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Brian Mcrae Email & Phone Number

Creative Director | Game Designer | Interactive Storyteller at Brian McRae Studio
Location: Corona, California, United States 8 work roles 1 school
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Role
Creative Director | Game Designer | Interactive Storyteller
Location
Corona, California, United States

Who is Brian Mcrae? Overview

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Brian Mcrae is listed as Creative Director | Game Designer | Interactive Storyteller at Brian McRae Studio, based in Corona, California, United States. AeroLeads shows a matched LinkedIn profile for Brian Mcrae.

Brian Mcrae previously worked as Founder and Creative Director at Brian Mcrae Studio and Game and Technical Director at Fenix Fire Entertainment. Brian Mcrae holds Bachelor Of Art (Ba), Electronic Media And Time Arts from Northern Illinois University.

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Brian McRae Studio

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Profile bio

About Brian Mcrae

I’m focused on exploring the intersection of game design, interactive storytelling, and embracing the incredible advances of AI - both in production and in the interactive experiences themselves.Over the past 24 years, I’ve been fortunate to achieve success as a two-time bestselling game designer, founder of multiple successful studios, and contributor to numerous world-class titles. My passion for storytelling and innovation drives me to create immersive experiences.- #1 Best Selling Game (Osiris: New Dawn - PC)- #7 Best Selling Game (Roboto - IOS)- 70+ shipped projects (Console, PC, Mobile)- Public Speaker- College InstructorLet’s connect and explore the future of interactive entertainment!

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Brian McRae Studio
Brian Mcrae Studio
Creative Director | Game Designer | Interactive Storyteller
AeroLeads page
8 roles

Brian Mcrae work experience

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Founder And Creative Director

Current

Exploring interactive storytelling through game development. Implementing AI into all areas of game production, including concept art, video, coding, and documentation. Experimenting with AI for in-game use using Open AI and Eleven Labs SDK. Sharing this with the world through YouTube and my original projects.

Oct 2024 - Present

Game And Technical Director

Corona, CA, US

Designed and developed two best-selling games: Roboto - iOS (#7 on the app store), and Osiris: New Dawn - PC (#1 on Steam). Raised funding, hired and mentored staff. Design directed live service for 6 years, shipping hundreds of updates. Developed projects for clients like Red Bull, John Deere, and Chevron. Numerous speaking events with Unity Technologies.

Jul 2010 - Oct 2024

Podcast Co Host

Co-created one of the top-rated game design podcasts on iTunes, reaching a global audience of industry professionals and hobbyists. Analyzed market gaps to establish a niche that garnered a 5-star rating, with discussions on game design, business strategies, and marketing.

Aug 2013 - Feb 2016

Art And Technical Director

Irvine, CA, US

Founded a cinematic animation studio and scaled it to a multimillion-dollar business within three years. Secured major clients including Disney, Ubisoft, and Sega, contributing to high-profile projects through innovative animation pipelines.

Feb 2007 - May 2010

Lead Environment Artist

Irvine, CA, US

Led a team of artists on Starcraft Ghost, overseeing environment art direction and production pipeline. Instrumental in defining the art style and delivering presentations on the game’s design at Blizzcon.

Oct 2004 - Sep 2006

Senior Artist

US

Contributed to the environment and level design of Psi Ops and worked with the renowned Mortal Kombat team on Mortal Kombat Deception, enhancing the visual fidelity of key marketing assets.

Oct 2003 - Oct 2004

Environment Artist

Hoffman Estates, IL, US

Developed high-fidelity environments for the Hunter: The Reckoning series, collaborating with the engine team to optimize graphics and shaders. Contributed to various projects, improving asset quality and team efficiency.

May 2000 - Oct 2003

Instructor

Atlanta, Georgia, US

Developed and taught advanced curriculum for intermediate and expert 3D modeling students. Guided students in mastering techniques that prepared them for careers in high-level game development and digital art.

Jan 2002 - May 2003
1 education record

Brian Mcrae education

  • Northern Illinois University
    Northern Illinois University
    Electronic Media And Time Arts
FAQ

Frequently asked questions about Brian Mcrae

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What company does Brian Mcrae work for?

Brian Mcrae works for Brian McRae Studio.

What is Brian Mcrae's role at Brian McRae Studio?

Brian Mcrae is listed as Creative Director | Game Designer | Interactive Storyteller at Brian McRae Studio.

Where is Brian Mcrae based?

Brian Mcrae is based in Corona, California, United States while working with Brian McRae Studio.

What companies has Brian Mcrae worked for?

Brian Mcrae has worked for Brian Mcrae Studio, Fenix Fire Entertainment, Game Design Dojo Podcast, Crazy Pixel Productions, and Blizzard Entertainment.

How can I contact Brian Mcrae?

You can use AeroLeads to view verified contact signals for Brian Mcrae at Brian McRae Studio, including work email, phone, and LinkedIn data when available.

What schools did Brian Mcrae attend?

Brian Mcrae holds Bachelor Of Art (Ba), Electronic Media And Time Arts from Northern Illinois University.

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