Bohdan Repekh Email & Phone Number
@bk.ru
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Who is Bohdan Repekh? Overview
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Bohdan Repekh is listed as Product Owner \ Game Design Lead at Wargaming at Wargaming, a with 3808 employees, based in Ukraine. AeroLeads shows a work email signal at bk.ru and a matched LinkedIn profile for Bohdan Repekh.
Bohdan Repekh previously worked as Product Owner \ Game Design Lead at Wargaming and Executive Director \ Producer at Elyland Investment Company Limited. Bohdan Repekh holds Bachelor Of Engineering (Be), Computer Science from National Aviation Universiti.
Email format at Wargaming
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AeroLeads found 1 current-domain work email signal for Bohdan Repekh. Compare company email patterns before reaching out.
About Bohdan Repekh
Bohdan Repekh is a Product Owner \ Game Design Lead at Wargaming at Wargaming. He possess expertise in computer games, multiplayer, mmo, shooter, jira and 18 more skills. He is proficient in Ukrainian, English and Russian. Colleagues describe him as "I have known Bogdan for 20 years already. We worked together at Abyss Lights Studio in the early 2000s. I was always amazed at how quickly Bogdan was able to adapt of market changes. He is a great game designer, project manager and producer. The earth is round and I hope we can work together again." and "I have worked with Bohdan directly and in the group of several companies, and he was always a trustworthy partner, excellent manager, confident in every step. I have got a lot of experience in this co-work. (thumbs up)"
Listed skills include Computer Games, Multiplayer, Mmo, Shooter, and 19 others.
Bohdan Repekh's current company
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Bohdan Repekh work experience
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Executive Director \ Producer
* Development of Augmented Reality based titles* RND of Augmented Reality technology and products* Defining project T&C estimation and scope* Management team of game designers, artist, coders and QA from hire to launch the game* Creating games using WebGL tech* Features prioritization* Lead game design team* Improving workflow and development processes* Creating features from vision to final release* Working with Marketing and PR department* Improving marketing strategy for the web-based project
Ceo
* Managing high skill development team with over 30 Artist, Coder, Game Designer and QA profi* Creating the production pipeline that includes QA process, Live Team for support of different region and market and the overall development process for mobile and social games* Integration the Scrum \ Agile methodology to Development process* Creating transparent development process for all Business partner
Team Lead
Company based in Riga, Latvia, Social Game DeveloperResponsibilities:* Creating game development process - hiring, responsibility area outlining, project goal development, global scheduling and risk management* Collaboration with designer, tech and art team to improve development process* Delivering the game update to the social network* Integrating social game in different social network (Facebook, Orcut, Local social networks, etc,)* Creating an analytic tools and integrating them into dev. process* Describing buisness goal of project to the Design team using analityc tools* Improvement of monetisation model of the game according to game statistic* Improvement the virality model and method using Player Social Graph information * Collaboration with outhouse publisherProject: http://my.mail.ru/apps/632162?ref=lmnu&ref_top3=1
Lead Game Designer
Position: Team Lead (Lead Game Designer + Project coordinator + Administrative responsibilitiesProjects: 3 AHOGs (Adventure Hidden Object Casual games)Responsibilities:* Creating of game concepts and designing presentations for the publisher* Planning of the game development process* Game design development* Implementation of information portals inside the studio, presenting projects to the team* Communications with the outer producer* Game Designers, Coders, Artists and Scripters management* Implementation of bugtrackers, task assignmentProjects at the moment: released http://www.bigfishgames.com/download-games/9288/columbus-ghost-of-the-mystery-stone/index.htmlhttp://www.bigfishgames.com/download-games/13803/faces/index.htmlhttp://www.bigfishgames.com/download-games/14599/guardians-beyond-witchville-collectors/index.html
Game Designer, Project Manager
Projects:http://www.addictinggames.com/snowmaze.htmlhttp://tastyplay.com/index.php?option=com_puarcade&Itemid=19&fid=5&gid=196http://tastyplay.com/index.php?option=com_puarcade&Itemid=19&fid=10&gid=280http://tastyplay.com/index.php?option=com_puarcade&Itemid=19&fid=10&gid=302http://tastyplay.com/index.php?option=com_puarcade&Itemid=19&fid=10&gid=49http://tastyplay.com/index.php?option=com_puarcade&Itemid=19&fid=2&gid=253and a few other single and multiplayer flash gamesResponsibilities:* Full production cycle corrdination - from idea to delivering* Documentation design – pitching, GDD creation, task scheduling* Managing outsourcing programmers, artists, sound designers* Managing the in-house team which included 3 artists, 2 programmers and 1 gamedesigner* Recruiting* Quality Control
Senior Game Designer
Project: CrimeCraft, massive multiplayer shooter with free to play monetization modelResponsibilities:* Workgroup management (up to 6 people)* Reporting documentation on separate features, work estimations* Development of the game concept, learning and using the UT3 Engine technology* Creating high level game logics* Development of various game MMO aspects* Design of the gameplay prototype.* Full scale of work relied to camera and post-effects,* Management of sound and visual effects,* Organization of testing process, Projects at the moment: released.
Game Designer
Project: Ragnesis OnlineResponsibilities:* Creating the game balance* Outlining of the game logics, * Design of the game mechanics (battle maths, basic parameters and attributes), * Design of the battle system (description and mathematical reasoning of magics, skills, interactions, )Projects at the moment: closed
Game Designer
Project: S.T.A.L.K.E.R.A shooter with RPG elements, positioned as high-technology at that moment.Responsibilities:* Creating gameplay using game toolset * Game process description,* Sound design creative support Project at the current moment: released
Lead Game Designer
Development of a «space shooter» using the modern technologies, an attempt to get into the A class games; the project was designed for PS2 and PC platforms.Also at this period: design of project and contest documentation to participate in tenders (pitches, concepts, presentations), testing and reporting, writing recommendations to several projects, calculation and planning of resourcesResponsibilities:* Design of specifications and request of: program assets, art inquiries, design documents, editors description design, interface design, storyline, briefings, description and planning of cut-scene , design of presentations Collaboration with programming team: game logic description and documentation, work directly with code architect Cooperation with the art department: design of sketches, modeler management, designing of requirements to art resources from the game point Documentation design for the ps2 version of the game, human resources management.
Colleagues at Wargaming
Other employees you can reach at wargaming.com. View company contacts for 3808 employees →
Evgeniya Aderiho
Colleague at WargamingBelarus
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MB
Maria Bum-Erdenehiyn
Colleague at WargamingLimassol, Cyprus
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JL
Joyce Lim
Colleague at WargamingSingapore
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Ilia Vypriazhkin
Colleague at WargamingBelgrade, Serbia
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Pavel Stadnik
Colleague at WargamingVilnius, Vilniaus, Lithuania
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IC
Ilya Chumakov
Colleague at WargamingBelgrade, Serbia
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MH
Maximilian Hille
Colleague at WargamingLeipzig, Saxony, Germany
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BT
Bohdan Tkachuk
Colleague at WargamingUkraine
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AG
Alesia Gasparian
Colleague at WargamingVilnius, Vilniaus, Lithuania
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Savvina Meli
Colleague at WargamingNicosia, Cyprus
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Bohdan Repekh education
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National Aviation Universiti
Frequently asked questions about Bohdan Repekh
Quick answers generated from the profile data available on this page.
What company does Bohdan Repekh work for?
Bohdan Repekh works for Wargaming.
What is Bohdan Repekh's role at Wargaming?
Bohdan Repekh is listed as Product Owner \ Game Design Lead at Wargaming at Wargaming.
What is Bohdan Repekh's email address?
AeroLeads has found 1 work email signal at @bk.ru for Bohdan Repekh at Wargaming.
Where is Bohdan Repekh based?
Bohdan Repekh is based in Ukraine while working with Wargaming.
What companies has Bohdan Repekh worked for?
Bohdan Repekh has worked for Wargaming, Elyland Investment Company Limited, Wyse Games Kiev, Igogol, and Vogat Interactive.
Who are Bohdan Repekh's colleagues at Wargaming?
Bohdan Repekh's colleagues at Wargaming include Evgeniya Aderiho, Maria Bum-Erdenehiyn, Joyce Lim, Ilia Vypriazhkin, and Pavel Stadnik.
How can I contact Bohdan Repekh?
You can use AeroLeads to view verified contact signals for Bohdan Repekh at Wargaming, including work email, phone, and LinkedIn data when available.
What schools did Bohdan Repekh attend?
Bohdan Repekh holds Bachelor Of Engineering (Be), Computer Science from National Aviation Universiti.
What skills is Bohdan Repekh known for?
Bohdan Repekh is listed with skills including Computer Games, Multiplayer, Mmo, Shooter, Jira, Scrum, Casual Games, and Game Design.
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