Brenda Olivas Email and Phone Number
Currently, I am a Senior Solutions Architect at NVIDIA with a focus on GenAI. Previously, I worked as a Postdoctoral Researcher at Mines Paris - PSL Research University, where I conducted cutting-edge research on human-centered AI, using motion capture and wearable sensors to model, analyze, and forecast human body dynamics in various domains, such as industrial ergonomics, human-robot collaboration, and skilled craftsmanship. My passion for science and innovation stems from my childhood fascination with sci-fi stories and high-tech devices, which motivated me to pursue a career in AI. I hold a PhD in Real-time computer science, robotics, systems and control from PSL Research University, an MSc in Electronic Engineering from Instituto Tecnológico de Chihuahua, and a Bachelor of Engineering in Mechatronics from Tecnológico de Monterrey. I have collaborated with internal teams, scientific researchers, and industry leaders on various European projects, contributing to developing intelligent systems that improve operators' and artisans' performance, safety, and well-being in their real workplaces. I am always eager to learn new skills, explore new challenges, and share my knowledge and experience with others :)
Nvidia
View- Website:
- nvidia.com
- Employees:
- 18356
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Senior Solutions ArchitectNvidia Apr 2024 - PresentMexicoAssist customers with the adoption of GPU hardware and Software, as well as building and deploying Machine Learning (ML), Deep Learning (DL), and data analytics solutions. -
Postdoctoral ResearcherMines Paris Nov 2022 - Apr 2024Paris, Île-De-France, France -
Doctoral StudentPsl Research University Oct 2019 - Mar 2023Paris, Île-De-France, FranceResearch topic: Deep state-space modeling for explainable representation, analysis, andforecasting of professional human body dynamics in dexterity understanding andcomputational ergonomics.Engaged with internal teams, scientific researchers, and industry leaders on various European projects:- Collaborate: Develop systems that allow for the tracking and prediction of operators' movements to use this information proactively to improve human-robot collaboration and ergonomic risk prevention. Operators from factories that manufacture televisions and airplanes parts were captured in their real workplace.- Mingei: Motion capture of the tasks performed by skilled artisans from silk-weaving and glassblowing and mastic farmers in their natural environments. The end was the digitalization of knowledge on heritage crafts. The MoCap was used to extract dexterity, skill, and know-how related to the adequate use of tangible elements such as materials and tools for the creation of artifacts. -
Research EngineerArmines Nov 2018 - Oct 2019París Y Alrededores, FranciaProjects Horizon 2020 : ▪ Capture de mouvements humains (MINGEI). ▪ Développement d'un module d'analyse ergonomique (CoLLaboratE). -
Engineering InternHoneywell Jan 2016 - May 2016Chihuahua Y Alrededores, México▪ Supported and upgraded testing equipment for smart thermostats.▪ Implemented a source code management system for testing equipment using Tortoise SVN.
Brenda Olivas Education Details
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Real-Time Computer Science, Robotics, Systems And Control -
Mechatronics, Robotics, And Automation Engineering -
Deep Learning Algorithms And Brain-Computer Interfaces
Frequently Asked Questions about Brenda Olivas
What company does Brenda Olivas work for?
Brenda Olivas works for Nvidia
What is Brenda Olivas's role at the current company?
Brenda Olivas's current role is Senior Solutions Architect | NVIDIA | Human-Centered AI.
What schools did Brenda Olivas attend?
Brenda Olivas attended Psl Research University, Tecnológico De Monterrey, Instituto Tecnológico De Chihuahua.
Who are Brenda Olivas's colleagues?
Brenda Olivas's colleagues are Edoardo Calvello, Dawn Hudson, Jas Sidhu, Shyam Lakshminarayanan, Batel Shpigel, Michael Garrett, Yoel Sluzt.
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Brenda Olivas
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Brenda Olivas
Mexico
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