Owner
CurrentI am the founder and sole developer at Stigma Games, where I create unique and engaging video games from the ground up. My responsibilities include:* Game Development: Designing, coding, and implementing game mechanics, systems, and features using Unreal Engine to deliver immersive gameplay experiences.* Art & Design: Creating all visual assets, including character models, environments, textures, and animations, ensuring a cohesive and visually stunning art style.* Project Management: Overseeing all aspects of game development, from concept to completion, including scheduling, budgeting, and maintaining a consistent workflow.* Testing & QA: Conducting thorough playtesting and quality assurance to ensure a polished final product.* Marketing & Branding: Developing the brand identity for Stigma Games and promoting our games across various platforms to build a strong community and following.