all ages) competing in teams to see who could make the coolest hack over two day period.We ran three of these events with the topics "HTML5 gaming", "Arduino", and "Wearable Electronics". We also made all the results open source and available at http://www.hackphx.com.These events drew prestigious national sponsors, including: Make, GitHub, Pebble, Shapeways, and Microchip. -
Web DeveloperDolce Salon & Spa Mar 2011 - Feb 2012Chandler, Az, UsIn my first job out of school, I was the sole web developer for a local salon. I migrated their website away from Flash, and developed two custom themes for their Magento online stores.
Blaine Bublitz Skills
Blaine Bublitz Education Details
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St Cloud Technical And Community CollegeComputer Programming -
St Cloud Technical And Community CollegeLiberal Arts
Frequently Asked Questions about Blaine Bublitz
What company does Blaine Bublitz work for?
Blaine Bublitz works for Lead Gumshoe
What is Blaine Bublitz's role at the current company?
Blaine Bublitz's current role is Open Source Tooling Developer.
What is Blaine Bublitz's email address?
Blaine Bublitz's email address is bl****@****col.com
What schools did Blaine Bublitz attend?
Blaine Bublitz attended St Cloud Technical And Community College, St Cloud Technical And Community College.
What skills is Blaine Bublitz known for?
Blaine Bublitz has skills like Javascript, Css, Node.js, Reasonml, Functional Programming, Gulp.js, Open Source Software, Mysql, React.js, Web Applications, Software Development, Web Development.
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