Brian Wing Email and Phone Number
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Innovative software engineer with over 6 years of experience in C++ and Python development, specializing in autonomous systems, machine learning, and CI/CD optimization. I have led key projects for DARPA, SCO, and ONR, advancing autonomous naval vehicle capabilities. I am passionate about leveraging cutting-edge technologies to solve complex problems in distributed computing and AI.Key Strengths:• Scalable Software Solutions: Expertise in designing robust software solutions for autonomous vehicles and network systems.• CI/CD Optimization: Proven track record in optimizing CI/CD pipelines and build systems to enhance development efficiency.• Cross-Functional Collaboration: Effective at working with cross-functional teams and government agencies to deliver successful projects.• Adaptability: Quickly adapt to new technologies and domains, ensuring continuous improvement and innovation.Key Achievements:• Blizzard Entertainment: Designed a Python-based build framework improving cross-team productivity. Optimized Jenkins CI/CD jobs, reducing build times through workflow restructuring and parallelization. Migrated projects to CMake, enhancing build efficiency.• Huntington Ingalls, Inc: Led engineering efforts for DARPA's Sea Train and SCO's Ghost Fleet Overlord programs. Developed tools for data inspection and platform interoperability on DDS networks for autonomous naval systems. Created seamless interfaces between C++ and Python using pybind11.• Spatial Integrated Systems, Inc.: Developed advanced capabilities for ONR's USV Swarm program. Collaborated with NASA JPL engineers on autonomous vehicle behaviors. Engineered a custom build and package system using GitLab CI/CD.Currently, I am pursuing a Master of Science in Computer Science with a focus on Machine Learning at Georgia Tech. I am open to remote opportunities in software engineering and machine learning roles.Let’s connect to discuss how my skills in autonomous systems, build optimization, and machine learning can contribute to your team’s success.
Anaconda, Inc.
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Software Engineer IiiAnaconda, Inc. Aug 2024 - PresentAustin, Texas, Us -
Software EngineerBlizzard Entertainment Mar 2023 - Apr 2024Irvine, Ca, Us• Architected and implemented a Python-based build framework processing various build scripts, resulting in consistent, agnostic software packages across platforms.• Optimized Jenkins CI/CD build jobs, reducing build times and improving development efficiency through workflow restructuring and parallelization.• Spearheaded the migration of internal projects from legacy build systems to CMake, enhancing build efficiency and maintainability across multiple teams and projects.• Developed and maintained Blizzard Animation's internal build infrastructure, delivering tools to support and improve developer workflows.• Packaged and deployed third-party tools like Qt, Python, and RV, participating in the full life cycle of software development from requirements gathering to deployment and documentation. -
Software Engineer IiiHuntington Ingalls Industries, Inc. Jan 2022 - Mar 2023Newport News, Virginia, Us• Led software engineering initiatives for DARPA Sea Train and SCO Ghost Fleet Overlord programs, delivering cutting-edge autonomous surface vehicle solutions.• Developed innovative tools for enhancing data inspection and platform interoperability on DDS networks, improving the performance and effectiveness of autonomous naval systems.• Leveraged pybind11 to create seamless interfaces between C++ and Python applications, enhancing system integration capabilities.• Enhanced CI/CD capabilities by instituting build jobs that automated documentation, testing, and static code analysis, reducing software defects and improving overall code quality.• Conducted multidisciplinary research and collaborated with equipment designers and hardware engineers in the planning, design, and development of electronic data processing systems for product and commercial software. -
Software Engineer IiHuntington Ingalls Industries, Inc. Jan 2021 - Dec 2021Newport News, Virginia, Us• Contributed to the development of autonomous surface vehicle solutions for defense projects.• Continued to enhance and maintain tools for data inspection and platform interoperability.• Assisted in the improvement of CI/CD processes and code quality assurance measures. -
Software Engineer ISpatial Integrated Systems May 2019 - Dec 2020Broadlands, Virginia, Us• Led development of advanced capabilities for ONR's USV Swarm program, enhancing operational efficiency.• Collaborated with NASA JPL engineers to develop autonomous vehicle behaviors, increasing system autonomy.• Engineered custom build and package system using GitLab CI/CD, streamlining deployment processes across multiple Linux distributions. -
Junior Software EngineerSpatial Integrated Systems May 2018 - May 2019Broadlands, Virginia, Us• Assisted in the development of software for autonomous systems and swarm technology.• Gained hands-on experience with C++ programming and version control using GitLab.• Contributed to the improvement of build and deployment processes.
Brian Wing Skills
Brian Wing Education Details
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Georgia Institute Of TechnologyComputer Science -
Coastal Carolina UniversityComputer Science
Frequently Asked Questions about Brian Wing
What company does Brian Wing work for?
Brian Wing works for Anaconda, Inc.
What is Brian Wing's role at the current company?
Brian Wing's current role is Innovative Software Engineer | Specializing in Autonomous Systems, Machine Learning, and CI/CD Optimization | 6+ Years in C++ and Python Development.
What is Brian Wing's email address?
Brian Wing's email address is br****@****lls.com
What schools did Brian Wing attend?
Brian Wing attended Georgia Institute Of Technology, Coastal Carolina University.
What skills is Brian Wing known for?
Brian Wing has skills like Operating Systems, Computer Hardware, Java, C#, Javascript, C++, Html5, Css, Php, Eclipse, Unity3d, Linux.
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