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Brett Holcomb Email & Phone Number

UX Engineer at Salesforce
Location: San Jose, California, United States 14 work roles 2 schools
1 work email found @roku.com 4 phones found area 650 and 919 LinkedIn matched
✓ Verified Jul 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email · 4 phones

Work email b****@roku.com
Direct phone (650) ***-****
LinkedIn Profile matched
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Current company
Role
UX Engineer
Location
San Jose, California, United States
Company size

Who is Brett Holcomb? Overview

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Quick answer

Brett Holcomb is listed as UX Engineer at Salesforce, a with 83776 employees, based in San Jose, California, United States. AeroLeads shows a work email signal at roku.com, phone signal with area code 650, 919, and a matched LinkedIn profile for Brett Holcomb.

Brett Holcomb previously worked as Senior UX Engineer at Roku Inc. and Design Technology Manager at Intuit. Brett Holcomb holds Mhci, Human Computer Interaction from Carnegie Mellon University.

Company email context

Email format at Salesforce

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{first_initial}{last}@roku.com
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Profile bio

About Brett Holcomb

Masters in Human-Computer Interaction (HCI) at Carnegie Mellon University, undergrad in Computer Engineering. I have a technical background and a desire to do work that is experience-driven, innovative, and just plain fun. I love multi-disciplinary teamwork and tackling all sorts of interaction design problems.

Listed skills include User Experience, Interaction Design, User Interface Design, Information Architecture, and 26 others.

Current workplace

Brett Holcomb's current company

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Salesforce
Salesforce
UX Engineer
Palo Alto, California, United States
Website
Employees
83776
AeroLeads page
14 roles · 25 years

Brett Holcomb work experience

A career timeline built from the work history available for this profile.

Role listed

Palo Alto, California, United States

Senior Ux Engineer

San Jose, California, Us

• Ramped up quickly to master Vue and take over maintaining the team's component library + Storybook and tackled the most complex UI components• Built an internal tool from the ground up that let designers customize shaders• Used AWS + DynamoDB + React Three Fiber & deployed via CI/CD• Conducted exploratory research, design, development, user testing, and maintenance for a Figma plugin to fetch media content from internal APIs to insert directly into designs• Surpassed expectations by delivering a more complete experience than initially scoped for the MVP and made additional improvements by soliciting designer feedback

Jun 2022 - Nov 2023

Design Technology Manager

Mountain View, California, Us

• Managed a team of 6 design technologists and motion designersWhile I was leading the team, we:• Shipped new animations to introduce each major section of the tax forms and to celebrate customer progress along the way• Explored new motion designs for AI interactions• Shipped new internal tools, prototypes, and documentation sites• Brought on an additional motion designer full-time based on the quality of their work

Oct 2021 - Jun 2022

Principal Design Engineer

Mountain View, California, Us

• Built and shipped creative web marketing experiences that design struggled to ship previously• Iterated faster and with a designer’s attention to detail. Considered responsiveness, accessibility, interactivity, animations, load times, asset compression, and more by default. Projects ranging from entire microsites to individual pages and components.• Drove the adoption of Lottie to ship motion designs across QuickBooks and TurboTax with technical explorations including playback control, dynamic content, and reducing load times.• Rapidly prototyped iterative experiments with real dynamic data for projects including the first version of QuickBooks for Mexico and many new bookkeeping experiences• Contributed components and documentation to the Intuit Design System.• Primary technologies: HTML, CSS, JavaScript, React• Additional specializations included: web performance & accessibility, user-centered design,responsive design, firebase, figma plugins, d3, lottie, gsap

Aug 2017 - Oct 2021

Senior Ux Prototyper

Mountain View, California, Us

I collaborate closely with other designers to quickly build and iterate on mobile-first prototypes for user testing and to deliver production code. I primarily work in JS (ES6 / React), HTML, & CSS, with a few other libraries.

May 2016 - Aug 2017

Senior Interaction Designer

Mountain View, California, Us

Oct 2014 - May 2016

Interaction Designer

San Francisco, California, Us

Dec 2013 - Oct 2014

User Experience Designer

Hamilton, Nj, Us

• Design custom interactions for desktop, tablet, and smartphone devices that empower users and solve complex problems • Engage clients and foster positive relationships by communicating proactively and providing thoughtful and polished deliverables • Work on multiple simultaneous projects on tight deadlines while managing priorities and collaborating with the internal team• Create sketches and wireframes to generate, refine, and communicate concepts• Build complex interactive HTML prototypes to demonstrate interactions and carry out usability studiesUX deliverables/processes: card sorting • concepting • critiques • heuristic evaluation & analysis • information architecture • page flows • personas • presentations • prototypes • sitemaps • sketches • stakeholder interviews • usability testing • user flows • user scenarios • wireframes Clients:Aon, AVG, Cisco, Flip Video (Cisco), Intuitive Surgical, Lynda, McAfee, Marvell, Namco Bandai, NetApp, Paramount Farms, Samsung, Seagate, Skype, Sony, VMware, Zynga, and moreTools: Axure, Fireworks, Illustrator, InDesign, Omnigraffle, Photoshop

Feb 2011 - Dec 2013

Engine Qa

Cary, Nc, Us

• Quality assurance, support, testing, data collection and analysis, and automation functions for this award-winning video game developer• Performed trend analysis and presented data, documented new features and test processes, and completed test planning on schedule within tight deadlines; often worked overtime to complete projects as needed• Worked directly with artists and programmers providing internal and external support for the company’s proprietary video game engine, UnrealEd & Unreal Engine 3• Successfully upgraded significant pieces of editor documentation; initiated creating scripts to automate many work processes, resulting in a substantially improved workflow• Achieved an outstanding performance evaluation and a raise for my dedication, expertise, and willingness to work overtime hours in order to complete projects for the company.• Thoroughly trained my replacement and trained QA staff for Level Designer (artist) Support in UnrealEd

Jan 2007 - Aug 2008

Game Qa Lead

Midway Games (At Epic Games Via Volt Technical Resources)

• Hired by Midway Games to work as the Quality Assurance Lead at Epic Games.• Led the QA team working on Unreal Tournament 3, Epic’s popular game for the PlayStation3, Xbox360 and PC. • Promoted to a full-time permanent employee position at the end of the one-month contract with Midway/Volt Staffing.

Feb 2007 - Feb 2007

Game Tester

Microsoft Games Studio (At Epic Games Via Volt Technical Resources)

• Hired by Microsoft Game Studios / Volt Staffing, to work on site at Epic Games.• Worked on the team testing Gears of War, the bestselling Xbox360 game of 2006.• Collaborated with and provided technical leadership for a newly formed test team at Epic.• Went directly to Coders and Artists to describe bugs, multiplayer game exploits, and audio/visual problems.• Dedicated myself to the task of releasing a thoroughly polished product in a limited time frame and worked 80+ hours per week for months to meet team objectives.

Feb 2006 - Jan 2007

Web Developer

Self-Employed

• Created cutting-edge, full website pages and graphic designs, using Adobe Photoshop, HTML, and CSS.• Created, wrote, edited and maintained blogs, and successfully created a donation website.• Initiated developing electronic calendars for clients and designed a format for the organizations’ newsletter.• Successfully worked with a client's existing Windows 2003 IIS web server and installed PHP and MySQL as well as customized many JavaScript and PHP scripts.• Consistently earned praise for creativity, customer service, project and time management skills.• Left to concentrate on working full-time for Epic Games.

Jun 2005 - May 2006

Helpdesk

Cookeville, Tn, Us

• Worked while in school getting my degree in Computer Engineering• Supported users in Windows 2000/XP, VMS, Microsoft Office, and a variety of Engineering and Educational software packages• Supervised students who were working Helpdesk as a scholarship requirement

2002 - 2005 ~3 yrs
Team & coworkers

Colleagues at Salesforce

Other employees you can reach at salesforce.com. View company contacts for 83776 employees →

2 education records

Brett Holcomb education

Mhci, Human Computer Interaction

Carnegie Mellon University

Bs, Computer Engineering

Tennessee Technological University
FAQ

Frequently asked questions about Brett Holcomb

Quick answers generated from the profile data available on this page.

What company does Brett Holcomb work for?

Brett Holcomb works for Salesforce.

What is Brett Holcomb's role at Salesforce?

Brett Holcomb is listed as UX Engineer at Salesforce.

What is Brett Holcomb's email address?

AeroLeads has found 1 work email signal at @roku.com for Brett Holcomb at Salesforce.

What is Brett Holcomb's phone number?

AeroLeads has found 4 phone signal(s) with area code 650, 919 for Brett Holcomb at Salesforce.

Where is Brett Holcomb based?

Brett Holcomb is based in San Jose, California, United States while working with Salesforce.

What companies has Brett Holcomb worked for?

Brett Holcomb has worked for Salesforce, Roku Inc., Intuit, Idean, and Rosetta.

Who are Brett Holcomb's colleagues at Salesforce?

Brett Holcomb's colleagues at Salesforce include Julie Boquet, Julius Kerschinske, Shane Yuan, Niki C., and Tyler Wellington.

How can I contact Brett Holcomb?

You can use AeroLeads to view verified contact signals for Brett Holcomb at Salesforce, including work email, phone, and LinkedIn data when available.

What schools did Brett Holcomb attend?

Brett Holcomb holds Mhci, Human Computer Interaction from Carnegie Mellon University.

What skills is Brett Holcomb known for?

Brett Holcomb is listed with skills including User Experience, Interaction Design, User Interface Design, Information Architecture, Usability Testing, User Experience Design, Persona, and Heuristic Evaluation.

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