Brett W. Email & Phone Number
@nexefy.com
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Who is Brett W.? Overview
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Brett W. is listed as XR & 3D Content Lead at Nexefy at Nexefy, based in Brisbane City, Queensland, Australia. AeroLeads shows a work email signal at nexefy.com and a matched LinkedIn profile for Brett W..
Brett W. previously worked as XR Content Lead at Nexefy.
Email format at Nexefy
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AeroLeads found 1 current-domain work email signal for Brett W.. Compare company email patterns before reaching out.
About Brett W.
XR Content Strategy & Design. Creative & Technical Direction. Leadership:Across VR, Real-time & Offline Digital Pipelines, 3D Digital Asset Management, Content creation, Look Dev, R&D and Consultation including 3D modelling, materials & shaders, optimisation, lighting, rendering & QA.Sector experience includes Entertainment, Medical, Engineering, Architecture, Product Design & Digital Training in VR / AR and TV Broadcast, including credits on half a dozen seasons of Animated Series work.Clients worked for include Disney, Mattel, Yamaha, Australian Govt & Australian Defence, Santos, Aurizon, DMC, Qube, CSDS and numerous others.Skills include:Lead Experience & Art Direction,VR / AR Content Production,3D Modelling, Texturing & Shaders,Lighting & VFX,Rendering & Compositing,Client / Stakeholder Engagement,Training/Teaching/Assessing,Pipeline, Network & License Management,Architectural, Medical and Engineering Consultation,IT ExperienceAreas of Experience:3D AnimationVR Prototyping & ProductionLighting & Post ProductionArchitectural VisualisationProject Management,Consultation,Lecturing & Education,IT & Network Infrastructure
Listed skills include Computer Animation, Compositing, Lighting, 3D Studio Max, and 45 others.
Brett W.'s current company
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Brett W. work experience
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Xr Content LeadI lead our various real-time 3D content teams across all projects and products.This includes high-level scoping, pipeline architecture and direction, real-time content optimization, shader and tools design, art direction and QA, look-development, rapid prototyping and R&D, client demo's and presentations, internal & external SME engagement, building best-practice and fostering the teams professional development.I am also charged with fully exploring the use case, benefits, viability and adoption of new and emerging technology for each of our 3D and XR pipelines.Typical day-to-day includes:- Unblocking the team and project leads. Delegation of tasks, feedback and bugs/issues.- Design, profile & optimise real-time assets, environments & scenes.- Manage rendering budgets and real-time performance-related technical requirements.- Design & Develop real-time shaders with our 3D artists.- Design & Develop artist tools with our Developers.- Training and upskilling of 3D teams with regard to new discoveries and industry trends.- Client discovery and consultation with regard to new projects, features and technical solutions.- Project Proposals, pitchs & demonstrations.- Research and testing of new software, plugins, processes and hardware:* VR Hardware and Software* AR Hardware and Software* 3D Asset Creation Pipeline and Dev* Real-time and Offline Texturing and Shader Dev* Real-time and Offline Renderers and RT Engine Dev
Frequently asked questions about Brett W.
Quick answers generated from the profile data available on this page.
What company does Brett W. work for?
Brett W. works for Nexefy.
What is Brett W.'s role at Nexefy?
Brett W. is listed as XR & 3D Content Lead at Nexefy at Nexefy.
What is Brett W.'s email address?
AeroLeads has found 1 work email signal at @nexefy.com for Brett W. at Nexefy.
Where is Brett W. based?
Brett W. is based in Brisbane City, Queensland, Australia while working with Nexefy.
What companies has Brett W. worked for?
Brett W. has worked for Nexefy.
How can I contact Brett W.?
You can use AeroLeads to view verified contact signals for Brett W. at Nexefy, including work email, phone, and LinkedIn data when available.
What skills is Brett W. known for?
Brett W. is listed with skills including Computer Animation, Compositing, Lighting, 3D Studio Max, Modeling, Texturing, After Effects, and Rendering.
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