Brad Post work email
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Brad Post personal email
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Passionate about building high quality products efficiently. I love learning about technology and incorporating those findings into new products. Proven track record of delivering high quality software to the consumer at various scales. Team builder capable of recruiting, retaining and motivating top talent in the industry. Have worked in all areas of the tech industry-- building and qualifying hardware, architecting cloud services, kernel level and hypervisor programming, and developing top quality AAA title video games.
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PassportUnited States -
Chief Technology OfficerStealth Startup Jul 2021 - PresentMountain View, Wy, UsLooking for engineers (frontend, backend, support, devops), product managers, UX/UI design, hr, general business management or jack/jane of all trades to help me build a company with two wonderful other founders. You can be located in North America, South America, Europe, remote or even on orbital space station (probably in 3-5 years). Our goals are to eat ice cream, drink beer, enjoy awesome take-out food, delight customers, code amazing scalable software, go skiing, hiking and play golf (or learn how to play golf). Order of priorities to be determined after you accept the offer to work with us. -
AdvisorSpin Storage Systems May 2021 - PresentBurlingame, California, UsAdvising on all things engineering and product development related, including business development. SPIN is developing a unique energy storage system that produces ZERO carbon emissions, ZERO pollutants (NOx, SOx, and particulate matter), and uses ZERO Rare Earth Metals.SPIN is developing an energy storage system which is a modular architecture of simple repeating elements to store or release power 24/7/365. One moving part; 30 year design life after install. -
AdvisorOpenmeal Jan 2021 - Oct 2021San Francisco, UsAdvisor assisting in engineering and product development. -
AdvisorHigharc Mar 2021 - Sep 2021Anywhere, Us, UsAdvising on engineering and product at Higharc. Higharc is radically simplifying the way we design, build and shop for homes. Our all-in-one homebuilding platform creates and connects everything needed to design, sell in 3D, and go to construction—eliminating hundreds of manual tasks and 3rd parties, while saving thousands of dollars per home. Higharc helps homebuilders do more, with less. -
AdvisorShield Ai Jan 2020 - Feb 2021San Diego, California, UsHelping to build amazing products that accomplish our mission of protecting service members and innocent civilians with artificially intelligent systems. -
Vice President Of Software EngineeringShield Ai Sep 2018 - Jan 2020San Diego, California, UsHelping to build amazing products that accomplish our mission of protecting service members and innocent civilians with artificially intelligent systems. As VP of Software Engineering I was responsible for hiring and developing the IT, Core Software Services (Build and Cloud infrastructure), Embedded, Mobile, Web, Security, Simulation and Flight Test Engineering teams. Worked on developing long term architectural plans for software systems, starting architectural reviews and discussions. Partnered with HW engineering and Product management to develop roadmaps for existing and new product lines. Improved software development processes and taught agile methodologies to the entire company, including scrum master and JIRA management. -
Vice President Of EngineeringSynapse Jul 2020 - Jan 2021San Francisco, California, UsHelping building out engineering teams to scale our capabilities and systems. Implemented processes and tooling to help build software at scale. -
Sr. Manager CoreosApple Aug 2016 - Mar 2018Cupertino, California, UsDriving quality and engineering excellence across all Apple platforms. Leading and working with engineers on firmware, device drivers and frameworks related to human interface devices and critical sensor technologies. -
Sr. Director Of EngineeringEricsson Sep 2013 - Jul 2016Kista, Stockholm, SeDevelopment Manager leading a group of 185 engineers across three countries to deliver a large scale cloud based broadcast quality video delivery platform. Instituted Agile development practices and methodologies, defined architecture for clients and services. In Sept 2013, Microsoft sold the Mediaroom business to Ericsson, Inc. I was part of the team that transitioned the detachment of all Mediaroom products, technology and core infrastructure from Microsoft primarily focusing on removal of all all dependent, non-distributable, 3rd party open source software (with a corresponding plan for reacquisition). I decided to leave Microsoft and transition with the Mediaroom business to Ericsson. -
Principal Development Manager, Lead, Sde Architect, DeveloperMicrosoft Feb 2003 - Sep 2013Redmond, Washington, UsDevelopment Manager leading a group of 60 engineers across three countries to deliver a large scale cloud based broadcast quality video delivery platform. Instituted Agile development practices and methodologies, defined architecture for clients and services.Development Lead for hardware gpu virtualization team. Team is focused on integration with Windows Hyper-v technology.Architected and designed the overall architecture of Microsoft Office for Macintosh with a 5 year development strategy for moving Office to native Cocoa and 64-bit. Worked on modernizing kernel and low-level system libraries as well as worked on porting/coding guidelines and reviewed all designs.Developed Virtual PC for Macintosh after Connectix acquisition. Worked on XBox emulator for XBox 360. After Virtual PC for Macintosh was discontinued worked on core services for Macintosh Office including kernel level components, COM/OLE, debugging infrastructure. -
Software EngineerConnectix Corporation Feb 2000 - Feb 2003UsProgrammer working on hardware emulation software. I worked on Virtual Game Station, the Playstation emulator for Mac and Windows, as well as Virtual PC for Mac. -
Software EngineerLucasarts Entertainment Jan 1999 - Jan 2000San Francisco, Ca, UsWorked on the following games: Pod Racer, Jar Jar's Adventure, Episode I: Insider's Guide -
ProgrammerAnsible Software May 1998 - Oct 1998Worked with Peter Lincroft on Blood Sport, a 3-D sci-fi ship combat game.
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Project Lead/ProgrammerTotally Games Oct 1994 - Apr 1998UsProject Lead/Programmer for X-Wing vs. TIE Fighter add-on disk, Balance of Power. Programmer for X-Wing vs. TIE Fighter, TIE Fighter as well as ported X-Wing and TIE Fighter to the Macintosh platform. -
ProgrammerRagtime Gmbh May 1994 - Sep 1994Converting PICT format to internal graphics format.
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ProgrammerApple Computer Dec 1991 - May 1994Cupertino, California, UsStarted in Hardware QA testing laptops and desktop machines. Moved to the software group to work on Virtual Memory as a tester and then worked on the first PowerPC machines and system software developed at Apple.
Brad Post Skills
Brad Post Education Details
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University Of California, BerkeleyComputer Science
Frequently Asked Questions about Brad Post
What company does Brad Post work for?
Brad Post works for Passport
What is Brad Post's role at the current company?
Brad Post's current role is CTO of Stealth Startup.
What is Brad Post's email address?
Brad Post's email address is br****@****ail.com
What schools did Brad Post attend?
Brad Post attended University Of California, Berkeley.
What skills is Brad Post known for?
Brad Post has skills like Game Programming, Emulation, Win32 Api, C, Debugging, Cloud Computing, Kernel, Programming, Agile Methodologies, Scalability, Virtualization, Software Engineering.
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