Brian Kelsey

Brian Kelsey Email and Phone Number

Staff Software Engineer at TRHC
Brian Kelsey's Location
Charleston, South Carolina, United States, United States
About Brian Kelsey

Results-driven software engineer with over a decade of experience in designing, developing, and deploying high-performance applications. Proficient in a wide range of languages, frameworks, and tools, with a proven track record of delivering scalable solutions that meet business objectives. Strong leadership and collaboration skills, adept at leading teams and driving projects to successful completion.

Brian Kelsey's Current Company Details

Staff Software Engineer at TRHC
Brian Kelsey Work Experience Details
  • Tabula Rasa Healthcare
    Staff Software Engineer
    Tabula Rasa Healthcare Apr 2015 - Jan 2024
    ● Developed and maintained a high-traffic order management and packing system in Ruby on Rails, ensuring performance and reliability under heavy load.● Engineered and optimized microservices to support core applicationfeatures, including a printing system using Node.js, TypeScript, andRabbitMQ for ecient messaging and queuing, improvingoperational eciency● Led the design, development, and deployment of scalable webapplications and microservices, utilizing Ruby on Rails, Node.js, andTypeScript to meet enterprise-level customer needs.● Architected cloud-based CI/CD pipelines (AWS) using Jenkins andGitLab CI/CD, enabling seamless code delivery with blue-greendeployments, Docker containers, and optimized deploymentstrategies.● Optimized performance and scalability by writing and tuningcomplex database queries in MSSQL and MySQL, ensuring highavailability and low latency across systems.● Collaborated with cross-functional teams (stakeholders, productmanagement, and engineering teams) to define technicalrequirements and deliver new features that improved applicationperformance and reliability.● Played a key role in redesigning deployment strategies andbranching models, implementing trunk-based development tostreamline code integration and minimize deployment risks.● Authored product requirement documents and worked closely withproduct management teams using Confluence and Jira to ensurealignment with business goals.● Led daily standups and sprint planning sessions, coordinatingdevelopment eorts and ensuring on-time delivery of projectmilestones.● Mentored junior developers and provided leadership in architecturaldesign meetings, driving technical improvements and best practicesacross teams.● Collaborated on architectural design decisions, providing technicalinsights that shaped system architecture and improved overall codequality and maintainability
  • Medical University Of South Carolina
    Senior Applications Analyst
    Medical University Of South Carolina Jul 2012 - Apr 2015
    Charleston, South Carolina Area
    - Spearheaded the development of a web-based research management system, improving collaboration and productivity.- Conducted QA duties, ensuring software quality through rigorous testing and validation.- Provided technical guidance and support to team members, facilitating knowledge transfer and skill development.- Led code reviews and architectural meetings, ensuring adherence to best practices and coding standards.
  • Electronic Arts
    Software Engineer
    Electronic Arts Oct 2011 - Jul 2012
    Orlando, Florida Area
    • Worked with a team to maintain the stability of the NCAA and Madden projects. • Maintained stability for NCAA on multiple platforms.• Designed the technical design document for allow bots to choose custom playbooks.• Implemented custom playbooks into bot code using C++.• Helped maintain bot code (fix bugs, add new features)
  • Carley Corporation
    Software Engineer
    Carley Corporation Apr 2011 - Oct 2011
    6 Month Contract:Working with a team of 2 other programmers and 2 artist to develop a training simulation for a navy aircraft. Currently using C#, Java, Javascript, HTML, and CSS to develop the web based training sim.
  • Jht, Inc.
    Programmer
    Jht, Inc. Nov 2010 - Apr 2011
    3 Month Contract Position:I worked on a team with 2 other programmers and 3 artist. I was in charge of developing web based training simulations using javascript, html, css, and google's o3d plug-in. I improved upon existing technologies that were used to interface with the o3d plug-in.
  • Short Lived Studios
    Tech Lead
    Short Lived Studios Feb 2010 - Jul 2010
    Short Lived Studios is the studio name of my graduating class. There are four teams associated with this studio: UnFocused, Crystal Rain, Shenanigans, and Chimeric Creations. My team is UnFocused and I am the tech lead for the team. There are 8 programmers and 1 internal producer on the team. I am in charge of the system architecture, integrating new code into game, and working with our internal producer to delegate tasks to the programmers on the team.
  • Radford University
    Techincal Specialist
    Radford University Aug 2006 - May 2008
    Maintained the usability of laptop and desktop computers for staff, labs, and classrooms. Troubleshoot problems by phone, walk-ins and visits to offices and classrooms. Taught professors how to use technology provided to them by the school. In charge of using newer technologies and teaching co-workers how to use it to keep them up to date.

Brian Kelsey Skills

C# Opengl Javascript C++ Java Css Directx Xml Game Development Html X86 Assembly Visual Studio Programming Perforce Maya Glsl Object Oriented Design Git Php Subversion Tortoise Svn Android Apis Eclipse Wwise C Python Html 5 Actionscript Software Engineering Mysql .net Hlsl Objective C Linux Unity3d

Brian Kelsey Education Details

Frequently Asked Questions about Brian Kelsey

What is Brian Kelsey's role at the current company?

Brian Kelsey's current role is Staff Software Engineer at TRHC.

What is Brian Kelsey's email address?

Brian Kelsey's email address is br****@****ail.com

What is Brian Kelsey's direct phone number?

Brian Kelsey's direct phone number is +154025*****

What schools did Brian Kelsey attend?

Brian Kelsey attended Full Sail University.

What skills is Brian Kelsey known for?

Brian Kelsey has skills like C#, Opengl, Javascript, C++, Java, Css, Directx, Xml, Game Development, Html, X86 Assembly, Visual Studio.

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