Brian Segers personal email
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Hey there! As a seasoned 3D Artist turned Software Engineer, I enjoy blending creativity with logical tools to craft effective digital experiences that come alive on the web. My journey began in the captivating world of 3D visual art, where I digitally sculpted everything from game characters to 3D-printed parts. However, the allure of solving problems through elegant applications led me to pivot toward the dynamic realm of web development.But it’s not just about code and beautiful interfaces—it’s about empathy. My passion is understanding the user’s journey, anticipating their needs, and creating seamless experiences. In my most recent role as a Front-end Web Developer on Udacity’s Student Experience team, I wove together data and pixels, translating designs into interactive web interfaces. Now, I’m on the lookout for my next adventure—a place where I can collaborate, learn, and build alongside fellow wizards of the web. If you’re brewing something exciting, let’s chat!
Self-Employed
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Freelance Web DeveloperSelf-EmployedNew York, Ny, Us
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Front End Software EngineerUdacity Sep 2021 - Jul 2022This role allowed me to contribute to the development of internal tools and interface enhancements but also actively participate in collaborative problem-solving with various teams. This experience enriched my skill set, fostering a holistic approach to software engineering and design.✰ Development Operations Support:Engineered and implemented internal tools tailored to bolster the efficiency of our development operations team, enhancing workflows and overall productivity.✰ Style Guide Compliance:Undertook the task of updating outdated frontends, aligning them with the latest style guides. This involved implementing modern design principles to ensure a cohesive and visually appealing user experience.✰ Bug Resolution:Diagnosed and rectified various bugs within existing systems, demonstrating a keen eye for detail and a commitment to delivering high-quality, error-free software.✰ Cross-Functional Collaboration:Collaborated with diverse teams, actively engaging in discussions related to design problem-solving and strategic planning. This cross-functional collaboration contributed to the alignment of development efforts with organizational objectives. -
Software Engineer InternUdacity May 2021 - Sep 2021My internship at Udacity not only provided me with valuable hands-on experience but also exposed me to the complexities of architectural transitions and the intricacies of front-end development. It was an enriching experience that contributed to my growth as a software engineer, solidifying my passion for crafting efficient and user-centric solutions.✰ Architectural Transition:Aided in the transition of API services, supporting in the shift from a microservices architecture to a more streamlined monolithic structure. This experience honed my skills in system design and architectural decision-making.✰ Front-End Upgrades:Upgrade various internal tools, focusing on enhancing the user interface and overall user experience. This involved implementing modern front-end technologies and best practices to ensure optimal performance. -
Freelance ArtistFreelance, Self-Employed Feb 2020 - May 2021Greater New York City AreaI specialized in crafting intricate and imaginative 3D art, models, and digital sculptures. My portfolio spans diverse projects, encompassing everything from toy design to the creation of 3D printed functional components.
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Head Of 3D DesignVoodoo Manufacturing Sep 2016 - Jan 2020Brooklyn NyMy tenure as the Head of 3D Design at Voodoo Manufacturing was characterized by a focus on team development, operational excellence, and collaborative leadership. Through strategic hiring, mentorship, and process enhancements, I contributed to the company's overall success and positioned the 3D design department as a key player in driving innovation and efficiency within the organization.✰ Team Expansion and Development:Initiated and spearheaded the establishment of the 3D design service, evolving it into a thriving department of talented individuals.Attracted, hired, and mentored a team of dedicated professionals, fostering a collaborative environment.✰ Operational Efficiency and Project Success:Led the team to consistently meet and exceed project expectations, showcasing a commitment to quality and innovation.✰ Collaborative Leadership and Process Enhancement:Maintained open lines of communication with department leads and organizational leadership to identify and implement improvements in the design process.Collaborated with cross-functional teams, enhancing not only the efficiency of my department but also contributing to a more seamless and improved experience for parallel departments. -
Owner And 3D ArtistVandal 3D Jun 2015 - Jan 2020Brooklyn NyI established a dynamic company dedicated to delivering exceptional results for clients in the realm of 3D printing. My role encompassed not only artistic contributions but also a commitment to excellence in project management. Through strategic planning, effective collaboration, and the development of streamlined processes, I delivered outstanding 3D printed solutions to our valued clients.✰ Strategic Project Management:Founded Vandal 3D with a vision to provide clients with unparalleled results for their 3D printing projects, overseeing the entire project life cycle from conception to execution.✰ Team Building and Management:Assembled and led a proficient team of 3D artists, fostering collaborative relationships to produce high-quality 3D models tailored to diverse project requirements.✰ Client Engagement and Sales Collaboration:Collaborated closely with sales associates to understand client needs, providing valuable insights to facilitate successful deal closures.Engaged directly with clients to ensure a comprehensive understanding of their project goals, resulting in a tailored and client-centric approach to 3D design and printing.✰ Pipeline and Process Development:Engineered and implemented efficient pipelines and processes that harmonized the efforts freelancers and external partners, ensuring seamless collaboration and optimal project outcomes.Streamlined workflows to enhance overall project efficiency, quality, and delivery timelines.
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3D ArtistMakerbot® Nov 2013 - May 2015Brooklyn NyThrough a combination of innovative design, top-tier performance, and effective teamwork, I contributed to MakerBot's standing as an industry leader in the dynamic world of 3D printing. ✰ Creative Design Mastery:Leveraged proficiency in Pixologic Zbrush and Autodesk Maya to craft intricate and visually compelling sculptures, toys, functional components, and display items, contributing to MakerBot's reputation for innovation and quality in the 3D printing space.✰ Top Performer Recognition:Earned the distinction of being one of the department's top performers, consistently exceeding expectations and delivering exceptional results.Received awards for outstanding performance and excellence, which were prominently showcased throughout the company, underscoring my commitment to quality and innovation.✰ Collaborative Project Success:Collaborated seamlessly with creative leads, art directors, project managers, and cross-functional teams from diverse companies.Contributed to the successful delivery of groundbreaking products, pushing the boundaries of what was achievable in the 3D printing space and establishing MakerBot as a pioneer in the industry. -
3D Modeler And Digital Sculptor212 Db May 2013 - Oct 2013Greater New York City AreaI leverage my skills as a 3D Modeler and Digital Sculptor to contribute to the success of the company's gaming ventures. Through the creation of detailed and engaging 3D assets, I played a part in delivering a visually captivating experience for players of the play Gig-it game.✰ Versatile 3D Modeling Expertise:Applied my proficiency in 3D modeling to create a diverse range of assets, including characters, clothing, and other elements, enriching the visual landscape of the play Gig-it game. -
Freelance 3D ArtistSelf Employed Oct 2012 - Apr 2013Greater New York City AreaI worked with Serious Chicken Games, a forward-thinking start-up video game company, to contribute to the creation of compelling 3D game art.✰ Comprehensive 3D Game Art Creation:Created 3D game art bringing to life captivating characters and props based on the concept art I crafted.✰ End-to-End Modeling Expertise:Executed end-to-end modeling processes, translating conceptual ideas into detailed 3D models that seamlessly integrated into the game's visual narrative.✰ Workflow Optimization:Played a key role in optimizing the modeling pipeline and workflow, enhancing efficiency and ensuring a smooth transition from concept to final implementation.
Brian Segers Skills
Brian Segers Education Details
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Computer Graphics And Animation -
Digital Arts
Frequently Asked Questions about Brian Segers
What company does Brian Segers work for?
Brian Segers works for Self-Employed
What is Brian Segers's role at the current company?
Brian Segers's current role is Freelance Web Developer.
What is Brian Segers's email address?
Brian Segers's email address is br****@****ail.com
What is Brian Segers's direct phone number?
Brian Segers's direct phone number is +157051*****
What schools did Brian Segers attend?
Brian Segers attended Pratt Institute, Udacity, Udacity, Udacity, Pratt Institute.
What are some of Brian Segers's interests?
Brian Segers has interest in Pratt Greek Life, Lil Wayne, Robert Kiyosaki, Avatar The Last Air Bender, Incubus, Dave Chappelle, Kappa Sigma Greater Nyc Alumni Chapter, 李连杰 Jet Li, Nu Gamma Chapter Of Kappa Sigma, New York City Concerts And Events.
What skills is Brian Segers known for?
Brian Segers has skills like 3d Modeling, 3d Sculpting, Texturing, Map Baking, Retopo, Video, Photography, Animation, Art, 3d Modeling, After Effects, Maya.
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