Braxton Salyer
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Braxton Salyer Email & Phone Number

Senior Software Developer @ Paycom| Interests: C++/Rust | Low-latency Systems | 3D Graphics | DSP | Core Libraries | Github/Gitlab: braxtons12 at Paycom
Location: Oklahoma City, Oklahoma, United States 4 work roles 1 school
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Senior Software Developer @ Paycom| Interests: C++/Rust | Low-latency Systems | 3D Graphics | DSP | Core Libraries | Github/Gitlab: braxtons12
Location
Oklahoma City, Oklahoma, United States
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Braxton Salyer is listed as Senior Software Developer @ Paycom| Interests: C++/Rust | Low-latency Systems | 3D Graphics | DSP | Core Libraries | Github/Gitlab: braxtons12 at Paycom, a with 3651 employees, based in Oklahoma City, Oklahoma, United States. AeroLeads shows a matched LinkedIn profile for Braxton Salyer.

Braxton Salyer previously worked as Senior Software Developer at Paycom and Software Engineer at Glodon, Usa. Braxton Salyer holds Bachelor Of Science - Bs, Computer Engineering from University Of Oklahoma.

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Paycom

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About Braxton Salyer

Highly driven, team-oriented software engineer with significant experience in low level and high performance software development. Skilled in cross-platform library and application development in C and C++, including the latest C++20 and C++23 features, with an emphasis on systems-level and real-time software, including 3D graphics, and signal processing.I put a heavy emphasis on sticking to best-practices, known idioms, and, wherever possible, writing code in a way that ensures it is "correct by construction", while incorporating the newest ideas and techniques from the great minds in our industry. One of my favorite expressions in regard to software engineering is "strong opinions, loosely held". It's critical to learn from the mistakes of yourself and others, and commit to approaches that ensure those mistakes aren't repeated, but it is just as vital to be open minded and willing to take a different approach when presented with one: at its core, software engineering is about innovation and creativity; if you're not willing to learn, adapt, and embrace new ideas, then you've lost both of those.Two of my goals as an engineer are empowering my colleagues and setting the bar for what great, systems-level software should look like. It's widely regarded that writing quality, correct software, especially systems-level software is difficult. I don't believe that _has_ to be true in all circumstances, though, and one of the best ways to prevent that from becoming true, while also achieving both of those goals, is to make sure everyone has the best tools available for writing that software. As such, in my past roles I've written many of the core libraries we used to create a solid, ergonomic foundation throughout each respective codebase, both making developers' lives easier and simpler, and improving code quality throughout each codebase in the process. I hope to continue that approach throughout my career, because writing great systems-level software doesn't have to be hard, you just need the right tools.

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Paycom
Paycom
Senior Software Developer @ Paycom| Interests: C++/Rust | Low-latency Systems | 3D Graphics | DSP | Core Libraries | Github/Gitlab: braxtons12
oklahoma city, oklahoma, united states
Website
Employees
3651
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4 roles

Braxton Salyer work experience

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Senior Software Developer

Current

Oklahoma City, Oklahoma, United States

Apr 2024 - Present

Software Engineer

Glodon, Usa

Development of Conceptual Design CAD Application platform.- Architected and authored foundational software libraries used within company products, including C++ Standard Library alternatives. - Internal, improved alternatives to std::variant, std::optional, and std::expected - Robust runtime assertions library, including pre/post-condition and fatal assertion support - Multithreading support library including improved (faster) synchronization primitives and owning synchronization types - Schema support for internal JSON manipulation library- Conceptual Design CAD Application - Architected and authored core susbsystems - low-latency inter-subsystem messaging framework. - UI widget framework. - Added nested tool support to modeling tool framework. - Lead development of interactive modeling tool functionality - Coordinated with team to integrate and improve core systems, including AI interoperable graph-based model representation; 3D renderer; modeling system; and web-based UI framework.

Feb 2023 - Jan 2024

Software Engineer

Drumforge, Llc

- Lead development of newly re-imagined cross-platform product line from concept, through architectural design and implementation, to release.- Architected and authored foundational software libraries used within company products. - Low-latency Lock-Free thread-safe data structures (queues, channels) - Low-latency Lock-Free multi-threaded logging framework - User-interface component library- Developed innovative DSP algorithms for use in hard-realtime audio systems. - Adaptive filtering, dynamic range compression, parametric equalization- Optimized legacy code for re-use with modern frameworks and toolchains - Average speedup: 1.5X - Most significant speedup: 60x- Improved reliability and simplicity of python-based meta-build-system used for company products.

Dec 2019 - Feb 2023

Production Assistant (Role: Lead Broadcast Audio Engineer (A1))

Norman, Oklahoma, United States

- Lead audio subset of broadcast team to deliver quality audio mixes for sports broadcast and studio show productions, via Calrec Artemis, Calrec Brio, and Yamaha M7CL audio consoles- Mixed and provided individualized submixes for Talent, on-site crew, playback, and other end points in production team and infrastructure.- Coordinated with broadcast team to synchronize complex production flows- Established and maintained communications between crew, talent, and transmission personnel- Built and maintained show files for Calrec Artemis, Calrec Brio, and Yamaha M7CL Audio Consoles

Sep 2014 - May 2020
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Colleagues at Paycom

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1 education record

Braxton Salyer education

FAQ

Frequently asked questions about Braxton Salyer

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What company does Braxton Salyer work for?

Braxton Salyer works for Paycom.

What is Braxton Salyer's role at Paycom?

Braxton Salyer is listed as Senior Software Developer @ Paycom| Interests: C++/Rust | Low-latency Systems | 3D Graphics | DSP | Core Libraries | Github/Gitlab: braxtons12 at Paycom.

Where is Braxton Salyer based?

Braxton Salyer is based in Oklahoma City, Oklahoma, United States while working with Paycom.

What companies has Braxton Salyer worked for?

Braxton Salyer has worked for Paycom, Glodon, Usa, Drumforge, Llc, and University Of Oklahoma.

Who are Braxton Salyer's colleagues at Paycom?

Braxton Salyer's colleagues at Paycom include Bogdan Banica, Steve Kuder, Sherry Monterroso, Calvin Kim, and Jimmy Dang.

How can I contact Braxton Salyer?

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What schools did Braxton Salyer attend?

Braxton Salyer holds Bachelor Of Science - Bs, Computer Engineering from University Of Oklahoma.

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