Director Product Ux And Advocacy, Client Graphics And Ai
CurrentResponsible for driving education, evangelism, and advocacy of new AI product use cases and experiences leveraging client GPU both internal and external to Intel.Product Manager and Architect of AI Playground, an innovative AI PC starter application that launched July 2024 as an open-source project and consumer application supporting a broad set of AI features such as Stable Diffusion, image generation, image editing, as well as a chatbot LLM with RAG functionality. This is a showcase solution designed to build confidence and relevance in Intel's client GPU products for AI workloads that was show in Intel's Computex keynoteBroader role involves working with external communities and partners to source early usage and adoption of client GPU for AI and graphics workloads, refine usage workflows, communicate to internal stakeholders and products teams, and generate strategies, content and advocacy to educate and champion strategic usages externally to partners, customers and scale audiences.Bob has since established multiple client workflows and solutions for locally run GenAI useages for Stable Diffusion, LLMs, and Graphics Rendering to assist business management teams in comprehending capabilities and usages of client graphics and AI workloads across the full line of Intel Arc GPUs. Just 6 months into the role outcomes include the launch of AI Playground beta open-source project with strong press and partner engagement, development of new training materials/presentations for specific Arc skus, strategic customer demonstrations on using AI on Intel AI PCs, AI Summit and Intel Vision demos and keynote content, as well as a regular series of social media content and videos to amplify and marketing new emerging use cases for Intel's new AI PC and Intel Arc dGPUs