Bridger Maxwell Email & Phone Number
@mit.edu
3 phones found area 801
LinkedIn matched
Who is Bridger Maxwell? Overview
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Bridger Maxwell is listed as Software Engineer at Figma at Figma, based in New York, New York, United States. AeroLeads shows a work email signal at mit.edu, phone signal with area code 801, and a matched LinkedIn profile for Bridger Maxwell.
Bridger Maxwell previously worked as Software Engineer at Figma and Co-Founder at Scribble. Bridger Maxwell holds Bs, 6.3 - Computer Science from Massachusetts Institute Of Technology.
Email format at Figma
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AeroLeads found 1 current-domain work email signal for Bridger Maxwell. Compare company email patterns before reaching out.
About Bridger Maxwell
Bridger Maxwell is a Software Engineer at Figma at Figma. He possess expertise in ios, nslayoutconstraint, cocoa, objective c, autolayout and 9 more skills.
Listed skills include Ios, Nslayoutconstraint, Cocoa, Objective C, and 10 others.
Bridger Maxwell's current company
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Bridger Maxwell work experience
A career timeline built from the work history available for this profile.
Co-Founder
CurrentScribble is an online whiteboard for iPad, iPhone, and web. Even when you are working remotely you can diagram, brainstorm, sketch, review, and gesture. https://scribbletogether.com
Pillar Tech Lead
I work across teams with the overarching goal of making Airtable apps easier to build. I prototype new products and lead the delivery of long-term projects.
Engineering Manager
Origami Studio is a Mac design tool for prototyping apps. High fidelity interactions can be created using the visual programming environment, which is based on patches and connections. I was an engineer on the team and then managed the team for two years.
Ios Engineer
App Engineer
- Worked collaboratively with top designers to make polished interfaces for photo capture, onboarding, sharing, activity feed, and more.
- Created a new sign up flow to eliminate passwords and make accounts easier and more secure. Designed the API and implemented the flow on the backend, app, and web.
- Added analytics events for new features and created reports to monitor those analytics.
Co-Founder, Cto
- Programmed the product, an iPad app which included live video chat and a shared whiteboard.
- Developed, deployed, and maintained server backend, written in Go and running on AWS.
- Tutored several students in Structure and Interpretation of Computer Programs.
- Talked with customers, worked with designers, and a myriad of other tasks associated with a startup.
Owner
- Created an iPhone port of Robozzle, an online puzzle game based on programming.
- Developed and marketed a shareware game, Lumen, for OS X and Windows.
- Released iPhone version of Lumen at launch of App store, selling over 17,000 copies.
- Developed MileBug, a mile tracking application for the iPhone.
Software Engineer
- Part of the initial engineering effort to create the free online learning platform.
- Created applications in Python/Django, JavaScript, and HTML/CSS.
- Integrated and customized a wiki system into the learning platform.
- Designed and performed stress testing to ensure our site performed well under heavy traffic.
Software Engineering Intern
- Converted a data analysis tool to distribute statistical computations.
- Designed a clean API to support implementing distributed statistical functions in Java.
- Created automated tests for accuracy, speed, and consistency of calculations.
- Assumed a leadership role in team of interns working on the project.
Software Engineering Intern
- Interned on the Cocoa Frameworks team for Mac OS.
- Worked closely with teammate to design and implement Auto Layout, a major API.
- Created intuitive interface for leveraging regular expression-style find/replace in standard find bar.
- Did exploratory projects for new API and user features.
- Presented summer projects to Craig Federighi, then-Vice President of Mac OS Engineering.
Chief Programmer
- Logged over 1500 volunteer hours creating Star Trek space simulations for students.
- Taught Cocoa and Revolution programming classes to volunteer programmers.
- Programmed 37 stations for Magellan Simulator.
- Supervised and participated in Odyssey Simulator reprogramming.
- Developed application for creating on-screen media and animations to be used in simulators.
Bridger Maxwell education
Bs, 6.3 - Computer Science
As, Computer Science
Frequently asked questions about Bridger Maxwell
Quick answers generated from the profile data available on this page.
What company does Bridger Maxwell work for?
Bridger Maxwell works for Figma.
What is Bridger Maxwell's role at Figma?
Bridger Maxwell is listed as Software Engineer at Figma at Figma.
What is Bridger Maxwell's email address?
AeroLeads has found 1 work email signal at @mit.edu for Bridger Maxwell at Figma.
What is Bridger Maxwell's phone number?
AeroLeads has found 3 phone signal(s) with area code 801 for Bridger Maxwell at Figma.
Where is Bridger Maxwell based?
Bridger Maxwell is based in New York, New York, United States while working with Figma.
What companies has Bridger Maxwell worked for?
Bridger Maxwell has worked for Figma, Scribble, Airtable, Facebook, and Fiftythree, Inc..
How can I contact Bridger Maxwell?
You can use AeroLeads to view verified contact signals for Bridger Maxwell at Figma, including work email, phone, and LinkedIn data when available.
What schools did Bridger Maxwell attend?
Bridger Maxwell holds Bs, 6.3 - Computer Science from Massachusetts Institute Of Technology.
What skills is Bridger Maxwell known for?
Bridger Maxwell is listed with skills including Ios, Nslayoutconstraint, Cocoa, Objective C, Autolayout, Science, Visualization, and Ios6.
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