Brian R. Handler

Brian R. Handler Email and Phone Number

Environments Lead, Laika @ LAIKA Studios
hillsboro, oregon, united states
Brian R. Handler's Location
Portland, Oregon Metropolitan Area, United States
About Brian R. Handler

Main Production Software: Autodesk MayaSideFX HoudiniUniversal Scene DescriptionsFoundry NukeOthers: Confluence and JiraVueUnreal EngineSpeedtreeShotgun / ShotgridAdobe PhotoshopGimpBlackmagic ResolveApple Final CutSpecialties: Leadership and Team BuildingCamera and Animation BlockingSet Assembly and Procedural Set DressingTactics and Pipeline Development / OptimizationLook DevelopmentDigital Matte PaintingWorkflow and Tool DocumentationCG LightingAdvanced Unix/PC/MacCinematographyWriting, Presentation and Public SpeakingUser-Experience (Ux/Ui) Design and TestingINFJ

Brian R. Handler's Current Company Details
LAIKA Studios

Laika Studios

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Environments Lead, Laika
hillsboro, oregon, united states
Website:
laika.com
Employees:
479
Brian R. Handler Work Experience Details
  • Laika Studios
    Lead Environment Artist
    Laika Studios May 2024 - Present
    Hillsboro Or
  • Wētā Fx
    Senior Layout Td
    Wētā Fx Apr 2021 - Apr 2024
    New York City Metropolitan Area
    .. and one more super secret one :pMonarch: Legacy of Monsters (Apple+) - 2023 - Sr. Layout TDGuardians of the Galaxy 3 - 2023 - Sr. Layout TD (Assets)Avatar: The Way of the Water - 2022 - Sr. Layout TDBlack Adam - 2022 - Sr. Layout TDShe Hulk - 2022 - Sr. Layout TD
  • Blue Sky Studios
    Environments Artist | Set Assembly - Dressing - Extension/Matte Painting - Tactics
    Blue Sky Studios Sep 2008 - Apr 2021
    Greenwich Ct
    At Blue Sky Studios, I hold the position of Environments Artist, and my primary focus is procedural set dressing in the newly established Environments Department. As a member of this team, I collaborate with Environment Artists and Developers to craft the environments where our characters live and play throughout our films. Our department encompasses a variety of disciplines, including surface modeling, sculpting, rigging, materials, matte painting, and procedural set dressing. While each… Show more At Blue Sky Studios, I hold the position of Environments Artist, and my primary focus is procedural set dressing in the newly established Environments Department. As a member of this team, I collaborate with Environment Artists and Developers to craft the environments where our characters live and play throughout our films. Our department encompasses a variety of disciplines, including surface modeling, sculpting, rigging, materials, matte painting, and procedural set dressing. While each member has their specialized skill set, our goal is to foster a team of generalists who can adapt to handle any task that may arise.To enhance our workflow, we continuously develop and refine our USD (universal scene description) pipeline to allow us to work in a more efficient and parallel scheme to manage multiple projects simultaneously. As part of this effort, I leverage our new pipeline tools to set dress and optimize environments for our upcoming feature, Nimona, as well as a few unannounced short projects.During my initial eleven years at Blue Sky, my role focused on Set Assembly/Dressing and Tactics optimization. Before the creation of the unified Environments Department, I held the title of Assembly Technical Director in a small team responsible for assembling and dressing environments and addressing all shot-based fixes through Final Render. Our team took great pride in managing sequence and shot continuity in an efficient and least-destructive manner possible, which necessitated cross-studio communication, data management, and trust development.In 2019, Disney acquired Fox, including Blue Sky Studios, which initiated a process of integrating our process and pipeline to align more closely with our sister companies of WDAS and Pixar. Although Blue Sky's primary focus is on creating feature-length content, the acquisition has provided opportunities for new content development, such as a revitalized shorts program, due to Disney's emphasis on streaming distribution. Show less
  • Blue Sky Studios
    Assembly Ta
    Blue Sky Studios Sep 2009 - Jun 2010
    Greenwich Ct
    Assembly Technical Assistant - Rio (2011)Set Dressing - Grinding/Rendering - Programming ToolsMaking the backgrounds and sets for the animated feature, Rio!
  • Blue Sky Studios
    Lighting Technical Assistant
    Blue Sky Studios Sep 2008 - Sep 2009
    White Plains Ny
    Responsible for render management and troubleshooting for ten sequences of Ice Age: Dawn of the Dinosaurs; including first-pass lighting, basic compositing, optimization and frame presentation.-Managed off-hours render farm issues including many overnight, weekend, holiday and emergency wrangling assignments; maintaining highest farm utilization and optimization.-Established and maintained rigorous render deadlines with cross-departmental management-Developed a wide… Show more Responsible for render management and troubleshooting for ten sequences of Ice Age: Dawn of the Dinosaurs; including first-pass lighting, basic compositing, optimization and frame presentation.-Managed off-hours render farm issues including many overnight, weekend, holiday and emergency wrangling assignments; maintaining highest farm utilization and optimization.-Established and maintained rigorous render deadlines with cross-departmental management-Developed a wide range of new skills including Studio++ operation, Set Assembly,CG lighting & Nuke/Shake Compositing Show less
  • Ball State University
    Instructor
    Ball State University Aug 2007 - Aug 2008
    Muncie In
    Instructor of Record for Field Lighting 299x - designed course syllabus and established academic goals. Post-course student ratings of 4.3/5.0 or higher in all categories. Without a doubt, the best part of my Ball State experience; I had great students.
  • Ball State University
    Graduate Assistant
    Ball State University Jan 2007 - Aug 2008
    Muncie In
    I served as the Graduate Assistant to Associate Professor Nancy Carlson while concurrently serving as the Director of Photography and Production Manager for "Movers and Stakers: Stories Along the National Road." The film documents stories and encounters across the 160-mile stretch of the Old National Highway throughout Indiana.Over the course of two years, Executive Producer Nancy Carlson, myself, and a team of student employees and volunteers gathered footage and stories from various… Show more I served as the Graduate Assistant to Associate Professor Nancy Carlson while concurrently serving as the Director of Photography and Production Manager for "Movers and Stakers: Stories Along the National Road." The film documents stories and encounters across the 160-mile stretch of the Old National Highway throughout Indiana.Over the course of two years, Executive Producer Nancy Carlson, myself, and a team of student employees and volunteers gathered footage and stories from various locations along the highway. We conducted interviews, captured compelling storytelling, and utilized state-of-the-art HD rigs and lighting equipment to create high-quality footage. The project was made possible by the Federal Highways Commission Grant: National Byways Association, which provided tuition and stipend funding for the team. Show less
  • Kent State University
    Student Master Control Operator
    Kent State University Aug 2003 - Jul 2006
    Kent Oh
    As the Technical Liaison between our television studios and the external broadcast mechanisms, particularly Time Warner Cable, I was responsible for shading and balancing remote studio cameras to meet broadcast specifications. Additionally, I provided physical links to ensure the smooth on-air transmission of our studio programs.In addition to my primary responsibilities, I also encoded and published online videos, provided duplication and platform conversion services for both clients… Show more As the Technical Liaison between our television studios and the external broadcast mechanisms, particularly Time Warner Cable, I was responsible for shading and balancing remote studio cameras to meet broadcast specifications. Additionally, I provided physical links to ensure the smooth on-air transmission of our studio programs.In addition to my primary responsibilities, I also encoded and published online videos, provided duplication and platform conversion services for both clients and members of the academic community, linked fiber optics for remote broadcasts, and served as an emergency stop-gap measure in the event of any unapproved broadcasts. Show less
  • Kent State University
    General Manager: Dept Of Student Media - Tv2
    Kent State University Aug 2005 - Jun 2006
    Kent Oh
    Oversaw daily operations of Kent State's student-run television station. Operating budget of $30,000 and an employee base of nearly 120 paid and unpaid students.

Brian R. Handler Education Details

Frequently Asked Questions about Brian R. Handler

What company does Brian R. Handler work for?

Brian R. Handler works for Laika Studios

What is Brian R. Handler's role at the current company?

Brian R. Handler's current role is Environments Lead, Laika.

What schools did Brian R. Handler attend?

Brian R. Handler attended Kent State University, Ball State University.

Who are Brian R. Handler's colleagues?

Brian R. Handler's colleagues are Tucker Barrie, Laura Aranda, Matthew Locke, Amy Adamy, Woon Jung, Jiyoon Hong, Laura Bermudez.

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