Brady Irvine
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Brady Irvine Email & Phone Number

Generalist Unity Developer at 8K Solutions
Location: Ottawa, Ontario, Canada 9 work roles 1 school
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Current company
Role
Generalist Unity Developer
Location
Ottawa, Ontario, Canada
Company size

Who is Brady Irvine? Overview

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Quick answer

Brady Irvine is listed as Generalist Unity Developer at 8K Solutions, a with 12 employees, based in Ottawa, Ontario, Canada. AeroLeads shows a matched LinkedIn profile for Brady Irvine.

Brady Irvine previously worked as Unity Developer at Light Beach Entertainment Ltd. and Unity Developer at Game Pill. Brady Irvine holds Video Game Design & Development, Computer Games And Programming Skills, College (Graduate) from Toronto Film School.

Company email context

Email format at 8K Solutions

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8K Solutions

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Profile bio

About Brady Irvine

Dedicated individual currently engaged as a Unity Developer with 8K Solutions.Takes pride in their adaptability to lead development of cutting-edge video games and applications. Self-disciplined to work remote with software experience in both the design and development sides of the industry. Always keen to improve their skills and welcomes constructive criticism of their work. Platform experience with: PC; Xbox; PlayStation; Steam; Android; iOS; WebGL; and Fitbit Studio.Programming experience with: Unity; C#; C++; familiar with JavaScript; HTML; CSS.

Listed skills include C++, C#, Organization Skills, Unity Engine, and 9 others.

Current workplace

Brady Irvine's current company

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8K Solutions
8K Solutions
Generalist Unity Developer
titusville, florida, united states
Website
Employees
12
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9 roles

Brady Irvine work experience

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Generalist Unity Developer

Current

Remote

Programming core features and squishing bugs for a gamified football coaching tool in Unity3D.

Feb 2022 - Present

Unity Developer

Remote

Overseeing asset management and establishing documents for improved onboarding. Developing a third person player controller and working on scene lighting.

Dec 2021 - Apr 2022

Unity Developer

Remote

Tasked with rapid development of video game mechanics for a prototype titled 'Project X' using Unity3D. Worked directly with the lead designer and company lead to meet design expectations; communicate timelines & milestones; and report progress through various team management software including Git, Slack, and Trello.

Apr 2021 - Jul 2021

Lead Unity Developer

Peterborough, Ontario, Canada

Lead Developer of Dynasty Mode. Worked on release title "Doug Flutie's Maximum Football". Primary focus was data serialization, file I/O transfer, data-oriented AI design, Unity pipeline migration (SR to URP), and bridging the asset integration gap from Maya/3DS Max to Unity.

Nov 2020 - Feb 2021

Unity Developer

Remote Work

Built a management system to decode information from connected Bluetooth Low Energy devices and translate their speed and cadence to the 'Virtual Cardio' application. Designed a Fitbit OS companion application in JavaScript using Fitbit Studio to send otherwise restricted real time Heart Rate and Step Count information over a local TCP Connection to the iOS/Android app.

Apr 2019 - Nov 2020

Unity Developer

Remote Work

Conceptualized extensible animation controllers for both Character and AI using Unity3D/Animancer for an up and coming 3D Starship Battle Royale titled 'Hero Star'.

Aug 2019 - Sep 2020

Unity Developer

Infrar3D Inc.

Toronto, Canada Area

Led Unity development for a startup creating an interactive WebGL Application used to inspire Education for Deaf children to learn sign language. Focused on RESTful API interaction, JSON data serialization and JavaScript integration in Unity as well as concepted and developed an educational UI design.

Aug 2018 - Dec 2018

Game Development Tutor

Toronto, Canada Area

Taught video game programming and mathematics to students learning C# with Unity and C++ using Visual Studio IDE while pursuing studies as a Video Game Developer.

Apr 2017 - Dec 2018

Quality Assurance Tester

Toronto, Canada Area

Worked directly with the programming team to debug and create JIRA formatted reports for Steam title Resurgence. Gained experience with version control systems using Perforce Source Control Software, and file management using Google Drive; Docs; and Sheets.

Oct 2017 - Apr 2018
Team & coworkers

Colleagues at 8K Solutions

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1 education record

Brady Irvine education

FAQ

Frequently asked questions about Brady Irvine

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What company does Brady Irvine work for?

Brady Irvine works for 8K Solutions.

What is Brady Irvine's role at 8K Solutions?

Brady Irvine is listed as Generalist Unity Developer at 8K Solutions.

Where is Brady Irvine based?

Brady Irvine is based in Ottawa, Ontario, Canada while working with 8K Solutions.

What companies has Brady Irvine worked for?

Brady Irvine has worked for 8K Solutions, Light Beach Entertainment Ltd., Game Pill, Canuck Play Inc., and Tough Zebra Inc..

Who are Brady Irvine's colleagues at 8K Solutions?

Brady Irvine's colleagues at 8K Solutions include Brandon Doughty, Ashutosh Anand Avadhani, Daniel Barretta, 8K Bet, and Mattia Braboy.

How can I contact Brady Irvine?

You can use AeroLeads to view verified contact signals for Brady Irvine at 8K Solutions, including work email, phone, and LinkedIn data when available.

What schools did Brady Irvine attend?

Brady Irvine holds Video Game Design & Development, Computer Games And Programming Skills, College (Graduate) from Toronto Film School.

What skills is Brady Irvine known for?

Brady Irvine is listed with skills including C++, C#, Organization Skills, Unity Engine, Punctuation, Customer Service, Supervisory Skills, and Agile Leadership.

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