Brian Wilson is currently an independent video game developer and environment artist. Brian has solo-developed his first commercial video game titled Where the Bees Make Honey while studying at Penn State Behrend. The game has been demoed at E3 2018, Indie Megabooth during GDC, Indie Minibooth during PAX East, and PAX West. Brian has been personally invited to Microsoft's Headquarter's during PAX West to demo his game at the ID@XBOX Pre-PAX event.
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Portfolio DirectorWhitethorn Games Apr 2023 - PresentErie, Pennsylvania, United States• Scouting, reviewing, disseminating materials to the team, and signing off on all games for Whitethorn• Negotiating Xbox Games Pass deals / Nintendo Indie World reveals / PlayStation Plus inclusions• Collaborating with marketing & communications on upcoming opportunities for Whitethorn and our developers• Syncing with the QA, accessibility, and UX leads and approving the quality of our games throughout development and after release• Leading all outsourcing initiatives including localization, porting, and QAStrategizing with the CEO about current trends with extensive industry knowledge• Conducting post-mortem analyses on games to derive actionable insights and improve future decision-making -
Business Development LeadWhitethorn Games Apr 2022 - Apr 2023Pittsburgh, Pennsylvania, United States• Successfully scouted and reviewed thousands of games based on brand fit, budget, timeline, technical capabilities, and market potential for the decision-making team• Identified, pursued, and closed new business deals with Amazon, Crunchyroll, Limited Run, and more• Provided insights and recommendations on potential areas for growth, new markets, and emerging technologies• Ensured that the portfolio maintained the brand’s identity and adhered to its values of inclusivity and accessibility• Managed the portfolio lifecycle from acquisition through development, launch, and post-release support -
Environment ArtistWhitethorn Digital Apr 2018 - Apr 2023Erie, Pennsylvania Area• Level Design• Level Art• 3D Modeling/Texturing• Lighting Art• Camera Design -
Business Development SpecialistWhitethorn Games Apr 2018 - Apr 2022Pittsburgh, Pennsylvania, United States• Scouted both in/outbound indie titles for publishing consideration• Developed and maintained relationships with indie game developers, studios, and platform partners• Analyzed the performance of published games, providing regular reports on sales, player reception, and market penetration• Explored and established new business opportunities to expand the company’s portfolio and market presence -
OwnerWakefield Interactive Llc Apr 2018 - PresentPittsburgh, Pennsylvania, United StatesI started my company Wakefield Interactive in order to release my solo-developed game Where the Bees Make Honey on Xbox One, PS4, and PC.
Brian Wilson Skills
Brian Wilson Education Details
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Digital Media, Arts, And Technology -
Multimedia Programming, Simulation & Gaming
Frequently Asked Questions about Brian Wilson
What company does Brian Wilson work for?
Brian Wilson works for Whitethorn Games
What is Brian Wilson's role at the current company?
Brian Wilson's current role is Portfolio Director at Whitethorn Games.
What schools did Brian Wilson attend?
Brian Wilson attended Penn State Erie, The Behrend College, Community College Of Allegheny County.
What skills is Brian Wilson known for?
Brian Wilson has skills like Usability, Web Design, Interaction Design, Game Development, Business Development, Game Design, Photography, Visual Programming, Human Computer Interaction, Prototyping, User Experience Design, Lightroom.
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