Co-Studio Head
CurrentKenosha, WI. Is set up and located at Backyard Dreams Studios. Virtual Production is also available with a 10’ x 30’ LED screen.Motion capture space is 30 x 30.
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@cox.net
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3 phones found area 608
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Bobby Duncanson is listed as Co-Studio Head at Area 505 Performance Capture & Animation, based in Mount Horeb, Wisconsin, United States. AeroLeads shows a work email signal at cox.net, phone signal with area code 608, and a matched LinkedIn profile for Bobby Duncanson.
Bobby Duncanson previously worked as President/Studio Head at Mad Marker Studios and President/Owner at Arcane Disciplines. Bobby Duncanson holds Ba, Computer Graphics/Animation from Marycrest University.
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Area 505 Performance Capture and Animation is located in Kenosha, WI. and Alburquerque, NM. The Kenosha studio is partnered with Backyard Dream Productions.Kenosha location:1) 30' x 30' motion capture stage2) 10' x 30' Absen PL 2.5mm Volume (virtual production) & Brompton Processor3) Full body, facial and finger capture4) OptiTrack motion capture cameras (14)5) Dynamixyz HMCs6) Stretchsense & Rokoku gloves7) Time code & Reference video tracking8) Full video productionAlburquerque location:1) 30' x 30' motion capture stage2) Full body, facial and finger capture3) OptiTrack motion capture cameras (45)4) Dynamixyz HMCs5) Stretchsense & Rokoku gloves6) Time code & Reference video tracking
Listed skills include Maya, Character Animation, Video Games, Computer Animation, and 21 others.
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A career timeline built from the work history available for this profile.
New Mexico, United States
Kenosha, WI. Is set up and located at Backyard Dreams Studios. Virtual Production is also available with a 10’ x 30’ LED screen.Motion capture space is 30 x 30.
Mount Horeb, WI.
Full scale motion capture, art services, VFX, game studio.
Madison, Wisconsin Area
Owner - Animator - Social Gaming
Madison, Wisconsin Area
Program Chair of the GAM program at MMI.
Madison, WI.
MMI has on campus an 18 Eagle camera Motion Analysis Capture SystemSome classes that I have taught:3D Animation (beginning Maya)Animation 1Character Animation 1Scripting & RiggingMotion CaptureAnimation ProductionTeam ProductionPortfolio Master Class
An "adjunct" instructor for a new game course "Video Game Design Fundamentals" co-taught with Frank Anderson.
Madison, Wisconsin Area
Started Raven's motion capture system from scratch and ran all the technical aspects of the motion capture studio.-Motion Analysis's system with 32 Eagle cameras.-Motion editing: Evart, Cortext, and Sky Scripting.-Solved Motions: Solver 2.2 and Calcium. Autodesk Software Packages: 3D Max, Maya, & Motion Builder for in-game and cinematic movements.Have done.
Animated on Soldier of Fortune II, X-Men Legends II: Rise of Apocalypse and Marvel: Ultimate Alliance (MUA).Software used was XSI and 3D Max.
Modeler for Soldier of Fortune, Star Trek: Voyager Elite Force, Star Wars - Jedi Knight II: Jedi Outcast, Jedi Knight: Jedi Academy & X-Men Legends.Software used was 3D Max.
Designed Levels for "Take No Prisoners"; Hexen II: Portal of Praevus; Heretic II.
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Bobby Duncanson works for Area 505 Performance Capture & Animation.
Bobby Duncanson is listed as Co-Studio Head at Area 505 Performance Capture & Animation.
AeroLeads has found 1 work email signal at @cox.net for Bobby Duncanson at Area 505 Performance Capture & Animation.
AeroLeads has found 3 phone signal(s) with area code 608 for Bobby Duncanson at Area 505 Performance Capture & Animation.
Bobby Duncanson is based in Mount Horeb, Wisconsin, United States while working with Area 505 Performance Capture & Animation.
Bobby Duncanson has worked for Area 505 Performance Capture & Animation, Mad Marker Studios, Arcane Disciplines, Madison Media Institute, and Milwaukee Institute Of Art & Design.
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Bobby Duncanson holds Ba, Computer Graphics/Animation from Marycrest University.
Bobby Duncanson is listed with skills including Maya, Character Animation, Video Games, Computer Animation, Game Design, Animation, Motion Capture, and Autodesk Motionbuilder.
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