Brian Bare

Brian Bare Email and Phone Number

Senior Solutions Engineer, Industrial at Unity Technologies @ Unity Technologies
United States
Brian Bare's Location
Hampton Roads, Virginia Metropolitan Area, United States, United States
Brian Bare's Contact Details

Brian Bare personal email

n/a

Brian Bare phone numbers

About Brian Bare

Changing the way people see and interact with the world they work in, by developing and implementing Industrial Real Time 3D and Pre-visualization software solutions.Specialize in combining the software development with the engineering service application of XR and the computer visualization of that solution.Results-oriented leader with proven demonstration of combining technical operation and skill with relational and communication skills to executive management, as well as training peers.

Brian Bare's Current Company Details
Unity Technologies

Unity Technologies

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Senior Solutions Engineer, Industrial at Unity Technologies
United States
Website:
unity3d.com
Employees:
6952
Brian Bare Work Experience Details
  • Unity Technologies
    Unity Technologies
    United States
  • Unity Technologies
    Senior Solutions Engineer, Industrial
    Unity Technologies Sep 2019 - Present
    San Francisco, Us
    Helping to bring Unity solutions to the industrial sector across engineering, construction and manufacturing.
  • Avatar Partners
    Lead Software Engineer
    Avatar Partners Feb 2018 - Sep 2019
    Irvine, California, Us
    Building an Augmented Reality system and tool that allows authoring and creation of custom and complex AR solutions which can empower users and companies to create enterprise wide AR applications while maintaining control of their content and the ability to update it. The tool is designed to make the scaled deployment of AR content practical, economically viable and flexible with ability to use various AR solutions (Vuforia, ARKit, ARCore, VisionLib). Content like 3D visualization, inspection, and sequential and non-sequential instructions can be authored inside the tool.My personal role and contribution to this system and tool include:• C#/Unity/.NET extension built from ground up, implementing OOP principles and design patterns to create extensible, maintainable and unit tested code base, packaged as an obfuscated DLL for delivery.• Developed entire Initiator – Condition – Action framework for creating custom and script-free chains of behavior and passing data and information throughout the application.• Created entire Step by Step application module that handles non-sequential step creation. Step logic and content completely decoupled to enable various external step content creation and import methods including XML and Unity serialization.• Pattern and manager driven architecture and framework, decoupled from Unity, with customization and adaptability at the heart of the design – enabling the ability to switch between AR or non-AR applications, different AR solutions (Vuforia, ARKit, ARCore, VisionLib), platforms, input methods, etc.• Custom gesture and world anchor management for seamless HoloLens application building.• Creation of various Unity editor tools and windows.
  • Newport News Shipbuilding, A Division Of Huntington Ingalls Industries
    Senior Augmented Reality Platform Developer
    Newport News Shipbuilding, A Division Of Huntington Ingalls Industries May 2011 - Feb 2018
    Newport News, Virginia, Us
    Researching and developing Augmented Reality (AR) solutions for industrial applications by implementing vision science software to bring engineering data into the manufacturing and construction real world space. Displaying digital data through mobile devices to equip the end user by providing powerful and intuitive work instructions, digital product model overlay and visualization, and interactive data.Software development: Creating a powerful software development toolkit and framework where engineers and designers can quickly create and scale augmented reality applications to solve real world, difficult industrial problems. Primary development is in C#, .NET, Unity 3D, Vuforia, HoloLens and managing the Git code repository for source control and release of this toolkit. Team leader in an Agile and SCRUM development environment. Publishing to multiple platforms including iOS, Android, HoloLens, Windows 10, and head worn (HUD) devices.Some publicly cleared examples or our work:Applied Industrial Augmented Reality: https://youtu.be/oBzIKZqEGwIFour Use Cases for Industrial Augmented Reality: https://youtu.be/qMEJnYKpwogTraining using Augmented Reality: https://youtu.be/PiPHzQ5tNZMVirginia Tech Indoor Athletic Facility Marketing: https://youtu.be/_WPly0lMo2oMay 2011 - 2012 Piping & Fluid Systems Engineer in submarine programs.
  • Newport News Shipbuilding, A Division Of Huntington Ingalls Industries
    Quality Engineer
    Newport News Shipbuilding, A Division Of Huntington Ingalls Industries Apr 2010 - May 2011
    Newport News, Virginia, Us
    Quality assurance in piping and machinery for new construction and overhaul of nuclear powered aircraft carriers and submarines. Primary responsibilities lie in areas of material identification & control, root cause analysis, procedure & process development, and auditing.
  • Index Ar Solutions
    Director, Development
    Index Ar Solutions Jan 2015 - Aug 2016
    Williamsburg, Virginia, Us
    Leading industrial teams to deliver both the software solution development and engineering services for the best application of Augmented Reality and computer visualization in the industrial site and marketing setting. https://youtu.be/bnr-K7y7pfAParticular experience in Unity 3D, Vuforia, C#, Git and CAD software development; combining the software solution with industrial engineering to apply the solution.
  • Cb Richard Ellis
    Critical Facility Operations & Roving Engineer
    Cb Richard Ellis Jun 2009 - Apr 2010
    Dallas, Tx, Us
    Maintain and manage the critical facilities at various Navy Marine Corps Intranet (NMCI) data centers and server farms at multiple naval bases.Responsible primarily for preventive maintenance and management of new installs & repair of HVAC, UPS backup power systems, generator systems, fiber and data cable, security and fire suppression control systems.Troubleshooting and first response to issues and equipment/systems failure. Reading electrical diagrams, repairing failing systems, managing multiple vendors and contractors.
  • Integrity Auto Specialists, Inc.
    Director Of Technical Operations & Training
    Integrity Auto Specialists, Inc. 1997 - Mar 2009
    Responsible for the training and management of 48 associate technicians which included writing training proposals and manuals, communicating technical skill and application, and managing, organizing and scheduling the operation of the training school.Responsible for the management of the establishment, and shutdown of the ongoing technical operations, vendor relations, supply management and safety of facilities in 4 different regions.Created, improved and managed multiple systems/processes such as training programs for 3 different technical disciplines, supply chain management, and research & development.Handled entire supply chain management from ordering to accounts payable.Managed 3 technical teams responsible for development and communication of technical processes to the rest of the team. Participated actively as a core team member of strategic planning, career path system and hiring process teams which significantly contributed to the development of the business.
  • Young Life
    Direct Staff Ministry
    Young Life 1995 - 1997
    Colorado Springs, Co, Us
    Established, led and administered 2 new college and high school fellowship programs; supervising 4 volunteer leaders. Completed two-year leadership training program and developed own leadership training program; trained 25 students. Managed personal fundraising and communication with donors; developed contacts within the community.
  • Nist
    Engineering Trainee
    Nist 1992 - 1995
    Gaithersburg, Md, Us
    Researched and implemented computer security firewall to protect a UNIX system.Developed computer software solution in C to update computer virus databases.Learned new programming languages and designed interfacing computer software; wrote user’s manual for the software.

Brian Bare Skills

Augmented Reality Unity3d C# Programming Engineering 3d Studio Max Program Management Management Research Quality Assurance Leadership Strategic Planning Systems Analysis Employee Training Fluids Operations Management Training And Development Project Management Process Improvement Troubleshooting Software Development Project Planning Marketing Team Building Public Speaking Hololens Object Oriented Programming Vuforia Git C Ms Build Visual Studio

Brian Bare Education Details

  • Virginia Tech
    Virginia Tech
    Mechanical Engineering

Frequently Asked Questions about Brian Bare

What company does Brian Bare work for?

Brian Bare works for Unity Technologies

What is Brian Bare's role at the current company?

Brian Bare's current role is Senior Solutions Engineer, Industrial at Unity Technologies.

What is Brian Bare's email address?

Brian Bare's email address is br****@****y3d.com

What is Brian Bare's direct phone number?

Brian Bare's direct phone number is +171496*****

What schools did Brian Bare attend?

Brian Bare attended Virginia Tech.

What skills is Brian Bare known for?

Brian Bare has skills like Augmented Reality, Unity3d, C# Programming, Engineering, 3d Studio Max, Program Management, Management, Research, Quality Assurance, Leadership, Strategic Planning, Systems Analysis.

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