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Video Game Development: Game Designer, Programmer, and QA Lead. Specializes in design, UI and gameplay programming, and QA management with numerous years of experience working on independent, contract, and company projects.Museum Exhibition: Interactive Designer, Event Manager, Exhibit Developer. Specializes in creating digital activations and experiences for museums and educational institutions, managing temporary exhibitions and events, and working in the design and development of museum exhibits.Specialties: Interactive Development, Game Design, UI/Gameplay Programming, QA, Event Production
Columbia College Chicago
View- Website:
- futuremandigital.com
- Employees:
- 12
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Adjunct FacultyColumbia College ChicagoChicago, Il, Us -
Interactive Media DeveloperFutureman Jul 2017 - PresentChicago, Illinois, United StatesDevelops, designs, and assists with pitching digital installations, online activations, and VR/AR video game projects for company and client projects. -
Director Of OperationsVga Gallery Mar 2020 - PresentChicago, Illinois, United StatesOversees operations for VGA Gallery, managing exhibitions, partnerships, sales, and logistics. Assists with artist relationships for the curation and creation of artwork for exhibits and print sales. -
Exhibitions ManagerVga Gallery Jun 2016 - Mar 2020Chicago, IlOrganizes and installs exhibitions in our permanent gallery as well as ancillary exhibitions. Curates artwork for various exhibitions, and works with artists to present their game in ideal scenarios. Manages day-to-day operations of the gallery including on-site sales, tours, venue management, and coordination with student workers. -
Director Of LogisticsBit Bash Chicago Apr 2014 - PresentChicago, IlOrganizes Bit Bash Chicago, an independent games festival that seeks to expose alternative games to those outside the gaming community, as well as engender and promote the local Chicago independent game community. Responsible for venue and equipment management, technical setup and coordination, and general logistics.Previous Events:- Bit Bash 2019 @ MSI- Bit Bash Presents: Fabricade- Bit Bash Presents: INITIATION- Bit Bash Presents: FILTHY PIXELS- Little Bash of Horrors- Bit Bash 2016- Bit Bash Presents: Cool Jazz- Bit Bash 2015- Itty Bitty Bash- Bit Bash 2014 -
Game ProgrammerLiquid Bit, Llc Nov 2018 - Feb 2023Chicago, IllinoisDeveloper on Killer Queen Black, implementing and programming on UI, in-game features, audio systems, and various shader and optimization work.Co-Lead Game Designer on Mythic Golf, an arcade golfing title featuring a unique deckbuilding mechanic. -
Quality Assurance LeadYoung Horses Games Feb 2018 - Apr 2022Chicago, IllinoisLeads testing gameplay, technical, and platform-specific stability for Bugsnax, an upcoming game for the PC, PS4, and PS5. -
Interactive Developer- Digital MediaMuseum Of Science And Industry Jun 2013 - Dec 2021Chicago, IlProduces and develops interactives for both in-exhibit and online. Previous projects include iPad games, interactives, and kiosks, HTML5 games and audio tours, digital signage with dynamic content, add-on content for existing games and apps, concepts and prototypes for proposed projects, learning goal testing and analysis, as well as a variety of upgrades and maintenance on existing museum projects. -
Digital Media InternMuseum Of Science And Industry Nov 2012 - May 2013ChicagoCreated interactive experiences based on the various exhibits at the museum. Responsibilities included designing additional content for new and existing games, handling research/release/managment for various games and events, and creating media to promote releases. Worked on organizing and throwing the Chicago Educational Game Summit. -
Interactive DeveloperPeggy Notebaert Nature Museum Aug 2015 - Mar 2021Develops and designs interactives for various exhibitions, outreach efforts, and consults on long-term planning. -
Lead Game Developer (Contract)The Field Museum Sep 2015 - Dec 2019Designed and developed games for the broad outreach portion of a research grant. -
Game Designer / Screenshots And Video ServicesRobomodo Jul 2014 - Jan 2016Worked on Tony Hawk's Pro Skater 5. Responsible for creating custom builds for in-studio and marketing purposes, capturing gameplay and matinee clips, and creating high-quality screenshot scenes for PR. In addition, creating assets and images for UI purposes. -
Game DeveloperRobomodo Mar 2014 - Jul 2014Worked on Globber's Escape, an iOS and Android title, to polish and prepare for release. Responsibilities included implementing ad support, in-app purchases, analytics, implementing and balancing gameplay/level progression, and bug/device testing. -
Producer/DeveloperRobomodo May 2012 - Nov 2012Chicago, IlCaptured, produced, and edited promotional videos, cutscenes, and screenshots for current and upcoming projects at Robomodo, as well as working in bug fixing and QA for Tony Hawk's Pro Skater HD. Worked in production and development on various internal projects throughout the studio. -
InternRobomodo Jan 2012 - May 2012Chicago, IlFilmed, produced, and edited promotional videos and images for current and upcoming projects, worked in Quality Assurance, and assisted as needed on various projects throughout the studio.
Brice Puls Skills
Brice Puls Education Details
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Game And Interactive Media Design -
Professional Writing
Frequently Asked Questions about Brice Puls
What company does Brice Puls work for?
Brice Puls works for Columbia College Chicago
What is Brice Puls's role at the current company?
Brice Puls's current role is Adjunct Faculty.
What is Brice Puls's email address?
Brice Puls's email address is br****@****ail.com
What is Brice Puls's direct phone number?
Brice Puls's direct phone number is +165128*****
What schools did Brice Puls attend?
Brice Puls attended Columbia College Chicago, Columbia College Chicago.
What are some of Brice Puls's interests?
Brice Puls has interest in Cinematography, Writing, Programming, Geocaching, Ukulele, Game Education, Banjo, Game Design, Scripting, Film.
What skills is Brice Puls known for?
Brice Puls has skills like Game Development, Unity3d, Game Design, Video Games, Level Design, Photoshop, Scripting, C#, Html, Javascript, Web Design, Unreal Editor.
Who are Brice Puls's colleagues?
Brice Puls's colleagues are Peter Hongisto, Scott Porembski, Peter Becker, Derek Kornhiser, Tate Kennedy, Tate Stafford, Jamey Berry.
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