AeroLeads people directory · profile

Jeremy Bregermann Email & Phone Number

Unity Developer and Game Designer and Executive Producer and Co-Founder at Luna Wolf Studios
Location: Greater Philadelphia, United States, United States 15 work roles 2 schools
1 work email found @lunawolfstudios.com LinkedIn matched
✓ Verified Jun 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email

Work email j****@lunawolfstudios.com
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
Unity Developer and Game Designer and Executive Producer and Co-Founder
Location
Greater Philadelphia, United States, United States
Company size

Who is Jeremy Bregermann? Overview

A concise factual answer block for searchers comparing this professional profile.

Quick answer

Jeremy Bregermann is listed as Unity Developer and Game Designer and Executive Producer and Co-Founder at Luna Wolf Studios, a company with 4 employees, based in Greater Philadelphia, United States, United States. AeroLeads shows a work email signal at lunawolfstudios.com and a matched LinkedIn profile for Jeremy Bregermann.

Jeremy Bregermann previously worked as Unity Developer / Game Designer / Executive Producer / Co-Founder at Luna Wolf Studios and Adjunct Faculty at University Of Illinois Urbana-Champaign. Jeremy Bregermann holds Bachelor'S Degree, Game Design And Development from Wilmington University.

Company email context

Email format at Luna Wolf Studios

This section adds company-level context without repeating Jeremy Bregermann's masked contact details.

{first}@lunawolfstudios.com
89% confidence

AeroLeads found 1 current-domain work email signal for Jeremy Bregermann. Compare company email patterns before reaching out.

Profile bio

About Jeremy Bregermann

Experienced Game Designer and Developer with a passion for creating innovative and engaging gaming experiences. Co-Founder and Lead Game Designer at Luna Wolf Studios, where I successfully developed and funded projects such as HELIX, a gamified VR Hearing Assessment for Auditory Processing Disorder, and Sheep Tag 2, a 3D online multiplayer RTS through a Kickstarter campaign. I have also designed and developed educational games for Legends of Learning, Flex Sledding for the mTrigger, and Haberdashery, an endless runner game. Additionally, I have created 3D and 2D games, mobile apps, websites, videos, and maintained social networking pages for various clients.As a VR Developer and Simulation Designer at Asurion, I created a VR soft skills trainer and developed for the Meta Quest 2, while also handling back-end data tracking and analytics. I have also worked as a Unity Developer at Realize Design, where I was responsible for UX/UI design, backend integration, and core UI systems in Unity, and as a Game Design Professor at Salem Community College and Delaware College of Art and Design, where I designed and implemented curriculum for Unity, C# Programming, and 3D Modeling courses.In addition to my game development experience, I have also worked as a Marketing Consultant for Rose Tinted Games, handling social media marketing, influencer marketing, paid advertising, PR management, email marketing, automation funnels, and blog/article creation. I have also served as a Product Management Intern at CSC, a PR and Community Consultant for Robo Puzzle Smash, a 3D Animator at Bamn Studios, and a Social Media Director at Damocles Thread Development.I am a highly skilled problem solver with a player-centered approach to game design. My ability to analyze problems and find creative solutions has earned me awards and nominations, including 1st place in the 2015 Wilmington University East Coast Reboot 48-hour game jam and nominations for the 2015 Boston Festival of Indie Games and Delaware Indie Game of the Year. I am also a panelist at various gaming conventions, showcasing our games and sharing insights on game development and design.With a strong background in game design, development, and marketing, I am committed to creating exceptional gaming experiences and driving innovation in the gaming industry.

Listed skills include Unity3D, Youtube, Stencyl, Funny, and 53 others.

Current workplace

Jeremy Bregermann's current company

Company context helps verify the profile and gives searchers a useful next step.

Luna Wolf Studios
Luna Wolf Studios
Unity Developer and Game Designer and Executive Producer and Co-Founder
Philadelphia, PA, US
Employees
4
AeroLeads page
15 roles

Jeremy Bregermann work experience

A career timeline built from the work history available for this profile.

Unity Developer And Game Designer And Executive Producer And Co-Founder

Philadelphia, PA, US

Unity Developer / Game Designer / Executive Producer / Co-Founder

Current
Luna Wolf Studios
  • HELIX, a gamified VR Hearing Assessment for Auditory Processing Disorder, in collaboration withNemours Children’s Hospital, using a grant from Delaware-based fund.
  • Successfully funded Kickstarter campaign for Sheep Tag 2, a 3D online multiplayer RTS, using Photon
  • Created multiple series of educational games for the company Legends of Learning.
  • Designed and developed Flex Sledding for the mTrigger, a gamified physical therapy device.
  • Designed Haberdashery, an endless runner where the player is a sheep being chased by a dragon on a360-degree sphere with hats that change game mechanics.
  • Haberdashery won awards for mobile game innovation
Jan 2015 - Present

Adjunct Professor

Current

New Castle, DE, US

Teaching Game Design and Development courses at my alma mater.

Jul 2024 - Present

Vr/Va Developer

Dallas, TX, US

I developed a project using ZED Cameras and integrating them into the Unity Game Engine as well as Meta Quest 2 VR Headsets. Funding ended and the project is said to be on hiatusUsed the Unity Game Engine to create an application using ZED Camera’s and Meta Quest 2Developed a Unity application utilizing ZED Camera's advanced depth-sensing.

Feb 2024 - May 2024

Adjunct Professor

Carneys Point, NJ, US

  • Taught CGA 165, 160, 162, 161 and 135
  • Designed and implemented curriculum based on criteria provided by the Dean
  • Taught Unity, C# Programming and general Game Design Courses
  • Taught 3D Modeling using AutoDesk Maya
  • Provided real world experience to aide in student development
Jan 2019 - May 2022

Vr Developer

Nashville, Tennessee, US

  • Created a VR soft skills trainer that utilizes 360 Video and an actor on green screen
  • Developed for the Meta Quest 2
  • Developed back end data tracking and analytics
  • VR Experience
Jul 2021 - Dec 2021

Consultant / Instructor

Philadelphia, PA, US

Consulted Metro Esports and aided their launch of physical location as well as advised on approach to online presence.

Dec 2020 - Apr 2021

Unity Engineer

Chicago, Illinois, US

  • Responsible for UX & UI design and Backend integration
  • Performed API calls to instantiate objects into the game via url using JSON
  • Wrote and maintained core UI systems in Unity
  • Used Python, performed testing on iOS and Android devices
  • Collaborated with engineers to implement functionality, optimize solutions and address bottlenecks
  • Collaborated with design team to drive the direction of UI design and functionality
Aug 2020 - Oct 2020

Gfm It

Delaware, USA, US

Developed videos for internal company trainingDeveloped a series of training applications utilizing Unity 3DUtilized Salesforce, Skuid and Box to fulfill company needsOperated using Agile, two week sprints and JIRA Worked with Box consultantsUtilized tools such as Zapier, Active Campaign

Jan 2019 - Aug 2019

Pr & Community Consultant

Pxlplz
  • Develop lists of various types of internet influencers to promote Robo Puzzle Smash.
  • Contact and communication with hundreds of influencers
  • Create and manage speedrun leaderboard, community discord server and streams of RPS
  • Seek out and develop additional forms of marketing for the game
Oct 2018 - Nov 2018

Unity Developer

Newark, DE, US

Handle every aspect of creating a game to be used with a proprietary biofeedback deviceMake changes based on feedback from Weekly Touchpoint calls and throughout the week.Created game using Unity3D, Visual Studio, Autodesk Maya.Handled process of getting game through Apple beta procedures.

Mar 2018 - Nov 2018

Qa Tester

Exalt Games, Llc

Found and reported bugs for Fruit Slinger as well as an unreleased projectCritiqued gameplay mechanics and other functionalityImproved the way the game functioned and made it fun

Jul 2014 - Jan 2015

Personal Assistant

Walker Operational Consulting

Anything and everything. From doing errands, clearing out space for an office, to taking dictation and taking leadership roles on important tasks for clients

Feb 2014 - Oct 2014
2 education records

Jeremy Bregermann education

Bachelor'S Degree, Game Design And Development

Wilmington University

Education record

Delaware Technical Community College
FAQ

Frequently asked questions about Jeremy Bregermann

Quick answers generated from the profile data available on this page.

What company does Jeremy Bregermann work for?

Jeremy Bregermann works for Luna Wolf Studios.

What is Jeremy Bregermann's role at Luna Wolf Studios?

Jeremy Bregermann is listed as Unity Developer and Game Designer and Executive Producer and Co-Founder at Luna Wolf Studios.

What is Jeremy Bregermann's email address?

AeroLeads has found 1 work email signal at @lunawolfstudios.com for Jeremy Bregermann at Luna Wolf Studios.

Where is Jeremy Bregermann based?

Jeremy Bregermann is based in Greater Philadelphia, United States, United States while working with Luna Wolf Studios.

What companies has Jeremy Bregermann worked for?

Jeremy Bregermann has worked for Luna Wolf Studios, University Of Illinois Urbana-Champaign, Wilmington University, Southern Methodist University, and Salem Community College.

How can I contact Jeremy Bregermann?

You can use AeroLeads to view verified contact signals for Jeremy Bregermann at Luna Wolf Studios, including work email, phone, and LinkedIn data when available.

What schools did Jeremy Bregermann attend?

Jeremy Bregermann holds Bachelor'S Degree, Game Design And Development from Wilmington University.

What skills is Jeremy Bregermann known for?

Jeremy Bregermann is listed with skills including Unity3D, Youtube, Stencyl, Funny, Photoshop, Dreamweaver, Final Cut Pro, and Entertaining.

Find 750M verified contacts

Search by job title, company, industry, location, and seniority. Export verified B2B contact data when you need it.