Brian Meaney Email and Phone Number
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Dynamic and results-driven product and design leader, skilled in leading teams to create captivating solutions. My hands-on technical expertise and executive management skills, combined with a genuine passion for what I do, foster a collaborative and inspiring environment that motivates teams to deliver fresh and innovative applications.My leadership has been instrumental in designing products that not only boast visually appealing aesthetics but also provide exceptional user experiences. From groundbreaking projects like Final Cut Pro and Magic Leap One to enhancing existing feature sets, I have successfully delivered over a hundred releases across diverse platforms including mobile, desktop, web, and mixed reality.By leveraging my creative talents and design proficiency, I have developed tools that democratized storytelling for millions of users worldwide, generating billions of dollars in revenue for Apple. My work contributed to Apple's Emmy award-winning achievement with Final Cut Pro, and I am proud to have been granted over 30 patents for my innovative contributions to software applications.Passionate about transforming complex problems into elegant solutions, I thrive in fast-paced, collaborative environments where I can harness my skills to drive impactful results. Let's connect and explore how I can contribute to your organization's success.
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Head Of Product And Design | Board MemberAlteon.IoFlorida, United States -
Head Of ProductAlteon.Io May 2023 - PresentMiami, Florida, UsAlteon.io is democratizing the media industry by creating professional-grade tools that are accessible to all. By empowering content creators of all backgrounds with a fully streamlined workflow that lets them upload, share, collaborate, review and store projects within a single platform, Alteon can cut production time from days to minutes. -
Director Of User ExperienceCurity Nov 2020 - Feb 2023Miami, Fl, Us• Set the vision and roadmap to create a new EHR system focused on value based health care model for a SaaS application suite.• Designed and released the company’s first patient focused mobile application for a new virtual forward business model which created a new revenue stream.• Rapidly hired, trained and mentored the remote design team to quickly create high quality solutions.• Guided the team to create a multiple design systems for the clinical EHR and patient facing mobile applications.• Spearheaded new user testing solutions to bring quantitive data to the decision making process. -
Senior Director Of User Experience - Os, Core Apps, InteractionsMagic Leap Feb 2019 - Jun 2020Plantation, Florida, Us• Directed a team of over 30 comprised of managers, UX designers, visual designers, 3D artists, audio UX and researchers.• Created designs for the operating system, core applications and interactions with the hardware controller, speech input, gestures and more.• Defined product strategy roadmap with executive leadership team to establish prioritized features, tasks to deliver multiple releases creating great new experiences.• Established processes for designers working closely with our prototyping team to quickly try new concepts, iterate and deliver improved workflows.• Strategically aligned cross organization efforts to achieve a new focus targeted on ease of use for enterprise customers while ensuring on time deliverables.• Established vision and roadmap collaborating with product and development on key initiatives led directly to customer success and sales.• Established data driven decision making in key areas such as gesture and voice input to ensure features were top quality for users.• Managed and led external design agencies to augment our team in order deliver our specific feature sets. -
Principal Interaction DesignerMagic Leap Sep 2016 - Feb 2019Plantation, Florida, Us• Created designs, prototypes and new experiences for a never before released spatial computing platform and first generation hardware. • Led designs for multiple mixed reality core applications managing feature sets from concept, executive presentation to final delivery and release.• Mentored designers as we worked together to ship entirely new XR experiences, creation of new design systems and developer tools. -
Ux Design Team Senior Manager, Video AppsApple Sep 2013 - Feb 2016Cupertino, California, Us• Lead Designer and manager of 12 member team responsible for all video applications at Apple including Final Cut Pro X, Motion, Compressor and iMovie on both MacOS and iOS.• Guided the team’s creative direction & priorities as iMovie was re-imagined and rebuilt on mobile and desktop platforms.• Established a roadmap to transition iMovie on desktop and iOS to have familiar feel and interaction to other video applications• Presented visions and designs at weekly executive reviews to ensure that user and stakeholders needs are achieved.• Drove design team cross functional efforts with engineering, quality assurance, marketing and management to achieve organizational and product goals including aligning several applications to a new visual design language. -
Senior Product Designer And Team ManagerApple Jun 2010 - Sep 2013Cupertino, California, Us• Lead Designer and manager of six designers for Final Cut Studio. • Detailed specifications, prototyped solutions and created and delivered presentations to executive teams. • Collaborated with engineering, quality assurance, marketing and management to achieve organizational and product goals. • Lead the team effort to design and create a reimagined Final Cut Pro into Final Cut Pro X.• Team establish a new dark look UI component library which was latter adapted to the dark look for MacOS.• Cross team collaboration to establish a new design system to be used across the various video applications.• Organized and established a team responsible for the development and execution of the audio and visual content that shipped with Final Cut Studio. -
Senior Product DesignerApple 2004 - Jun 2010Cupertino, California, Us• Oversaw the conception and direction of the video application suite (6 applications) with a focus on Final Cut Pro. • Coordinated efforts of other product designers and worked with key groups including marketing, engineering and quality assurance to ensure the finished product fulfilled the needs of both the business and the end user. • Software received numerous awards, including a technical Emmy.• Named Inventor and contributor on numerous patents.• Grew Final Cut Pro from a new editing application to become the industry standard. -
Product DesignerApple 1998 - 2004Cupertino, California, Us• Created vision and detailed designs for the first version of Final Cut Pro released by Apple and developed earlier at Macromedia before acquisition.• Released 17 full featured releases with continual updates based on user feedback.• Established a revenue stream of application development at Apple that lead to hundreds of millions of dollars.• Created an new program at Apple to hire editors internally to give feedback on in development releases before shipping for qualified data points.• Designed and created a new prosumer focused editing application with one development resourced that gained hundreds of millions of users and a large increase in revenue.• Ran beta program, gathered user data from the field as well as strategic partner sites.• Primary presenter for press interaction and demonstrations to Apple’s Executive team for Final Cut Pro.
Brian Meaney Skills
Brian Meaney Education Details
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Fitchburg State UniversityFilm/Cinema/Video Studies And Communication
Frequently Asked Questions about Brian Meaney
What company does Brian Meaney work for?
Brian Meaney works for Alteon.io
What is Brian Meaney's role at the current company?
Brian Meaney's current role is Head of Product and Design | Board Member.
What is Brian Meaney's email address?
Brian Meaney's email address is br****@****med.com
What is Brian Meaney's direct phone number?
Brian Meaney's direct phone number is +140836*****
What schools did Brian Meaney attend?
Brian Meaney attended Fitchburg State University.
What are some of Brian Meaney's interests?
Brian Meaney has interest in New Technology, Children, Grilling And Bbqing, Photography, Hiking, Star Wars, Disney Parks, Travel.
What skills is Brian Meaney known for?
Brian Meaney has skills like Final Cut Pro, Video, Video Editing, Post Production, Os X, Final Cut Studio, Mac, Mac Os X, Digital Video, User Experience, Creative Direction, Graphics.
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