Bohdan Repekh
AeroLeads people directory · profile

Bohdan Repekh Email & Phone Number

Product Owner \ Game Design Lead at Wargaming at Wargaming
Location: Ukraine 10 work roles 1 school
1 work email found @bk.ru LinkedIn matched
✓ Verified Jul 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email

Work email r****@bk.ru
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
Product Owner \ Game Design Lead at Wargaming
Location
Ukraine
Company size

Who is Bohdan Repekh? Overview

A concise factual answer block for searchers comparing this professional profile.

Quick answer

Bohdan Repekh is listed as Product Owner \ Game Design Lead at Wargaming at Wargaming, a with 3808 employees, based in Ukraine. AeroLeads shows a work email signal at bk.ru and a matched LinkedIn profile for Bohdan Repekh.

Bohdan Repekh previously worked as Product Owner \ Game Design Lead at Wargaming and Executive Director \ Producer at Elyland Investment Company Limited. Bohdan Repekh holds Bachelor Of Engineering (Be), Computer Science from National Aviation Universiti.

Company email context

Email format at Wargaming

This section adds company-level context without repeating Bohdan Repekh's masked contact details.

*@bk.ru
68% confidence

AeroLeads found 1 current-domain work email signal for Bohdan Repekh. Compare company email patterns before reaching out.

Profile bio

About Bohdan Repekh

Bohdan Repekh is a Product Owner \ Game Design Lead at Wargaming at Wargaming. He possess expertise in computer games, multiplayer, mmo, shooter, jira and 18 more skills. He is proficient in Ukrainian, English and Russian. Colleagues describe him as "I have known Bogdan for 20 years already. We worked together at Abyss Lights Studio in the early 2000s. I was always amazed at how quickly Bogdan was able to adapt of market changes. He is a great game designer, project manager and producer. The earth is round and I hope we can work together again." and "I have worked with Bohdan directly and in the group of several companies, and he was always a trustworthy partner, excellent manager, confident in every step. I have got a lot of experience in this co-work. (thumbs up)"

Listed skills include Computer Games, Multiplayer, Mmo, Shooter, and 19 others.

Current workplace

Bohdan Repekh's current company

Company context helps verify the profile and gives searchers a useful next step.

Wargaming
Wargaming
Product Owner \ Game Design Lead at Wargaming
nicosia, cyprus
Website
Employees
3808
AeroLeads page
10 roles · 25 years

Bohdan Repekh work experience

A career timeline built from the work history available for this profile.

Product Owner \ Game Design Lead

Current

Kiev Region, Ukraine

Aug 2018 - Present

Executive Director \ Producer

Kiev, Ukraine

* Development of Augmented Reality based titles* RND of Augmented Reality technology and products* Defining project T&C estimation and scope* Management team of game designers, artist, coders and QA from hire to launch the game* Creating games using WebGL tech* Features prioritization* Lead game design team* Improving workflow and development processes* Creating features from vision to final release* Working with Marketing and PR department* Improving marketing strategy for the web-based project

Jul 2014 - May 2018

Ceo

Wyse Games Kiev

Ukraine, Kiev

* Managing high skill development team with over 30 Artist, Coder, Game Designer and QA profi* Creating the production pipeline that includes QA process, Live Team for support of different region and market and the overall development process for mobile and social games* Integration the Scrum \ Agile methodology to Development process* Creating transparent development process for all Business partner

Jun 2012 - Jun 2014

Team Lead

Igogol

Ukraine, Kiev

Company based in Riga, Latvia, Social Game DeveloperResponsibilities:* Creating game development process - hiring, responsibility area outlining, project goal development, global scheduling and risk management* Collaboration with designer, tech and art team to improve development process* Delivering the game update to the social network* Integrating social game in different social network (Facebook, Orcut, Local social networks, etc,)* Creating an analytic tools and integrating them into dev. process* Describing buisness goal of project to the Design team using analityc tools* Improvement of monetisation model of the game according to game statistic* Improvement the virality model and method using Player Social Graph information * Collaboration with outhouse publisherProject: http://my.mail.ru/apps/632162?ref=lmnu&ref_top3=1

Apr 2011 - May 2012

Lead Game Designer

Position: Team Lead (Lead Game Designer + Project coordinator + Administrative responsibilitiesProjects: 3 AHOGs (Adventure Hidden Object Casual games)Responsibilities:* Creating of game concepts and designing presentations for the publisher* Planning of the game development process* Game design development* Implementation of information portals inside the studio, presenting projects to the team* Communications with the outer producer* Game Designers, Coders, Artists and Scripters management* Implementation of bugtrackers, task assignmentProjects at the moment: released http://www.bigfishgames.com/download-games/9288/columbus-ghost-of-the-mystery-stone/index.htmlhttp://www.bigfishgames.com/download-games/13803/faces/index.htmlhttp://www.bigfishgames.com/download-games/14599/guardians-beyond-witchville-collectors/index.html

Apr 2009 - Dec 2010

Game Designer, Project Manager

Orb-Games

Projects:http://www.addictinggames.com/snowmaze.htmlhttp://tastyplay.com/index.php?option=com_puarcade&Itemid=19&fid=5&gid=196http://tastyplay.com/index.php?option=com_puarcade&Itemid=19&fid=10&gid=280http://tastyplay.com/index.php?option=com_puarcade&Itemid=19&fid=10&gid=302http://tastyplay.com/index.php?option=com_puarcade&Itemid=19&fid=10&gid=49http://tastyplay.com/index.php?option=com_puarcade&Itemid=19&fid=2&gid=253and a few other single and multiplayer flash gamesResponsibilities:* Full production cycle corrdination - from idea to delivering* Documentation design – pitching, GDD creation, task scheduling* Managing outsourcing programmers, artists, sound designers* Managing the in-house team which included 3 artists, 2 programmers and 1 gamedesigner* Recruiting* Quality Control

Aug 2008 - Mar 2009

Senior Game Designer

Vogster Entertainment

Project: CrimeCraft, massive multiplayer shooter with free to play monetization modelResponsibilities:* Workgroup management (up to 6 people)* Reporting documentation on separate features, work estimations* Development of the game concept, learning and using the UT3 Engine technology* Creating high level game logics* Development of various game MMO aspects* Design of the gameplay prototype.* Full scale of work relied to camera and post-effects,* Management of sound and visual effects,* Organization of testing process, Projects at the moment: released.

Jan 2006 - Aug 2008

Game Designer

Intelligent Soft

Ukraine

Project: Ragnesis OnlineResponsibilities:* Creating the game balance* Outlining of the game logics, * Design of the game mechanics (battle maths, basic parameters and attributes), * Design of the battle system (description and mathematical reasoning of magics, skills, interactions, )Projects at the moment: closed

Oct 2006 - Jan 2007

Game Designer

Ukraine

Project: S.T.A.L.K.E.R.A shooter with RPG elements, positioned as high-technology at that moment.Responsibilities:* Creating gameplay using game toolset * Game process description,* Sound design creative support Project at the current moment: released

Dec 2004 - Jan 2005

Lead Game Designer

Abyss-Light Studio

Ukraine

Development of a «space shooter» using the modern technologies, an attempt to get into the A class games; the project was designed for PS2 and PC platforms.Also at this period: design of project and contest documentation to participate in tenders (pitches, concepts, presentations), testing and reporting, writing recommendations to several projects, calculation and planning of resourcesResponsibilities:* Design of specifications and request of: program assets, art inquiries, design documents, editors description design, interface design, storyline, briefings, description and planning of cut-scene , design of presentations Collaboration with programming team: game logic description and documentation, work directly with code architect Cooperation with the art department: design of sketches, modeler management, designing of requirements to art resources from the game point Documentation design for the ps2 version of the game, human resources management.

2002 - 2005 ~3 yrs
Team & coworkers

Colleagues at Wargaming

Other employees you can reach at wargaming.com. View company contacts for 3808 employees →

1 education record

Bohdan Repekh education

  • National Aviation Universiti
    National Aviation Universiti
    Computer Science
FAQ

Frequently asked questions about Bohdan Repekh

Quick answers generated from the profile data available on this page.

What company does Bohdan Repekh work for?

Bohdan Repekh works for Wargaming.

What is Bohdan Repekh's role at Wargaming?

Bohdan Repekh is listed as Product Owner \ Game Design Lead at Wargaming at Wargaming.

What is Bohdan Repekh's email address?

AeroLeads has found 1 work email signal at @bk.ru for Bohdan Repekh at Wargaming.

Where is Bohdan Repekh based?

Bohdan Repekh is based in Ukraine while working with Wargaming.

What companies has Bohdan Repekh worked for?

Bohdan Repekh has worked for Wargaming, Elyland Investment Company Limited, Wyse Games Kiev, Igogol, and Vogat Interactive.

Who are Bohdan Repekh's colleagues at Wargaming?

Bohdan Repekh's colleagues at Wargaming include Evgeniya Aderiho, Maria Bum-Erdenehiyn, Joyce Lim, Ilia Vypriazhkin, and Pavel Stadnik.

How can I contact Bohdan Repekh?

You can use AeroLeads to view verified contact signals for Bohdan Repekh at Wargaming, including work email, phone, and LinkedIn data when available.

What schools did Bohdan Repekh attend?

Bohdan Repekh holds Bachelor Of Engineering (Be), Computer Science from National Aviation Universiti.

What skills is Bohdan Repekh known for?

Bohdan Repekh is listed with skills including Computer Games, Multiplayer, Mmo, Shooter, Jira, Scrum, Casual Games, and Game Design.

Find 750M verified contacts

Search by job title, company, industry, location, and seniority. Export verified B2B contact data when you need it.