Brian Porter

Brian Porter Email and Phone Number

Experienced Digital Marketing Professional @ Microsoft
Redmond, WA
Brian Porter's Location
Greater Seattle Area, United States, United States
About Brian Porter

-Specialties: MBA, PC and console games, MMOs, product planning, increasing efficiency, negotiation, brand management, product marketing, product development, business development, financial modeling, project management, forecasting, live games, games as a service (GaaS),Entertainment Products I have worked on include:Destiny 2Guild Wars 2Guild WarsAionLineage 2LinageExteelThe Suffering

Brian Porter's Current Company Details
Microsoft

Microsoft

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Experienced Digital Marketing Professional
Redmond, WA
Website:
microsoft.com
Employees:
10
Company phone:
0124 415 8000
Brian Porter Work Experience Details
  • Microsoft
    Sr. Manager - Business, Strategy And Insights - Turn 10 Studios
    Microsoft Jul 2022 - Present
    Redmond, Washington, Us
  • Tempo
    Vp Of Marketing
    Tempo Jan 2022 - Jul 2022
    Hollywood, Ca, Us
  • Bungie
    Director Of Digital Marketing
    Bungie May 2019 - May 2021
    Bellevue, Wa, Us
    • Manged the teams responsible for User Acquisition/Paid Media, Brand, and CRM• Planned, managed, and executed the 20+ million dollar global Paid Media budget to drive awareness, sales, and new player acquisition• Developed and executed annual go-to-market strategies and plans for Expansions (Shadowkeep and Beyond Light), Seasonal/episodic releases (Over 7 seasons and multiple festival/events), F2P, and other features. • Managed external creative and paid media agencies• Led the consumer advertising, product positioning, web, and video content creation
  • Arenanet Llc
    Director Of Global Brand And Product Marketing
    Arenanet Llc Oct 2017 - May 2019
    Bellevue, Wa, Us
    • Managed the Brand and Product Marketing Teams • Created and accountable for the multi-year global go-to market strategies, forecasting, and multi-million dollar global marketing budget. • Development and execution of multi-year go-to-market strategies and plans bringing Guild Wars 2 to life across campaigns and media channels.• Relaunched Guild War 2 F2P creating brand strategies across a variety of media channels and engaging with millions of fans globally.• Campaign strategy and development of unannounced mobile and console projects, inclusive of market research, go-market plans, creative development, positioning, etc... • Drove, optimized, and reported on the Affiliate Marketing Program
  • Arenanet Llc
    Head Of Global Marketing
    Arenanet Llc Jan 2016 - Oct 2017
    Bellevue, Wa, Us
    • Managed Global Marketing Team of 20+ responsible for Brand, Player Acquisition, PR, CRM, Analytics, Community, Content Marketing, Creative Services, Events, and Tradeshows• Created and accountable for the multi-year global go-to market strategies, forecasting, and multi-million dollar global marketing budget. • Partnered with Senior Leadership on the five year studio plan and forecast• Managed creative and media agencies with a multi-million dollar global marketing budget• Developed the go-to-market and media plans to launch Guild Wars 2: Path of Fire• Drove the creation of the Path of Fire SKUs, first party e-commerce site, physical products, forecasting, partnerships, life cycle management, and other promotions• Launched Guild Wars 2: Path of Fire expansion
  • Arenanet Llc
    Head Of Global Player Acquisition
    Arenanet Llc Oct 2013 - Jan 2016
    Bellevue, Wa, Us
    • Led the team responsible for media, sales, and player acquisition• Managed media agencies and multi-million dollar media budget• Developed media campaigns to launch Guild Wars 2 free to play and the first expansion Guild Wars 2: Heart of Thorns • Directed global advertising, marketing collateral, and POP• Managed sales, free trials, and other promotions while tracking the conversion to purchase and the overall profitability• Tested and optimized performance based marketing resulting in improved CPA efficiency• Product owner of the Guild Wars 2 free to play resulting in millions of new players• Implemented partner program incentive program and built an affiliate network • Drove the creation of the Heart of Thorns SKUs, first party e-commerce site, physical products, forecasting, and life cycle management
  • Arenanet Llc
    Global Brand Manager
    Arenanet Llc Jan 2011 - Oct 2013
    Bellevue, Wa, Us
    • Managed the creation of the Guild Wars 2 Collector’s Edition and other SKUs to support the launch, one of the first Pre-Purchase programs, and lifecycle of Guild Wars 2• Led Western Brand Marketing for Guild Wars resulting the in launch of a few free updates, new monetization opportunities, marketing automation, and budget line SKU• Directed global marketing collateral and POP• Drove sales and free trials with a focus on optimizing acquisition, media, and profitability• Created the brand positioning, strategy, targeting, and analysis for competitive play • Conceived of and managed the first Guild Wars 2 competitive tournament and championship• Developed and managed relationships and the creation of products with partners and licensors• Drove forecasting and life cycle management for Guild Wars and Guild Wars 2
  • Ncsoft
    Brand Manager
    Ncsoft Jan 2010 - Dec 2010
    Bellevue, Wa, Us
    • Led the Brand and Marketing for Aion, Lineage II, and Lineage focusing on player acquisition and retention in North America and Europe• Managed the community team to deliver social media • Launched the first Western Aion expansion (Aion: Assault on Balaurea) and multiple free updates for Aion, Lineage II, and Lineage• Planned and managed multimillion dollar franchise budgets • Developed and executed the free trial and monetization strategy for Aion
  • Ncsoft
    Associate Brand Manager
    Ncsoft Dec 2008 - Jan 2010
    Bellevue, Wa, Us
    • Led the Brand and Marketing for Lineage II, Lineage, and Exteel in North America and Europe• Assisted with the Western launch of Aion resulting in over 1 million units sold• Drove and developed post launch retention and monetization resulting in higher LTV• Launched over ten major content updates and developed unique SKUs for certain territories• Managed relationships with licensors across all brands
  • Thq
    Finance Intern In Product Development
    Thq Jun 2007 - Aug 2007
    Agoura Hills, Ca, Us
    • Developed a reporting tool for long term planning of internal and external games in production and prototype phases. This resulted in reports presented to and adopted by Senior Management• Analyzed and documented the SKU planning process, resulting in a value stream map, and recommendations to increase efficiency
  • Arenanet Llc
    Game Designer
    Arenanet Llc Jan 2003 - Jul 2006
    Bellevue, Wa, Us
    "Guild Wars: Prophecies""Guild Wars: Factions""Guild Wars: Nightfall"• Designed and scripted content as well as rules applicable to the massively multiplayer online role-playing games (MMORPG) ranging from PvP to new concepts to quests to holiday events• Collaborated with and drove small cross functional teams of artist, writers, and programmers resulting in the creation of new features and content• Worked from concept art in order to create in-game worlds using a proprietary level editor• Analyzed competitive products to help identify product weaknesses, important features, and where the market was going• Helped hire and train new designers
  • Surreal Software
    Special Fx Designer
    Surreal Software Jan 2002 - Dec 2002
    Seattle, Wa, Us
    "The Suffering"• Created and optimized in-game and cinematic special effects• Scripted in-game events and puzzles related to special effects using a proprietary level editor

Brian Porter Skills

Mmo Product Management Business Development Product Development Project Management Marketing Leadership Video Games New Media Product Planning Game Design Casual Games Mmorpg Management Game Development Mobile Games Social Games Computer Games Monetization Online Gaming Digital Marketing E Commerce Online Advertising Marketing Strategy Brand Management Digital Media Digital Strategy Strategy Interactive Entertainment Media And Entertainment Gameplay Strategic Partnerships Business Strategy Customer Acquisition Creative Direction Strategic Planning Market Research Marketing Communications Team Leadership Competitive Analysis Cross Functional Team Leadership Analytics Publishing Licensing Online Marketing Product Marketing Advertising

Brian Porter Education Details

  • William & Mary – Raymond A. Mason School Of Business
    William & Mary – Raymond A. Mason School Of Business
    Mba
  • University Of Washington
    University Of Washington
    Geographic Information Systems

Frequently Asked Questions about Brian Porter

What company does Brian Porter work for?

Brian Porter works for Microsoft

What is Brian Porter's role at the current company?

Brian Porter's current role is Experienced Digital Marketing Professional.

What is Brian Porter's email address?

Brian Porter's email address is bp****@****gie.net

What is Brian Porter's direct phone number?

Brian Porter's direct phone number is +142524*****

What schools did Brian Porter attend?

Brian Porter attended William & Mary – Raymond A. Mason School Of Business, University Of Washington.

What are some of Brian Porter's interests?

Brian Porter has interest in Leadership, Pc And Console Games, New Technology, Business Development, Scuba Diving, Entertainment, Photography, Sports, Mobile Games, Crossfit.

What skills is Brian Porter known for?

Brian Porter has skills like Mmo, Product Management, Business Development, Product Development, Project Management, Marketing, Leadership, Video Games, New Media, Product Planning, Game Design, Casual Games.

Who are Brian Porter's colleagues?

Brian Porter's colleagues are Khasipa Khoirunnisa, Sami Modak, Letícia S., Runald Waschlab, Marwan Mbhe, Vaishnavi Lende, Sandeep Kumar.

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