Fuelled by a passion for character design and concept art, I find immense joy in creating characters that not only captivate visually but also breathe life into stories and evoke emotions.Currently pursuing my education and honing my skills, I'm eager to explore opportunities where I can contribute my creativity to engaging projects.I firmly believe that character design and concept art are the cornerstones of bringing narratives and worlds to life, and I'm dedicated to crafting impactful designs that leave a lasting impression. ✨
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Co-FounderStealth StartupPalo Alto, Ca, Us -
MarketingOhmPalo Alto, Ca, Us -
User Experience DesignerZettar Inc. 2023 - Present -
Concept ArtistKingsoft Jul 2023 - Aug 2023Zhuhai, Guangdong, China- Worked as a concept artist at KingSoft's game studio Seasun (https://www.xishanju.com/) in China.- Did art for multiple games, including splash art, character design, and prop design. -
Art And Design FreelancerBo Fang Art Sep 2019 - 2023Palo Alto, California- Worked as a concept artist in collaboration to award winning singer and rapper French Montana, a significant figure in hip-hop since the early 2010s.- Created concept art for VR / VFX company Stormbreaker.- Conducted user research and created the UI/UX design for a Snapchat Q&A iOS app.- Created the branding assets for a Michelin star restaurant Protégé.- Created the Fat Little Animal art series on TikTok and gained 25 million likes, 670,000 followers. It has been featured in international entertainment news.
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Student Concept Artist, 3D Environment Artist And Game DeveloperRingling College Of Art And Design Aug 2019 - Dec 2021Sarasota, Florida, United States● Generated conceptual designs for an original game, including by producing characters,environments, and props using Photoshop.● Created and designed a first-person adventure game by modeling assets through Unreal● Set dressed level and modeled props for a first-person adventure game.● Utilized Maya, ZBrush, Substance Painter to create effective 3D model props.● Used props and mod kits to develop an original exploration game utilizing Unreal Engine 4.● Programmed unique game mechanics using Blueprints and collaborated with others toplaytest.● Communicated with peers to receive and give critique, assisted troubleshoot issues, and sharetextures. -
Student IllustratorPalo Alto Community And High School Magazines Aug 2015 - Jun 2018Palo Alto- Produced dozen designs for published Palo Alto Community magazines.- Produced art works for Palo Alto High School magazine monthly issues.
Bo Fang Education Details
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Game Art And Design -
Game Art And Design -
Palo Alto High School -
Digital Media Academy3D Game Design & Character Design
Frequently Asked Questions about Bo Fang
What company does Bo Fang work for?
Bo Fang works for Stealth Startup
What is Bo Fang's role at the current company?
Bo Fang's current role is Co-Founder.
What schools did Bo Fang attend?
Bo Fang attended Otis College Of Art And Design, Ringling College Of Art And Design, Coursera, Palo Alto High School, Digital Media Academy.
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