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Brett Schmidt Email & Phone Number

QA leader living the dream of making video games.
Location: Corona, California, United States 7 work roles 3 schools
2 work emails found @ea.com LinkedIn matched
✓ Verified Jun 2026 4 data sources Profile completeness 86%

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Role
QA leader living the dream of making video games.
Location
Corona, California, United States

Who is Brett Schmidt? Overview

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Quick answer

Brett Schmidt is listed as QA leader living the dream of making video games. based in Corona, California, United States. AeroLeads shows a work email signal at ea.com and a matched LinkedIn profile for Brett Schmidt.

Brett Schmidt previously worked as QA Manager at Riot Games and QA Manager at Pocket Gems. Brett Schmidt holds Ba In Multimedia Programming, Minor In Music, 3D Art, Animation, Web Programming from Eastern Washington University.

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Profile bio

About Brett Schmidt

I am a passionate and versatile QA Leader with over 17 years of experience in game development. I've led functional, language, tools/tech, automation, and first party compliance QA on mobile, console, and PC platforms. I have a strong background in programming, 3D art, and animation, which enables me to understand the technical and creative aspects of game development and deliver world class quality end user experiences.I have successfully managed QA teams/strategies for multiple AAA titles including the Madden NFL franchise, Valorant, The Sims, and War Dragons. I have also built and inspired large and distributed teams, both internal and external, and cultivated positive partner relations with vendors and stakeholders. I am always looking for new ways to improve and evolve QA processes, tools, and metrics while fostering a culture of collaboration, innovation, and excellence.

Listed skills include Game Development, Project Management, Scrum, Video Games, and 28 others.

7 roles

Brett Schmidt work experience

A career timeline built from the work history available for this profile.

Qa Manager

  • Titles: Valorant (Console), Wild Rift (Mobile), Song of Nunu (Console), The Ruined King (Console), Hextech Mayhem (Console/Mobile) and Unannounced Console/Mobile TitlesResponsibilities
  • Led Riot’s first party compliance QA on mobile and all of the company’s console titles.
  • Directed QA strategy and vendor testing efforts for functional, language, and compatibility QA testing across Riot Forge titles.
  • Partnered closely with external test vendor to build out team structure and processes for compliance/certification product support, guidance, and testing.
  • Evolved internal and external teams through incorporation of test planning, product health metrics, and QA support road mapping. Accomplishments
  • Established centralized mobile OS compatibility and first party compliance test services for console and mobile title submissions.
Nov 2020 - Mar 2024

Qa Manager

San Francisco

  • Titles: War Dragons (Mobile), Unannounced Titles (Mobile)Responsibilities
  • Career development and goal setting for onsite QA Analysts.
  • Set expectations, cultivated relationships, and evolution of off-site QA testing vendor.
  • Drove QA department-wide initiatives to improve and evolve studio QA teams.Accomplishments
  • Coded validation tools that reduced 16+ hour tests to just a few minutes.
  • Led QA department-wide pilot, adoption, and rollout of test case management software and processes.
Mar 2019 - Nov 2020

Qa Project Manager

Baton Rouge, Louisiana Area

  • Titles: Madden, FIFA, UFC, NBA, NHL, and Garden Warfare franchisesResponsibilities
  • Managed QA testing through all development lifecycle phases including live services.
  • Built, inspired, and developed large teams exceeding 100 people in size.
  • Managed distributed teams spread between the U.S and Romania.
  • Advocated on the consumer’s behalf for high quality end user experiences.
  • Developed and cultivated positive partner relations with multiple external entities/teams.Accomplishments
Apr 2015 - Mar 2019

Associate Compliance Quality Designer

Redwood Shores, CA

  • Unannounced Mobile TitlesResponsibilities
  • Fostered QA and design team relations to create and drive feedback loops between teams.
  • Planned, executed, and parsed data for product playtests.Accomplishments
  • Developed a series of competitive analysis presentations to design and executive audiences to guide current and future product design goals.
May 2014 - Mar 2015

Associate Producer

Salt Lake City, UT

  • Titles: Sims 4, Sims 3: Roaring Heights, Into the Future, University, Supernatural and ShowtimeResponsibilities
  • Prioritize, schedule, and oversee feature development while maintaining franchise visions.
  • Develop feature readiness sign-off criteria while establishing quality goals.
  • Anticipate, plan, and develop risk mitigation strategies.
  • Partner with cross-functional teams consisting of art, engineering, QA, and audio disciplines.
  • Collaborate with peer, vendor, and other external teams both local and multi-national.Accomplishments
Jun 2011 - Apr 2014

Quality Analyst

Redwood Shores, CA

  • Titles: Sims 4, Sims 3, Sims 2, SimAnimals 1 & 2, SimCity DS, and Rock Band
  • Co-led tools development scrum as Scrum Master and Product Owner.
  • Managed QA projects with sizes exceeding 45 people between onsite and outsourced teams.
  • Shared knowledge through peer mentoring and software documentation.
  • Executed test suites and ad-hoc testing to log defects.
Jun 2006 - Jun 2011

3D Modeler

Mechanical Motion

Spokane, WA

  • Created 3D models of invention ideas while maintaining accuracy to concept art.
Apr 2005 - May 2006
3 education records

Brett Schmidt education

Animation, Bi-Pedal 3D Animation

Animation Mentor
FAQ

Frequently asked questions about Brett Schmidt

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What is Brett Schmidt's role at their current company?

Brett Schmidt is listed as QA leader living the dream of making video games..

What is Brett Schmidt's email address?

AeroLeads has found 2 work email signals at @ea.com for Brett Schmidt.

Where is Brett Schmidt based?

Brett Schmidt is based in Corona, California, United States.

What companies has Brett Schmidt worked for?

Brett Schmidt has worked for Riot Games, Pocket Gems, Electronic Arts (Ea), Electronic Arts, and Mechanical Motion.

How can I contact Brett Schmidt?

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What schools did Brett Schmidt attend?

Brett Schmidt holds Ba In Multimedia Programming, Minor In Music, 3D Art, Animation, Web Programming from Eastern Washington University.

What skills is Brett Schmidt known for?

Brett Schmidt is listed with skills including Game Development, Project Management, Scrum, Video Games, Quality Assurance, Agile Methodologies, Devtrack, and Game Design.

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