Bogdan Musat

Bogdan Musat Email and Phone Number

Development Manager at Electronic Arts (EA) | Quality Verification @ Electronic Arts (EA)
redwood city, california, united states
Bogdan Musat's Location
Bucharest, Bucharest, Romania, Romania
About Bogdan Musat

With 2023, I am excited to start a new journey as a QV Development Manager within the EA Sports FC franchise.With 8 years of game development experience on multiple roles, the technical skills I have acquired will most definitely support this exciting new journey within Electronic Arts. The time spent in the Quality Design path has helped me tremendously, honing my technical prowess and helping me define a strong baseline within the gaming industry.

Bogdan Musat's Current Company Details
Electronic Arts (EA)

Electronic Arts (Ea)

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Development Manager at Electronic Arts (EA) | Quality Verification
redwood city, california, united states
Website:
ea.com
Employees:
22174
Bogdan Musat Work Experience Details
  • Electronic Arts (Ea)
    Development Manager
    Electronic Arts (Ea) 2023 - Present
    Bucharest, Romania
  • Electronic Arts (Ea)
    Quality Designer Ii
    Electronic Arts (Ea) Jun 2021 - Dec 2022
    Bucharest, Romania
    -Closely working with Project Owners and Sr. Leadership members on -Collaborated with Quality Designers, Project Owners and QA Sr. Business Analysts on redefining the transformative process for the EA Sports FC 24 franchise-Contributed in defining the Quality Design path and roles & responsibilities within EA-Partnered with Development stakeholders to continuously improve and support the usage of the internal issue tracking database (constantly generating new manual and automated solutions, creating reporting mechanisms and adapting based on the business needs)-Developed innovative automated solutions for frameworks and processes-Partnered with the Quality Design and UXR groups to improve the Qualitative Development Framework for the FIFA 22 and FIFA23 franchises-Involved in creating and redefining various testing methodologies & technologies-Successfully mentored & coached multiple Quality Designers by identifying new opportunities with direct business impact, supporting the performance management process and help the mentees hone their skills and areas of influence-Engaging in knowledge sharing with Development Managers-Attended internal and external presentations/conferences with various Software/Game Development and Quality Assurance themes-Attended multiple editions of Qualicon-Moderated and presented throughout numerous communities involving various stakeholders (Development, Production & Game Design, Quality Verification, Business & Data)
  • Electronic Arts (Ea)
    Quality Designer
    Electronic Arts (Ea) Aug 2019 - May 2021
    Bucharest, Romania
    -Working closely with senior Development and Quality Verification stakeholders on long-range plans for product development-Identifying, pioneering and implementing viable processes across multiple teams/departments -Review the overall impact of game features development, providing risk-analysis to Development/Game Design teams-Review & Implement processes and workflows on a project level-Providing feedback across various stages of the development cycle based on extensive research, comprehensive analysis of comparable features or titles -Organizing meetings & training sessions across multiple departments-Successfully collaborating with Quality Designers across multiple projects to share knowledge and align on a business level-Increasing the efficiency of QV processes by leveraging automation, new tools and technologies-Mentoring junior members by hosting regular 1-on-1 discussions and training sessions, as well as identify personal and business objectives and monitor their progress and development-Defining test processes and documentation standards -Contributing in the Defect Prevention Strategy-Using critical thinking techniques to research, synthesize and evaluate information
  • Electronic Arts (Ea)
    Sr. Quality Analyst
    Electronic Arts (Ea) Jan 2018 - Jul 2019
    Bucharest, Romania
    -Comprehend design documentation by reviewing and offering feedback on them, while creating QV guidelines used to ensure that the implementation of features is reaching a high level of quality. -Analyzing and streamlining processes based on the Global Development Framework strategy used in EA (similar with SDLC)-Training and coaching testers and analysts regarding various testing methodologies such as Defect Prevention, Detection and Containment, Blackbox/Whitebox Testing, Data mining and Data Interpretation-Familiar with Waterfall and Agile methodologies. Actively participating in poker planning and SCRUM meetings with Development Stakeholders on a regular basis-Responsible for data accuracy by creating and reviewing various types of automated reports-Actively involved in developing and implementing End User strategies-Coordinating numerous Quality Verification members throughout their day-to-day activities
  • Electronic Arts (Ea)
    Qa Tester & Quality Analyst
    Electronic Arts (Ea) Feb 2015 - Jan 2018
    Bucharest, Romania

Bogdan Musat Education Details

Frequently Asked Questions about Bogdan Musat

What company does Bogdan Musat work for?

Bogdan Musat works for Electronic Arts (Ea)

What is Bogdan Musat's role at the current company?

Bogdan Musat's current role is Development Manager at Electronic Arts (EA) | Quality Verification.

What schools did Bogdan Musat attend?

Bogdan Musat attended The Nicolae Titulescu University Of Bucharest, Universitatea Din Craiova.

Who are Bogdan Musat's colleagues?

Bogdan Musat's colleagues are Demond Williams, Aram Arvin, Avinash Patil, Kishore Buddharaju, Sir Kamara, Alex Malandra, ๓๏ђเt Xprt~.

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