Animator
CurrentAnimator/Developer on a variety of Valve IP's and Half Life: Alyx.
Please complete the CAPTCHA to continue
@valvesoftware.com
✓
LinkedIn matched
A concise factual answer block for searchers comparing this professional profile.
Brad Kinley is listed as Animator at Valve corporation at Valve corporation, a company with 857 employees, based in Redmond, Washington, United States. AeroLeads shows a work email signal at valvesoftware.com and a matched LinkedIn profile for Brad Kinley.
Brad Kinley previously worked as Animator at Valve Corporation and Animator at Industrial Light And Magic. Brad Kinley holds Portfolio Development - Refresher Acting Class from Animationmentor.Com.
This section adds company-level context without repeating Brad Kinley's masked contact details.
AeroLeads found 1 current-domain work email signal for Brad Kinley. Compare company email patterns before reaching out.
My passion is animation, building unique performances based on a firm understanding of animation principles and acting choices.I've built my game development career around the ability to drive and populate complex systems in the pursuit of realistic and expressive characters and creatures. In films I've focused myself around the ability to wrangle complex shots, quickly incorporating feedback and creating moments the audience will remember.
Listed skills include Animation, Cinematics, Maya, Motion Capture, and 14 others.
Company context helps verify the profile and gives searchers a useful next step.
A career timeline built from the work history available for this profile.
Bellevue, Washington
Animator/Developer on a variety of Valve IP's and Half Life: Alyx.
Vancouver, BC
Project: Unannounced---Lead Animator on a AAA, unannounced, Capcom IP.Developer on a AAA, original IP title for Capcom. In the concept phase I was directly responsible in bridging our design docs and concept art on our successful concept candidate through a series of animated gameplay prototypes and tone establishing cinematics. Our concept was approved.
Edmonton, AB
Project: Mass Effect 2Project: Mass Effect 2 DLCProject: Mass Effect 3 Preproduction---Animated Keystone creature animation content.Planned and directed In-game motion capture shoots.Led and mentored a team of 5 technical and senior animators. Collaborated with project leads to deliver anim. content and featuresLed ME3 Preproduction and Prototyping until.
Edmonton, AB
Project: Mass Effect 1---Responsible for several in-game cutscene sequencesImplemented in-game cutscenes into the Unreal3 game engine
Calgary, AB
Clients: ESPN Xgames, Family Channel and Ford---Animator and Technical Director for Post production studio
Other employees you can reach at valvesoftware.com. View company contacts for 857 employees →
Szymon Wal
Colleague at Valve Corporation
Człuchów, Pomorskie, Poland, Poland
View →
NH
Nay Htoo
Colleague at Valve Corporation
Myanmar, Myanmar
View →
DF
Daniel Figge
Colleague at Valve Corporation
Hannover-Braunschweig-Göttingen-Wolfsburg Region, Germany
View →
DD
Davsistar David
Colleague at Valve Corporation
Caracal, Olt, Romania, Romania
View →
RL
Richard Lord
Colleague at Valve Corporation
Seattle, Washington, United States, United States
View →
JP
Janusz Pawlacz
Colleague at Valve Corporation
Gdansk Metropolitan Area, Poland
View →
JL
Jeff Lind
Colleague at Valve Corporation
Bothell, Washington, United States, United States
View →
БЗ
Богдан Заверуха
Colleague at Valve Corporation
Ternopil, Ternopil, Ukraine, Ukraine
View →
NV
Nikolai Verchinko
Colleague at Valve Corporation
Campana, Buenos Aires Province, Argentina, Argentina
View →
BG
Bryan García
Colleague at Valve Corporation
El Salvador, El Salvador
View →
Activities and Societies: Class 4 - Close up Acting and Animation workshop
Graduated. 3.78/4.0
Activities and Societies: - Student Association Representative
Quick answers generated from the profile data available on this page.
Brad Kinley works for Valve corporation.
Brad Kinley is listed as Animator at Valve corporation at Valve corporation.
AeroLeads has found 1 work email signal at @valvesoftware.com for Brad Kinley at Valve corporation.
Brad Kinley is based in Redmond, Washington, United States while working with Valve corporation.
Brad Kinley has worked for Valve Corporation, Industrial Light And Magic, Capcom, Bioware, and White Iron Digital.
Brad Kinley's colleagues at Valve corporation include Szymon Wal, Nay Htoo, Daniel Figge, Davsistar David, and Richard Lord.
You can use AeroLeads to view verified contact signals for Brad Kinley at Valve corporation, including work email, phone, and LinkedIn data when available.
Brad Kinley holds Portfolio Development - Refresher Acting Class from Animationmentor.Com.
Brad Kinley is listed with skills including Animation, Cinematics, Maya, Motion Capture, Character Animation, Computer Animation, Facial Animation, and Character Rigging.
Search by job title, company, industry, location, and seniority. Export verified B2B contact data when you need it.
Start free trial Search contactsCheck these profiles if this is not the Brad Kinley you were looking for.