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Ian Blake is a Technical Level Designer at Santa Monica Studio. He possess expertise in java, computer science, software engineering, c++, algorithms and 52 more skills. He is proficient in French.
Santa Monica Studio
View- Website:
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- Employees:
- 536
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Technical Level DesignerSanta Monica StudioRichmond, Va, Us -
Associate Technical Level DesignerSanta Monica Studio Aug 2024 - PresentEmployed via DZConneX
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Technical Game DesignerNaughty Dog Dec 2021 - Jun 2023Santa Monica, Ca, UsEmployed via Yoh, A Day & Zimmerman Company• Developed games for PlayStation consoles and PC• Focused on high immersion and attention to detail, an important pillar of Naughty Dog games• Worked closely with Animation, Production, Art, Engineering and Narrative to ensure that new gameplay features fit the game and reached the expected quality bar• Participated in regular playtests and design reviews throughout development• All development was done using a proprietary engine with text-based scripting in a custom Lisp variant• 𝐓𝐡𝐞 𝐋𝐚𝐬𝐭 𝐨𝐟 𝐔𝐬 𝐏𝐚𝐫𝐭 𝟏 (𝟐𝟎𝟐𝟐) • Responsible for puzzles, companion AI, in-game cinematics, pickups, encounter balance and optimization for several levels throughout, including the Firefly Lab chapter • Designed and scripted accessibility features like high contrast mode, gameplay hints, and skippable puzzles • Designed and scripted PS5 exclusive features including haptic feedback•𝐔𝐧𝐚𝐧𝐧𝐨𝐮𝐧𝐜𝐞𝐝 𝐦𝐮𝐥𝐭𝐢𝐩𝐥𝐚𝐲𝐞𝐫 𝐩𝐫𝐨𝐣𝐞𝐜𝐭 • Designed and implemented several systems and set pieces across a large open map and refined them through regular playtests and feedback • Features included minigames, core mechanics, and interactive set pieces • Worked in a dedicated host environment, designing and optimizing for up to 40 clients -
Big Data DeveloperWb Games Boston Jan 2020 - Dec 2021Needham, Massachusetts, Us• Developed data ingestion and processing pipeline for all Warner Brothers games and services• Ensured pipelines were resilient to failures and maintenance for maximum uptime and data retention• Worked with games teams to support development and operations of a wide variety of games, from AAA to mobile• Worked on applications hosted on AWS written in Scala, Python and Java• Used technologies like Spark and Akka, and AWS Glue to handle large volumes of data -
Senior Software EngineerCapital One Jan 2017 - Jan 2020Mclean, Va, Us• Served as a lead developer on project to convert existing legacy data-processing infrastructure to cloud based scala/spark system • Participated in a rotation to provide 24/7 support for production jobs • Built testing framework for API with front-end to show day to day progress to customers • Served as a lead developer on a project to build a Scala+Spark data processing pipeline • Built a Spark+Scala framework for data processing and transformation • Developed automated tests using Scala-test so the entire team could validate their work before committing • Automated builds and deployments in AWS through Jenkins and Artifactory, on both serverless and traditional cloud infrastructure • Worked across multiple agile teams to coordinate stories, tasks and work • Worked closely with customers to develop requirements and standards -
Associate Software EngineerCapital One Jul 2015 - Jan 2017Mclean, Va, Us• Served as a lead developer on Java Spring Batch based data processing pipeline • Served as a lead developer on a project to build a customer facing Java based RESTful API • Led company in first cloud based portfolio conversion • In addition to development work, taught and coached team members in technologies like Java, Git version control, AWS and other modern technologies • Participated in interviewing and hiring new team members -
Undergraduate Lab AssistantJames Madison University Sep 2012 - May 2015Harrisonburg, Va, Us• Taught students basic to advanced programming concepts using the Java programming language • Gained a higher understanding of Java programming language through helping others understand it. The best way to learn is to teach • Learned to communicate highly technical ideas and processes to people with a wide range of experience and skill. Ranging from advanced knowledge of the technology, to absolutely none -
Software Engineering InternExelis May 2013 - Aug 2014Us• Developed program for handling detachable file systems on embedded Linux system • Developed RESTful API to expose functionality from the Jagwire system for customers and internal testing • Wrote automated tests and manually tested several projects across the company, both my own and other developers, and worked with other developers to improve test coverage • Worked with Twitter’s Flight API to build a prototype messaging system • Developed proof of concept augmented reality system using Google Glass • Developed plugins for existing programs and media player
Ian Blake Skills
Ian Blake Education Details
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James Madison UniversityComputer Science
Frequently Asked Questions about Ian Blake
What company does Ian Blake work for?
Ian Blake works for Santa Monica Studio
What is Ian Blake's role at the current company?
Ian Blake's current role is Technical Level Designer.
What is Ian Blake's email address?
Ian Blake's email address is ia****@****one.com
What schools did Ian Blake attend?
Ian Blake attended James Madison University.
What are some of Ian Blake's interests?
Ian Blake has interest in User Interface Programming, Application Development, Computer Graphics, Art, Literature, New Technologies, Android Application, Video Games.
What skills is Ian Blake known for?
Ian Blake has skills like Java, Computer Science, Software Engineering, C++, Algorithms, Html, Agile Methodologies, Python, Linux, Postgresql, Sql, Subversion.
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