Software Engineer
CurrentWebMWorked on video compression improvements to build out VP9 and AV1Ran experiments on predicting entropy distributions for more precise quantizationCouchPotato Trained an audiovisual classifier for video labelling on a dataset containing 100 million sports videosTrained an ML model to compress ambisonic data for VR audioWebRTCProvided key performance improvements to existing demos to better showcase hero experiencesLed crossteam projects to verify immersivity of AR/VR communications apps on headsets and mobile devices using Android, iOS, Hololens, and MagicLeapImplemented OpenGL and Direct3D renderers for use with Android and Unity applicationsAdded augmenting datachannel functionality to WebRTC to support AR/VR communicationAndroid DialerManaged feature rollout, tracking metrics, and oncall duties to ensure smooth launchesHandled interactions with telecom providers to meet legal requirements and satisfy carrier requestsLed infrastructure project to rewrite the in-call portion of the Dialer app to be asynchronousLed projects to modernize the codebase to clear out technical debt and increase developer workflow