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Senior engineer specializing in front-end development for web applications with TypeScript, JavaScript, Next.js, React.js, and Svelte. Expertise in developing robust back-end APIs with TypeScript.Most recently I'm developing Large Language Model (LLM) applications with Python and TypeScript.Over the past three years I've been building web3 decentralized applications using React and Solidity.
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PrincipalWild Hare Technologies, Llc May 2022 - PresentDeveloping Large Language Model (LLM) applications such as Chatbots and AI Agents with LangChain, LangGraph, OpenAI, Python, TypeScript and React.Builder of web3 decentralized applications with React and Solidity.Creator of web applications from end-to-end with React, Next.js, and TypeScript.Recent projects:- Develop chatbots for easier information retrieval, better customer service, and more interactivity with social media posts and ads- Built https://launchpad.pogdigital.com front-end to promote and sell digital art- Wrote Solidity contracts for minting memberships and governance tokens, open-sourced at github.com/Bittrees-TechnologyWild Hare Technologies is a full-stack freelance software development company. -
Open-Source ContributorDeveloper Dao Nov 2021 - PresentBuilding public goods and promoting web3 education.- Built and launched "Pixel Devs" with fellow members of the DAO, a project that allowed members to mint visual representations of their DAO membership. The project raised money for the Developer DAO.Core member of the initial team building Developer DAO Academy site, a web3 education platform.- Wrote code for the platform and reviewed contributor pull requests- Authored lessons on automated testing ("Smart Contracts: Automated Testing and Test-Driven Development (TDD)") and front-end app development ("Connect your Smart Contract to a Front End Application") for "Build a Tiered NFT" track -
Senior Full-Stack Engineer3Num Jan 2023 - Aug 2024Austin, Texas, Us- Architected and implemented bulletproof multi-step minting workflow for purchasing phone numbers on-chain- Wrote automated tests to ensure critical business logic continues to function as code evolves- Mentored engineers on front-end best practices in React and Flutter- Built distributed application UI to support direct wallet-to-wallet messaging and telephony messaging- Rapidly built a social preview site to increase marketability on social media during a launch event- Prototyped passkey-based authentication to improve user experience by simplifying the login process- To improve mobile experience, ported messaging web UI to native iOS/Android built with Dart and Flutter- Created SVG-to-PNG imaging API for displaying chain-based avatars, greatly simplifying mobile application logic -
Engineering Manager, Unity Gaming Services Dashboard, Developer Experience TeamUnity Technologies Sep 2019 - Apr 2022San Francisco, UsI lead the Unity Dashboard platform engineering teams in Bellevue and Montreal. We're in charge of building and evolving the UI platform that is home for the entire Unity Gaming Services suite of products. https://dashboard.unity3d.comOur platform enables teams at Unity to build and launch their services by leveraging a holistic set of features, consistent components, tools and CI/CD. We onboard teams and foster an internal community of engineers.Collectively at Unity we've recently launched our new Unity Gaming Services offering (currently in beta) which provides a suite of services for game developers to build, operate and monetize their games. Learn more at https://unity.com/solutions/gaming-services -
Software Engineering ManagerUnity Technologies Sep 2017 - Sep 2019San Francisco, UsEngineering Manager for Unity's Developer Dashboard, which is the web front-end application for Collaborate, Cloud Build, Crash & Exception Reporting, User Reports and Connected Games. Extensive work with JavaScript, Go, ReactJS, NodeJS, Docker and Kubernetes. Daily work includes building new features for service teams, supporting site, DevOps and working across distributed teams in Montreal, Austin, San Francisco, and Helsinki.Have experimented with a wide variety of technologies during annual Unity hackweeks, which includes creating a marketplace for requesting and selling custom game assets, building a game using an early version of Project Tiny which is a system for creating Unity games that run instantly on the web, dabbling with machine learning around computer graphics' style transfer, building a commenting system for Unity scenes, and creating an audio-based activity feed. -
Lead Software EngineerUnity Technologies Aug 2013 - Sep 2017San Francisco, Us -
Software Engineer IvDoubledown Interactive Jul 2012 - Aug 2013Seattle, Wa, UsMember of the mobile game engineering team, with a focus on JavaScript and native iOS.Our iOS mobile app was recently featured as the 6th top-grossing iPad application in the App Store.Worked on DDI-developed games (Flamin' Cherries slot, Miner 99'R slot, Nighty Nightmare slot, Slippery Slopes slot, Video Poker, Blackjack) as well as ported popular parent-company IGT land-based slots (Grand Monarch, Kitty Glitter). Worked on game-wide components such as bonus-game dialogs, added accelerometer support, added engagement analytics service.Promoted and setup JS Linting as well as unit-test framework (Mocha + PhantomJS) to improve code quality. Mentored team on unit-testing. Wrote a blog article on Testing for Google Closure Library. -
Senior Mobile DeveloperSaltbox Services Dec 2011 - Jul 2012In charge of mobile app development at Saltbox.com.Saltbox is focused on creating a continuous learning environment for company sales teams. These teams are inherently mobile and need to have access to the latest internal and external sources.Developed Saltbox mobile app that provides the full features of the desktop solution tailored for mobile consumption. Built with the latest web technologies (jQuery Mobile and Backbone.js) to provide a great experience on a wide range of devices.Now focused on developing a family of native apps to provide additional features while also fully leveraging the strengths of each platform.
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Senior Developer, Ios And Javascript (Contract)Pop Jul 2011 - Dec 2011Seattle, Wa, UsJoined mobile team as a native iOS developer. Added features and made improvements to POP’s suite of nine CloudTix iOS applications. These apps offer users a rich set of features including browsing of theatre shows, events, organizational news, social sharing, seat browsing and ticket purchasing. Theatres include Royal Opera House in the UK, Sydney Opera House in Australia, and the San Francisco Symphony.Took on migration of an iOS app, including its Ruby on Rails backend API. Was sole developer working across the full stack, including iOS improvements, debugging and building out Ruby on Rails infrastructure, making enhancements to Rails app, and Ubuntu and Amazon RDS (MySQL) setup on Amazon EC2. Lead JavaScript developer for a web-based marketing app that was ultimately integrated into a wide range of retail sites. App provided navigation for a full content & video experience without page reloads. Used modern MVC JavaScript techniques to write clean maintainable modular code using spine.js, and practiced test-driven development using Jasmine. jQuery was used for asynchronous loading and cross-browser DOM manipulation. The app was required to work across browsers, but also had to support a challenging hosting environment by being injected directly into a wide range of large retail sites without an iframe, which means supporting many doctypes (basically IE Quirks mode), and using best practices for avoiding conflicts with host site’s JavaScript libraries, its CSS, and its navigation. -
Mobile And Front End Developer (Contract)Starbucks Coffee Company Nov 2010 - Jul 2011Seattle, Wa, Us* Lead front-end developer for Starbuck’s first mobile-enhanced website for their Rewards program. http://sbux.co/cardregCreated a mobile site that leveraged HTML5/CSS3 and progressive-enhancement techniques to offer a great experience for the most popular (and most capable) iOS and Android phones while still offering a nice experience for various Blackberry and Windows phones that are less capable.Features included a sophisticated card registration form that matches the features of Starbucks.com, but optimized for mobile complexities of a small screen, unreliable networks, and drastically different hardware. JavaScript was used to enhance the experience (along with jQuery Mobile alpha) and to offer fast client-side validation in addition to the server-side validation.* Integrated web-based content into MyStarbucks iOS application. Involved developing iOS views that bring down latest content, display versions when offline, and handle normal and retina-display quality images.* Focused on refactoring the Starbucks.com JavaScript codebase for use in international markets. Tools and techniques included test-driven development and unit testing, localizing JavaScript, modularizing large object literals, leveraging Model View Controller pattern on the client (using spine.js) and participating in open source development of the prettyphoto third-party plugin and contributing code back via Git. -
Partner And Ios DeveloperBarking Minds Llc Mar 2010 - Nov 2010UsA member of the @barkingminds team developing Maptini (formerly CrowdMap), a real-time collaborative mind-mapping tool for iPad, iPhone and web. http://maptini.com -
Ios Developer (Contract)Pop Oct 2010 - Oct 2010Seattle, Wa, UsMember of iOS development team working on the ABC Live Well Network Player for iPad. Worked with graphic designers to implement a rich media UI and branding, integrated in social sharing functionality (Facebook, Twitter), app usage and advertisement tracking, and added remote push notification features. -
FounderDjango Seattle Jun 2009 - Oct 2010Co-founded Django Seattle group with Leo Shklovskii.A network of Django professionals and hobbyists in the Seattle area. This group promotes Django, and the Seattle people/companies who develop Django applications, or use Django as their web platform.
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FounderWeb Collective, Inc May 2007 - Aug 2010Seattle, Wa, UsA founder of Web Collective, which is a worker-owned cooperative in downtown Seattle serving businesses and non-profits with Internet strategy and application development.What began as a loose weekly meeting for local software companies to collaborate and share work, ultimately sprung into a formal company.Spent several years prior with soon-to-be partners learning about innovative business models. Ultimately formed as a cooperative where 7 of us were owners. This met our needs of leading the charge for creating a company the reflected our values around ownership and building a sustainable economy.Applied my experience as a business owner, software developer and system administrator to create business opportunities around web application development and consulting using tools such as Python, Plone and Django. Built hosting infrastructure using Amazon EC2 and other tools.Formed Django team at Web Collective, and co-founder of Django Seattle. -
PartnerApp Weekend I May 2009 - Jan 2010UsPartner in a 6 person startup inspired by Startup Weekend. Currently developing iPhone applications and cloud web services. -
FounderSeattle Plone Gathering Jan 2005 - Sep 2009Seattle Plone Gathering (seattleplone.org) is a group of Plone enthusiasts, businesses and non-profits in the Seattle area.(Co-founded Seattle Plone with Andrew Burkhalter)
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PrincipalRaging Web Technologies Nov 1998 - May 2007Consultant focused on creating open-source Content Management Systems using Python, Zope and Plone.Core competencies include web application design, development using a range of technologies and languages, project management, and Linux-based deployment and system administration.
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Board MemberBusiness Alliance For Local Living Economies Jan 2003 - Dec 2006BALLE Seattle is dedicated to connecting, educating and promoting King County businesses supporting Local Living Economies. We are part an international alliance of 51 independently operated local business networks with more than 15,000 members dedicated to building Local Living Economies.
Brian Gershon Skills
Brian Gershon Education Details
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Antioch University SeattleEnvironment And Community -
Clark UniversityEconomics
Frequently Asked Questions about Brian Gershon
What company does Brian Gershon work for?
Brian Gershon works for Forum3
What is Brian Gershon's role at the current company?
Brian Gershon's current role is Senior Front-end Engineer | Full-stack development.
What is Brian Gershon's email address?
Brian Gershon's email address is br****@****ail.com
What is Brian Gershon's direct phone number?
Brian Gershon's direct phone number is +120639*****
What schools did Brian Gershon attend?
Brian Gershon attended Antioch University Seattle, Clark University.
What skills is Brian Gershon known for?
Brian Gershon has skills like Javascript, Git, Web Applications, Web Development, Software Development, Scrum, Web Services, Start Ups, Amazon Web Services, Node.js, Angularjs, Open Source Development.
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