Bridger Maxwell

Bridger Maxwell Email and Phone Number

Software Engineer at Figma @ Figma
Bridger Maxwell's Location
New York, New York, United States, United States
About Bridger Maxwell

Bridger Maxwell is a Software Engineer at Figma at Figma. He possess expertise in ios, nslayoutconstraint, cocoa, objective c, autolayout and 9 more skills.

Bridger Maxwell's Current Company Details
Figma

Figma

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Software Engineer at Figma
Bridger Maxwell Work Experience Details
  • Figma
    Software Engineer
    Figma Aug 2024 - Present
    San Francisco, California, Us
  • Scribble
    Co-Founder
    Scribble Jun 2017 - Present
    Scribble is an online whiteboard for iPad, iPhone, and web. Even when you are working remotely you can diagram, brainstorm, sketch, review, and gesture. https://scribbletogether.com
  • Airtable
    Pillar Tech Lead
    Airtable Sep 2022 - May 2024
    San Francisco, California, Us
    I work across teams with the overarching goal of making Airtable apps easier to build. I prototype new products and lead the delivery of long-term projects.
  • Facebook
    Engineering Manager
    Facebook Jul 2020 - Aug 2022
    Origami Studio is a Mac design tool for prototyping apps. High fidelity interactions can be created using the visual programming environment, which is based on patches and connections. I was an engineer on the team and then managed the team for two years.
  • Facebook
    Ios Engineer
    Facebook Jul 2016 - Jul 2020
  • Fiftythree, Inc.
    App Engineer
    Fiftythree, Inc. Sep 2014 - Jul 2016
    New York, Ny, Us
    • Worked collaboratively with top designers to make polished interfaces for photo capture, onboarding, sharing, activity feed, and more.• Created a new sign up flow to eliminate passwords and make accounts easier and more secure. Designed the API and implemented the flow on the backend, app, and web.• Added analytics events for new features and created reports to monitor those analytics.
  • Understudy
    Co-Founder, Cto
    Understudy Jan 2013 - Jul 2014
    • Programmed the product, an iPad app which included live video chat and a shared whiteboard.• Developed, deployed, and maintained server backend, written in Go and running on AWS.• Tutored several students in Structure and Interpretation of Computer Programs.• Talked with customers, worked with designers, and a myriad of other tasks associated with a startup.
  • Fiery Ferret
    Owner
    Fiery Ferret 2007 - 2013
    • Created an iPhone port of Robozzle, an online puzzle game based on programming.• Developed and marketed a shareware game, Lumen, for OS X and Windows.• Released iPhone version of Lumen at launch of App store, selling over 17,000 copies.• Developed MileBug, a mile tracking application for the iPhone.
  • Edx
    Software Engineer
    Edx Jan 2012 - Dec 2012
    Lanham, Maryland, Us
    • Part of the initial engineering effort to create the free online learning platform.• Created applications in Python/Django, JavaScript, and HTML/CSS.• Integrated and customized a wiki system into the learning platform.• Designed and performed stress testing to ensure our site performed well under heavy traffic.
  • Two Sigma Investments
    Software Engineering Intern
    Two Sigma Investments Jun 2011 - Aug 2011
    New York, Ny, Us
    • Converted a data analysis tool to distribute statistical computations.• Designed a clean API to support implementing distributed statistical functions in Java.• Created automated tests for accuracy, speed, and consistency of calculations.• Assumed a leadership role in team of interns working on the project.
  • Apple
    Software Engineering Intern
    Apple 2009 - 2010
    Cupertino, California, Us
    • Interned on the Cocoa Frameworks team for Mac OS.• Worked closely with teammate to design and implement Auto Layout, a major API.• Created intuitive interface for leveraging regular expression-style find/replace in standard find bar.• Did exploratory projects for new API and user features.• Presented summer projects to Craig Federighi, then-Vice President of Mac OS Engineering.
  • Christa Mcauliffe Space Education Center
    Chief Programmer
    Christa Mcauliffe Space Education Center 2004 - 2009
    • Logged over 1500 volunteer hours creating Star Trek space simulations for students.• Taught Cocoa and Revolution programming classes to volunteer programmers.• Programmed 37 stations for Magellan Simulator.• Supervised and participated in Odyssey Simulator reprogramming.• Developed application for creating on-screen media and animations to be used in simulators.

Bridger Maxwell Skills

Ios Nslayoutconstraint Cocoa Objective C Autolayout Science Visualization Ios6 Map Javascript Engineering Software Osx Lion Maxwell

Bridger Maxwell Education Details

  • Massachusetts Institute Of Technology
    Massachusetts Institute Of Technology
    6.3 - Computer Science
  • Utah Valley University
    Utah Valley University
    Computer Science

Frequently Asked Questions about Bridger Maxwell

What company does Bridger Maxwell work for?

Bridger Maxwell works for Figma

What is Bridger Maxwell's role at the current company?

Bridger Maxwell's current role is Software Engineer at Figma.

What is Bridger Maxwell's email address?

Bridger Maxwell's email address is br****@****ail.com

What is Bridger Maxwell's direct phone number?

Bridger Maxwell's direct phone number is +180147*****

What schools did Bridger Maxwell attend?

Bridger Maxwell attended Massachusetts Institute Of Technology, Utah Valley University.

What are some of Bridger Maxwell's interests?

Bridger Maxwell has interest in Colorful Socks, Education, Creating Great Apps.

What skills is Bridger Maxwell known for?

Bridger Maxwell has skills like Ios, Nslayoutconstraint, Cocoa, Objective C, Autolayout, Science, Visualization, Ios6, Map, Javascript, Engineering, Software.

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