Brian Segers Email & Phone Number
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Brian Segers is listed as Freelance Web Developer at Self-employed, based in New York, United States. AeroLeads shows phone signal with area code 570 and a matched LinkedIn profile for Brian Segers.
Brian Segers previously worked as Front End Software Engineer at Udacity and Software Engineer Intern at Udacity. Brian Segers holds Bachelor Of Fine Arts (B.F.A.), Computer Graphics And Animation from Pratt Institute.
About Brian Segers
Hey there! As a seasoned 3D Artist turned Software Engineer, I enjoy blending creativity with logical tools to craft effective digital experiences that come alive on the web. My journey began in the captivating world of 3D visual art, where I digitally sculpted everything from game characters to 3D-printed parts. However, the allure of solving problems through elegant applications led me to pivot toward the dynamic realm of web development.But it’s not just about code and beautiful interfaces—it’s about empathy. My passion is understanding the user’s journey, anticipating their needs, and creating seamless experiences. In my most recent role as a Front-end Web Developer on Udacity’s Student Experience team, I wove together data and pixels, translating designs into interactive web interfaces. Now, I’m on the lookout for my next adventure—a place where I can collaborate, learn, and build alongside fellow wizards of the web. If you’re brewing something exciting, let’s chat!
Listed skills include 3D Modeling, 3D Sculpting, Texturing, Map Baking, and 14 others.
Brian Segers's current company
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Brian Segers work experience
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Front End Software Engineer
This role allowed me to contribute to the development of internal tools and interface enhancements but also actively participate in collaborative problem-solving with various teams. This experience enriched my skill set, fostering a holistic approach to software engineering and design.✰ Development Operations Support:Engineered and implemented internal tools tailored to bolster the efficiency of our development operations team, enhancing workflows and overall productivity.✰ Style Guide Compliance:Undertook the task of updating outdated frontends, aligning them with the latest style guides. This involved implementing modern design principles to ensure a cohesive and visually appealing user experience.✰ Bug Resolution:Diagnosed and rectified various bugs within existing systems, demonstrating a keen eye for detail and a commitment to delivering high-quality, error-free software.✰ Cross-Functional Collaboration:Collaborated with diverse teams, actively engaging in discussions related to design problem-solving and strategic planning. This cross-functional collaboration contributed to the alignment of development efforts with organizational objectives.
Software Engineer Intern
My internship at Udacity not only provided me with valuable hands-on experience but also exposed me to the complexities of architectural transitions and the intricacies of front-end development. It was an enriching experience that contributed to my growth as a software engineer, solidifying my passion for crafting efficient and user-centric solutions.✰ Architectural Transition:Aided in the transition of API services, supporting in the shift from a microservices architecture to a more streamlined monolithic structure. This experience honed my skills in system design and architectural decision-making.✰ Front-End Upgrades:Upgrade various internal tools, focusing on enhancing the user interface and overall user experience. This involved implementing modern front-end technologies and best practices to ensure optimal performance.
Freelance Artist
I specialized in crafting intricate and imaginative 3D art, models, and digital sculptures. My portfolio spans diverse projects, encompassing everything from toy design to the creation of 3D printed functional components.
Head Of 3D Design
My tenure as the Head of 3D Design at Voodoo Manufacturing was characterized by a focus on team development, operational excellence, and collaborative leadership. Through strategic hiring, mentorship, and process enhancements, I contributed to the company's overall success and positioned the 3D design department as a key player in driving innovation and efficiency within the organization.✰ Team Expansion and Development:Initiated and spearheaded the establishment of the 3D design service, evolving it into a thriving department of talented individuals.Attracted, hired, and mentored a team of dedicated professionals, fostering a collaborative environment.✰ Operational Efficiency and Project Success:Led the team to consistently meet and exceed project expectations, showcasing a commitment to quality and innovation.✰ Collaborative Leadership and Process Enhancement:Maintained open lines of communication with department leads and organizational leadership to identify and implement improvements in the design process.Collaborated with cross-functional teams, enhancing not only the efficiency of my department but also contributing to a more seamless and improved experience for parallel departments.
Owner And 3D Artist
I established a dynamic company dedicated to delivering exceptional results for clients in the realm of 3D printing. My role encompassed not only artistic contributions but also a commitment to excellence in project management. Through strategic planning, effective collaboration, and the development of streamlined processes, I delivered outstanding 3D printed solutions to our valued clients.✰ Strategic Project Management:Founded Vandal 3D with a vision to provide clients with unparalleled results for their 3D printing projects, overseeing the entire project life cycle from conception to execution.✰ Team Building and Management:Assembled and led a proficient team of 3D artists, fostering collaborative relationships to produce high-quality 3D models tailored to diverse project requirements.✰ Client Engagement and Sales Collaboration:Collaborated closely with sales associates to understand client needs, providing valuable insights to facilitate successful deal closures.Engaged directly with clients to ensure a comprehensive understanding of their project goals, resulting in a tailored and client-centric approach to 3D design and printing.✰ Pipeline and Process Development:Engineered and implemented efficient pipelines and processes that harmonized the efforts freelancers and external partners, ensuring seamless collaboration and optimal project outcomes.Streamlined workflows to enhance overall project efficiency, quality, and delivery timelines.
3D Artist
Through a combination of innovative design, top-tier performance, and effective teamwork, I contributed to MakerBot's standing as an industry leader in the dynamic world of 3D printing. ✰ Creative Design Mastery:Leveraged proficiency in Pixologic Zbrush and Autodesk Maya to craft intricate and visually compelling sculptures, toys, functional components, and display items, contributing to MakerBot's reputation for innovation and quality in the 3D printing space.✰ Top Performer Recognition:Earned the distinction of being one of the department's top performers, consistently exceeding expectations and delivering exceptional results.Received awards for outstanding performance and excellence, which were prominently showcased throughout the company, underscoring my commitment to quality and innovation.✰ Collaborative Project Success:Collaborated seamlessly with creative leads, art directors, project managers, and cross-functional teams from diverse companies.Contributed to the successful delivery of groundbreaking products, pushing the boundaries of what was achievable in the 3D printing space and establishing MakerBot as a pioneer in the industry.
3D Modeler And Digital Sculptor
I leverage my skills as a 3D Modeler and Digital Sculptor to contribute to the success of the company's gaming ventures. Through the creation of detailed and engaging 3D assets, I played a part in delivering a visually captivating experience for players of the play Gig-it game.✰ Versatile 3D Modeling Expertise:Applied my proficiency in 3D modeling to create a diverse range of assets, including characters, clothing, and other elements, enriching the visual landscape of the play Gig-it game.
Freelance 3D Artist
I worked with Serious Chicken Games, a forward-thinking start-up video game company, to contribute to the creation of compelling 3D game art.✰ Comprehensive 3D Game Art Creation:Created 3D game art bringing to life captivating characters and props based on the concept art I crafted.✰ End-to-End Modeling Expertise:Executed end-to-end modeling processes, translating conceptual ideas into detailed 3D models that seamlessly integrated into the game's visual narrative.✰ Workflow Optimization:Played a key role in optimizing the modeling pipeline and workflow, enhancing efficiency and ensuring a smooth transition from concept to final implementation.
Brian Segers education
Bachelor Of Fine Arts (B.F.A.), Computer Graphics And Animation
Front End Web Development, Computer Software Engineering
Full Stack Web Developer, Computer Software Engineering
Intro To Programming, Computer Software Engineering
Bachelor Of Fine Arts - Bfa, Digital Arts
Frequently asked questions about Brian Segers
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What company does Brian Segers work for?
Brian Segers works for Self-employed.
What is Brian Segers's role at Self-employed?
Brian Segers is listed as Freelance Web Developer at Self-employed.
What is Brian Segers's phone number?
AeroLeads has found 3 phone signal(s) with area code 570 for Brian Segers at Self-employed.
Where is Brian Segers based?
Brian Segers is based in New York, United States while working with Self-employed.
What companies has Brian Segers worked for?
Brian Segers has worked for Self-Employed, Udacity, Freelance, Self-Employed, Voodoo Manufacturing, and Vandal 3D.
How can I contact Brian Segers?
You can use AeroLeads to view verified contact signals for Brian Segers at Self-employed, including work email, phone, and LinkedIn data when available.
What schools did Brian Segers attend?
Brian Segers holds Bachelor Of Fine Arts (B.F.A.), Computer Graphics And Animation from Pratt Institute.
What skills is Brian Segers known for?
Brian Segers is listed with skills including 3D Modeling, 3D Sculpting, Texturing, Map Baking, Retopo, Video, Photography, and Animation.
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