Blake Fox
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Blake Fox Email & Phone Number

VP of Engineering at IKIN
Location: Austin, Texas, United States 16 work roles 5 schools
1 work email found @ikininc.com 2 phones found area 305 and 248 LinkedIn matched
✓ Verified May 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email · 2 phones

Work email b****@ikininc.com
Direct phone (305) ***-****
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
VP of Engineering
Location
Austin, Texas, United States

Who is Blake Fox? Overview

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Quick answer

Blake Fox is listed as VP of Engineering at IKIN, based in Austin, Texas, United States. AeroLeads shows a work email signal at ikininc.com, phone signal with area code 305, 248, and a matched LinkedIn profile for Blake Fox.

Blake Fox previously worked as Technical Director / CTO at Livestalk and VP of Engineering and Product at Hia Technologies, Inc.. Blake Fox holds Aircraft Pilot (Private) from Pilots Choice Aviation.

Company email context

Email format at IKIN

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{first_initial}{last}@ikininc.com
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AeroLeads found 1 current-domain work email signal for Blake Fox. Compare company email patterns before reaching out.

Profile bio

About Blake Fox

At IKIN, our team is pioneering the integration of Generative AI with cutting-edge augmented reality experiences. Harnessing expertise in software development and hardware engineering, we've created a holographic display that merges the digital and physical worlds.Leveraging an Angular driven Web-Tech and Unity's C# / .Net driven 3D Game Engine, we've developed SDKs that empower immersive gaming and applications. This innovation is the result of collaborative efforts, where I lead a talented team of 16 specialists and manage five external contract teams, all dedicated to pushing the boundaries of technology and user engagement.

Listed skills include Game Development, C#, Video Games, Game Design, and 69 others.

Current workplace

Blake Fox's current company

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IKIN
Ikin
VP of Engineering
Austin, TX, US
AeroLeads page
16 roles

Blake Fox work experience

A career timeline built from the work history available for this profile.

Vp Of Engineering

Austin, TX, US

Vp Of Engineering

Current

San Diego, California, US

Leading all of IKIN’s Hardware, Software, and Generarive AI Engineering efforts. Internally managing a team of 16 hardware and software specialists while also managing 5 external contract teams in building a variety of games, immersive experiences, physical hardware, and the corresponding firmware and SDKs that brings everything together into a single.

Jun 2022 - Present

Technical Director / Cto

Georgetown, Texas, US

Leader of Technology Adoption and Application Development for the Livestalk “Livestock Management” AgTech Tool-set ( www.livestalk.org ). Worked directly with Farmers and Ranchers throughout the Midwest to design tools and find ways to encourage technology adoption within rural America. Successfully raised Seed Funding for application development and.

Jul 2018 - Jan 2023

Vp Of Engineering And Product

Pasadena, California, US

Automated and Embodied Artificial Intelligence for Healthcare Education! Leading an Engineering team of 12 alongside 2 remote contract teams in building a SASS platform to generate immersive content for Artificial Intelligent Healthcare embodiment within 3D, VR, and AR environments. In parallel, built product roadmaps and ensured Engineering efforts were.

Sep 2021 - Jun 2022

Director Of Engineering

Pasadena, California, US

Directing Engineering Staff as well as Managing Product Development for Hia’s Core SASS Healthcare Education Platform. Team Management consists of 1 internal team and two contract teams while also Directing Quality Assurance and Content Creation efforts to ensure a top-notch experience for all users. The Core Product is a SASS platform to present.

Sep 2020 - Sep 2021

Lead Of Engineering / Engineering Manager

Los Angeles, CA, US

I Manage, Architect, and Direct everything Engineering related at Faceware Technologies! Leading a world-class team in building the most amazing facial animation Motion Capture Software, Hardware, SDKs, and Tools for Indie Developers, Triple-A Gaming Studios, and Animation Studios. Hired a world-class set of Software and Hardware Engineers, Quality.

May 2019 - Sep 2020

Lead Of Software Engineering

Los Angeles, CA, US

The lead of all Software Engineering efforts reporting directly to the VP of Product. Designed the software architecture and was a key developer of two new products ( LiveSDK and Real-time for iClone) for the market while additionally assisting and managing the implementation of over 20 updates to existing products. Both of these products were developed in.

Jul 2016 - Apr 2019

Watson Health - Software Engineer / Immersion Room Experiences

Ibm

Armonk, New York, NY, US

Worked with a elite team of individuals from IBM and Oblong to create immersive experiences that showcase the power of Watson and how it can be utilized within a Healthcare setting. Technology used for the visualization is Oblong http://www.oblong.com/ which empowered us to build a full 3D experience in a 320 degree video room powered by five servers in.

Jan 2016 - Jul 2016

Watson Research - Software Engineer / Technology Evangelist

Ibm

Armonk, New York, NY, US

Full-Stack Software Engineer leader leading agile teams in building innovative and interactive visualizations of the Watson Artificial Intelligence Technology. Utilized emerging hardware technologies such as multi-touch displays, voice-driven interfaces, computer vision, and 3D Gaming engines ( Unreal and Unity 3D ) to improve client experiences when.

Aug 2014 - Dec 2015

Software Engineer

US

Software Engineer creating applications for Android, IOS, and Facebook applications using Unity and Corona game engines. Worked on the IOS/Android title "Pocket Gridiron" along with numerous undisclosed titles. Duties ranged from ensuring game flow remained intact, extending the core 2D GUI interface system, object physics, analytic tracking, and ensuring.

Nov 2013 - Aug 2014

Lead Engineer

Shenzhen, CN

Managing a team of programmers in designing and implementing game play elements for a multiplayer online combat sim called "Combat Pilot". Optimized multiplayer client/server applications for multiplayer game-play while creating/maintaining server machines containing the gamer servers and databases of client data.

Jan 2012 - Nov 2013

Gameplay Programmer

Shenzhen, CN

Programming Specialist for a next generation multi-player combat flight simulator entitled “Combat Pilot”. Created C++ and XML UI interfaces within the FSX game engine. Monitored, modified, and maintained an Oracle SQL database containing client data and records. Maintained the client and server code-base along with the complete game build to ensure.

Nov 2011 - Jan 2012

Gameplay Programmer Intern (Everquest Ii)

San Diego, CA, US

Implemented new systems that dumped all game assets and requested client data available in-game into a series of XML documents which was uploaded to a remote database for websites to reference for displaying player data and game assets in a web environment. Assisted in multiple bug fixes and the release of Everquest II’s 9th expansion.

Oct 2012 - Mar 2013

Information Technology Specialist / Consultant

US

Worked directly with clients in diagnosing and finding solutions to their hardware/software issues and/or limitations. Once problems were identified, provided an action plan that best fit their situation. Services provided included, but were not limited to networking support and setup, new computer setup, operating system tune-up's and upgrades, virus.

Jun 2009 - Oct 2010

Security Manager / Security Officer

Fresno, CA, US

Shift Manager for an in house Hospital Security Department. Relayed calls for facility access and employee assistance to all units and assisted with office duties. Duties included but were not limited to Monitoring and Supervising 35+ employees, Updating Security logs and DMV records, Managing and providing basic IT maintenance to security camera network.

Apr 2006 - Nov 2009

Avionics Technician 3Rd Class

Washington, DC, US

Maintained and repaired all navigational and communication electronics for the F-18 fighter jets. Effectively organized training sessions and shop meetings to develop shop readiness and team development. Detailed oriented and certified 2M technician miniature repair solder technician which lead to removing and replacing components on all types of circuit.

Feb 2001 - Mar 2006
5 education records

Blake Fox education

Aircraft Pilot (Private)

Pilots Choice Aviation

Bachelor Of Science (B.S.), Visual And Video Game Programming

The Art Institutes

Computer Science

California State University, Fresno

Associate'S Degree, Computer Science

Clovis Community College

Tech Certification, Avionics Maintenance Technology/Technician

Naval Air Station Pensacola
FAQ

Frequently asked questions about Blake Fox

Quick answers generated from the profile data available on this page.

What company does Blake Fox work for?

Blake Fox works for IKIN.

What is Blake Fox's role at IKIN?

Blake Fox is listed as VP of Engineering at IKIN.

What is Blake Fox's email address?

AeroLeads has found 1 work email signal at @ikininc.com for Blake Fox at IKIN.

What is Blake Fox's phone number?

AeroLeads has found 2 phone signal(s) with area code 305, 248 for Blake Fox at IKIN.

Where is Blake Fox based?

Blake Fox is based in Austin, Texas, United States while working with IKIN.

What companies has Blake Fox worked for?

Blake Fox has worked for Ikin, Livestalk, Hia Technologies, Inc., Faceware, and Ibm.

How can I contact Blake Fox?

You can use AeroLeads to view verified contact signals for Blake Fox at IKIN, including work email, phone, and LinkedIn data when available.

What schools did Blake Fox attend?

Blake Fox holds Aircraft Pilot (Private) from Pilots Choice Aviation.

What skills is Blake Fox known for?

Blake Fox is listed with skills including Game Development, C#, Video Games, Game Design, Programming, Unity3D, Maya, and Gameplay.

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