Brian S. Chung Email & Phone Number
@amherst.edu
1 phone found area 201
LinkedIn matched
Who is Brian S. Chung? Overview
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Brian S. Chung is listed as Lead Experience Designer at Game Devs of Color Expo, a with 15 employees, based in New York City Metropolitan Area, United States. AeroLeads shows a work email signal at amherst.edu, phone signal with area code 201, and a matched LinkedIn profile for Brian S. Chung.
Brian S. Chung previously worked as Lead Experience Designer at Bramble and Director & Game Designer at The Sheep'S Meow. Brian S. Chung holds Master Of Fine Arts - Mfa, Game Design from New York University.
Email format at Game Devs of Color Expo
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AeroLeads found 1 current-domain work email signal for Brian S. Chung. Compare company email patterns before reaching out.
About Brian S. Chung
Brian S. Chung is an award-winning game designer, event producer, and educator. He has over a decade of design experience, and some of his games have been played by millions of players worldwide. Community is at the core of all of his work. He has hosted events for hundreds of developers and thousands of players. He is a director at The Sheep’s Meow, an independent game development studio and a local community organization based in the New Jersey / New York City area.
Listed skills include Game Design, Video Games, Game Development, Level Design, and 44 others.
Brian S. Chung's current company
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Brian S. Chung work experience
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Lead Experience Designer
CurrentI lead a team of designers to create virtual spaces and to design product features for Bramble. I'm responsible for design vision and execution, and plan the team's goals and roadmaps. I established the world building pipeline, including version control and deployment to production, that was used to create the flagship line of virtual spaces for the product. As the lead experience designer, part of my role is to be a connector between implementation teams and the company goals. Our team’s output supports the efforts of our sales, community, and marketing teams. I hire and train designers to build a talented and diverse team. We design with an eye for interaction, usability, clarity, navigation, and delight. Our team is responsible for the production process from end to end, including conceptualization, mockups, wireframes, grayboxing, implementation, testing and observation, iteration, deployment, managing releases, writing patch notes, and maintaining documentation. We collaborate across teams with art, engineering, sales, community, founders, and clients, to establish project specifications that meet the requisite design goals, client needs and production timeline.
Director & Game Designer
CurrentAs co-founder of the award-winning independent game development studio, I own design and product vision for the company. I managed a team of 8 designers and developers to ship 3 PC games, 12 mobile games, 2 installations, and a handful of game development community events in New Jersey & New York City.
Visiting Professor Of Creative Arts & Technology
As a visiting professor and as an adjunct, I developed and taught core requirement courses (Studio Foundation, Introduction to Game Design, Game Design Methodology, Group Game Project I & III, Game Capstone) as well as electives (Rapid Prototyping Studio, Level Design I & II, History & Culture of Games). I also served as game design program coordinator from 2015-2016.Other teaching history: - 2015-2017: Parsons School of Design at The New School - 2013-2015: Bloomfield College - 2014: CUNY Hostos Community College - 2013-2014: Montclair Art MuseumI have also led workshops for NYU ITP, Young Game Makers, and IGDA NJ.
Senior Game Designer
As the design team lead, I owned design vision and produced systems and content for over 35 million players. Shipped dozens of games, features, and events as lead designer or producer. Managed a team of 5 designers and producers, and acted as collaborative liaison across teams within a studio of 50 people.
Designer
I specialized in game design, level design, and user interface / user experience design. Effectively collaborated in multi-disciplinary teams and client-facing projects. Past clients include Urthworx (NBA Escape), This is Pop (PETA), Night Agency (LEGO, PowerBar, David's Bridal), Trendr, Heard Entertainment, Middlemind Games, ActionSoft Games, and Amherst College Academic Technology Services (Digital Game-Based Learning Initiative).
Game Designer
Contributed game design on the EverQuest franchise. Designed content and systems for live updates, quests, and events, including all associated writing, scripting, level design, balance, and documentation.
Brian S. Chung education
Master Of Fine Arts - Mfa, Game Design
Bachelor Of Arts - Ba, Fine Arts
Academy For The Advancement Of Science And Technology
Frequently asked questions about Brian S. Chung
Quick answers generated from the profile data available on this page.
What company does Brian S. Chung work for?
Brian S. Chung works for Game Devs of Color Expo.
What is Brian S. Chung's role at Game Devs of Color Expo?
Brian S. Chung is listed as Lead Experience Designer at Game Devs of Color Expo.
What is Brian S. Chung's email address?
AeroLeads has found 1 work email signal at @amherst.edu for Brian S. Chung at Game Devs of Color Expo.
What is Brian S. Chung's phone number?
AeroLeads has found 1 phone signal(s) with area code 201 for Brian S. Chung at Game Devs of Color Expo.
Where is Brian S. Chung based?
Brian S. Chung is based in New York City Metropolitan Area, United States while working with Game Devs of Color Expo.
What companies has Brian S. Chung worked for?
Brian S. Chung has worked for Game Devs Of Color Expo, Bramble, The Sheep'S Meow, Bloomfield College, and Fantage.Com.
How can I contact Brian S. Chung?
You can use AeroLeads to view verified contact signals for Brian S. Chung at Game Devs of Color Expo, including work email, phone, and LinkedIn data when available.
What schools did Brian S. Chung attend?
Brian S. Chung holds Master Of Fine Arts - Mfa, Game Design from New York University.
What skills is Brian S. Chung known for?
Brian S. Chung is listed with skills including Game Design, Video Games, Game Development, Level Design, Mobile Games, User Interface Design, Game Mechanics, and Unity3D.
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