Brice Puls
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Brice Puls Email & Phone Number

Adjunct Faculty at Columbia College Chicago
Location: Chicago, Illinois, United States 15 work roles 2 schools
1 work email found @msichicago.org 1 phone found area 651 LinkedIn matched
✓ Verified May 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email · 1 phone

Work email b****@msichicago.org
Direct phone (651) ***-****
LinkedIn Profile matched
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Current company
Role
Adjunct Faculty
Location
Chicago, Illinois, United States
Company size

Who is Brice Puls? Overview

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Quick answer

Brice Puls is listed as Adjunct Faculty at Columbia College Chicago, a company with 12 employees, based in Chicago, Illinois, United States. AeroLeads shows a work email signal at msichicago.org, phone signal with area code 651, and a matched LinkedIn profile for Brice Puls.

Brice Puls previously worked as Interactive Media Developer at Futureman and Director Of Operations at Vga Gallery. Brice Puls holds Bachelor Of Arts (B.A.), Game And Interactive Media Design from Columbia College Chicago.

Company email context

Email format at Columbia College Chicago

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{first}.{last}@msichicago.org
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Profile bio

About Brice Puls

Video Game Development: Game Designer, Programmer, and QA Lead. Specializes in design, UI and gameplay programming, and QA management with numerous years of experience working on independent, contract, and company projects.Museum Exhibition: Interactive Designer, Event Manager, Exhibit Developer. Specializes in creating digital activations and experiences for museums and educational institutions, managing temporary exhibitions and events, and working in the design and development of museum exhibits.Specialties: Interactive Development, Game Design, UI/Gameplay Programming, QA, Event Production

Listed skills include Game Development, Unity3D, Game Design, Video Games, and 32 others.

Current workplace

Brice Puls's current company

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Columbia College Chicago
Columbia College Chicago
Adjunct Faculty
Chicago, IL, US
Employees
12
AeroLeads page
15 roles

Brice Puls work experience

A career timeline built from the work history available for this profile.

Interactive Media Developer

Current

Chicago, Illinois, United States

Develops, designs, and assists with pitching digital installations, online activations, and VR/AR video game projects for company and client projects.

Jul 2017 - Present

Director Of Operations

Current

Chicago, Illinois, United States

Oversees operations for VGA Gallery, managing exhibitions, partnerships, sales, and logistics. Assists with artist relationships for the curation and creation of artwork for exhibits and print sales.

Mar 2020 - Present

Exhibitions Manager

Chicago, IL

Organizes and installs exhibitions in our permanent gallery as well as ancillary exhibitions. Curates artwork for various exhibitions, and works with artists to present their game in ideal scenarios. Manages day-to-day operations of the gallery including on-site sales, tours, venue management, and coordination with student workers.

Jun 2016 - Mar 2020

Director Of Logistics

Current

Chicago, IL

Organizes Bit Bash Chicago, an independent games festival that seeks to expose alternative games to those outside the gaming community, as well as engender and promote the local Chicago independent game community. Responsible for venue and equipment management, technical setup and coordination, and general logistics.Previous Events:- Bit Bash 2019 @ MSI.

Apr 2014 - Present

Game Programmer

Chicago, Illinois

Developer on Killer Queen Black, implementing and programming on UI, in-game features, audio systems, and various shader and optimization work.Co-Lead Game Designer on Mythic Golf, an arcade golfing title featuring a unique deckbuilding mechanic.

Nov 2018 - Feb 2023

Quality Assurance Lead

Chicago, Illinois

Leads testing gameplay, technical, and platform-specific stability for Bugsnax, an upcoming game for the PC, PS4, and PS5.

Feb 2018 - Apr 2022

Interactive Developer- Digital Media

Chicago, IL

Produces and develops interactives for both in-exhibit and online. Previous projects include iPad games, interactives, and kiosks, HTML5 games and audio tours, digital signage with dynamic content, add-on content for existing games and apps, concepts and prototypes for proposed projects, learning goal testing and analysis, as well as a variety of upgrades.

Jun 2013 - Dec 2021

Digital Media Intern

Chicago

Created interactive experiences based on the various exhibits at the museum. Responsibilities included designing additional content for new and existing games, handling research/release/managment for various games and events, and creating media to promote releases. Worked on organizing and throwing the Chicago Educational Game Summit.

Nov 2012 - May 2013

Interactive Developer

Develops and designs interactives for various exhibitions, outreach efforts, and consults on long-term planning.

Aug 2015 - Mar 2021

Lead Game Developer (Contract)

Designed and developed games for the broad outreach portion of a research grant.

Sep 2015 - Dec 2019

Game Designer / Screenshots And Video Services

Worked on Tony Hawk's Pro Skater 5. Responsible for creating custom builds for in-studio and marketing purposes, capturing gameplay and matinee clips, and creating high-quality screenshot scenes for PR. In addition, creating assets and images for UI purposes.

Jul 2014 - Jan 2016

Game Developer

Worked on Globber's Escape, an iOS and Android title, to polish and prepare for release. Responsibilities included implementing ad support, in-app purchases, analytics, implementing and balancing gameplay/level progression, and bug/device testing.

Mar 2014 - Jul 2014

Producer/Developer

Chicago, IL

Captured, produced, and edited promotional videos, cutscenes, and screenshots for current and upcoming projects at Robomodo, as well as working in bug fixing and QA for Tony Hawk's Pro Skater HD. Worked in production and development on various internal projects throughout the studio.

May 2012 - Nov 2012

Intern

Chicago, IL

Filmed, produced, and edited promotional videos and images for current and upcoming projects, worked in Quality Assurance, and assisted as needed on various projects throughout the studio.

Jan 2012 - May 2012
Team & coworkers

Colleagues at Columbia College Chicago

Other employees you can reach at futuremandigital.com. View company contacts for 12 employees →

2 education records

Brice Puls education

Bachelor Of Arts (B.A.), Game And Interactive Media Design

Activities and Societies: President of Regen Game Club, Participant in Manifest 12 Hour Game Challenge, Organizer of IAM Game Jams, Member.

FAQ

Frequently asked questions about Brice Puls

Quick answers generated from the profile data available on this page.

What company does Brice Puls work for?

Brice Puls works for Columbia College Chicago.

What is Brice Puls's role at Columbia College Chicago?

Brice Puls is listed as Adjunct Faculty at Columbia College Chicago.

What is Brice Puls's email address?

AeroLeads has found 1 work email signal at @msichicago.org for Brice Puls at Columbia College Chicago.

What is Brice Puls's phone number?

AeroLeads has found 1 phone signal(s) with area code 651 for Brice Puls at Columbia College Chicago.

Where is Brice Puls based?

Brice Puls is based in Chicago, Illinois, United States while working with Columbia College Chicago.

What companies has Brice Puls worked for?

Brice Puls has worked for Columbia College Chicago, Futureman, Vga Gallery, Bit Bash Chicago, and Liquid Bit, Llc.

Who are Brice Puls's colleagues at Columbia College Chicago?

Brice Puls's colleagues at Columbia College Chicago include Justin Edwards, Peter Hongisto, Allison Bender, Andrew Jenkins, and Scott Porembski.

How can I contact Brice Puls?

You can use AeroLeads to view verified contact signals for Brice Puls at Columbia College Chicago, including work email, phone, and LinkedIn data when available.

What schools did Brice Puls attend?

Brice Puls holds Bachelor Of Arts (B.A.), Game And Interactive Media Design from Columbia College Chicago.

What skills is Brice Puls known for?

Brice Puls is listed with skills including Game Development, Unity3D, Game Design, Video Games, Level Design, Photoshop, Scripting, and C#.

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