Chad Briggs

Chad Briggs Email and Phone Number

Creative Director - Narrative Director - Writer @ The Devhouse Agency
Dallas, TX, US
About Chad Briggs

I create memorable narratives for games, films, and episodic content. Not only can I help you bang out crackerjack storytelling and narrative design, but I am equally at home setting up large creative and technical teams for success. I am intimately familiar with animation, gaming, and VFX pipelines having worked as an artist, writer, and creative director. Those skills have been put to good use crafting projects of all shapes and sizes, cultivating over a decade of wisdom from the trenches.My work has been featured in major industry publications such as Post Magazine, Computer Graphics World, Motionographer, and Shoot Magazine. I have also been trusted to tell the stories of some of the world's largest entertainment IPs and product brands.

Chad Briggs's Current Company Details
The Devhouse Agency

The Devhouse Agency

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Creative Director - Narrative Director - Writer
Dallas, TX, US
Employees:
22
Chad Briggs Work Experience Details
  • The Devhouse Agency
    The Devhouse Agency
    Dallas, Tx, Us
  • The Devhouse Agency
    Narrative Director
    The Devhouse Agency Mar 2024 - Present
    Dallas, Texas, Us
    Narrative Director for unannounced first person PC/VR title. Responsible for developing the world, characters, and narrative of the game, along with working with other departments to lay the foundation for robust mechanics and cinematics that support the story.
  • Something Special Games
    Narrative Director
    Something Special Games Sep 2023 - Present
    Narrative Director for Our Tribe Above All, a narrative-driven online co-op horde survival, fusing 'Vampire Survivor' combat with multiplayer strategy. https://store.steampowered.com/app/2566730/Our_Tribe_Above_All/Responsible for the worldbuilding, characters, and narrative, as well as helping develop multi-player mechanics that support the game themes.
  • Xron Software
    Narrative Director
    Xron Software Jul 2022 - Present
    Game Details: https://store.steampowered.com/app/2074620/Ars_Notoria/ Ongoing responsibilities Include:• Working with developers to create a narrative pipeline for a sprawling survival-action RPG inside an open world sandbox.• Wrote the overarching game narrative and theme that included multiple endings.• Created the narrative bible to be used by the entire team, including world building elements such as a glossary of terms, slang, and a historical timeline of the IP universe.• Created Articy Draft templates for quest creation that new writers could easily understand.• Current ongoing work writing scripts for main missions and side quests using Articy Draft, including barks and branching dialogue.• Wrote marketing blog posts for Halloween and Christmas events on Steam.• Recruiting other writers to help as needed once full quest production gets underway.
  • Self-Employed
    Screenwriter
    Self-Employed Mar 2012 - Present
    Develop IP and Screenplays for TV and Feature projects.Found - Feature Film Screenplay A troubled American soldier searches for a missing bomber crew while navigating the hostile cultural tensions of post-World War Two Japan. Below are a few of the following honors the screenplay has been awarded:• Academy of Motion Picture Arts and Sciences- Nicholl Fellowship Screenwriting Contest - Top 10% (Of 8000 entries)• Coverfly Historical Red List Select• Big Bear Film Summit 2020 - Winner - Best Feature Screenplay (Drama)• 2021 Golden Script Competition - Finalist / 2021 Golden List Feature Award• Creative World Awards International Screenwriting Contest - FinalistArañas Zombie - Feature Film Screenplay - (Optioned)A love letter to films like Critters and Commando, ARAÑAS ZOMBIE is a feature length horror-comedy. A teenage science prodigy fights off a horde of genetically engineered zombie spiders after stumbling upon her grandfather’s covert ops past.Additional details and other samples are available on my portfolio site: http://www.chadbriggs.com
  • Element X
    Studio Creative Director
    Element X Apr 2004 - Present
    Dallas, Tx, Us
    Founded Element X to create compelling visual stories with universal appeal. Grew company from a solo endeavor to a team of 25 within two years, using no assistance of outside investment or capital. Wrote and directed narratives that utilized animation, VFX, and gaming in service of the largest entertainment IPs and product brands in the world. My work with the company has been featured in major industry publications such as Post Magazine, Computer Graphics World, Motionographer, and Shoot Magazine. Highlights include:• Writer of Stop. Watch. Love., an award-winning short film that also placed in top 50 out of 15,000 entries in Ridley Scott's Your Film Festival. • Creative Director of "Pancakes" an award-winning short film set in the Hellboy universe. • Creative Director over incoming outsource work from game studios such as Zynga, BonusXP, Playful, and Bigpoint GmbH achieving preferred vendor status. • Writer and Creative Director of Chili's Stadium, a popular internationally launched augmented reality World Cup soccer game created for Chili's restaurants. One of the first cross-platform multiplayer AR games on the market.• Creative Director on National Geographic's first foray into Web3D/VR training games for their scripted programs, which include Mars, Einstein, Savage Kingdom, and Big Cats. • Creative Director and Story Development for animated kids TV show “Bowloplis”.• Creative Director on award-winning Innovation Room, a large format interactive experience for HP Enterprise Services driven by Unity3D.• Creative Director of numerous Telly award-winning commercial broadcast spots.I helped design and supervise a strong vision for the company hardware/software infrastructure, eliminating as many creative roadblocks as possible from our development process. Sold the company in 2015, but stayed on in SCD role.
  • Timi Studio Group
    Senior Narrative Designer
    Timi Studio Group Sep 2022 - Jul 2023
    Shenzen, Cn
    Delta Force: https://www.ign.com/articles/delta-force-return-teased-full-reveal-at-gamescom-opening-night-liveResponsibilities included:• Creating a narrative bible and historical timeline for the game world.• Writing character bios and actor audition dialogue for PC and NPCs.• Creating base mission script spreadsheet and writing the first hero mission arc.• Writing bios for the main game factions and their relationship to key NPCs.• Help audition actors for performance capture and voice roles.• Writing barks for numerous sets of NPCs and creating lore for in game items and equipment.• Mentoring junior writers and onboarding new senior writers to the team.
  • Richland Community College
    Adjunct Faculty Instructor
    Richland Community College Sep 2014 - Sep 2022
    Decatur, Il, Us
    Developed two new classes for the school curriculum based on personal and peer observations where industry skills were under-developed. In Lighting and Materials for Unity3D students learned about developing AAA lighting and shading. In Interactive Storyboarding students learned how to develop and pitch narrative-driven games and animation projects from the ground up, starting with a logline and treatment, then working their way up to a fully fleshed out Kickstarter project. Have also guest lectured at other institutions like the Art Institute of Dallas and University of Texas at Dallas.
  • Freelance
    3D Generalist
    Freelance Jan 2000 - Mar 2004
    Worked locally and remotely as a freelance 3D generalist, motion graphics artist, and VFX compositor. Extensive skill set allowed companies to execute larger jobs by assigning tasks in multiple departments where needed. Clients included Mary Kay, ReelFX, and Hit Entertainment.
  • Expandmail
    Partner And Post Production Supervisor
    Expandmail Jan 2000 - Dec 2001
    Co-founded a company that specialized in video e-mail technology. Submitted three patents for workflows and processes created during the companies existence before it was acquired. Oversaw construction of the post production pipeline, front end and server side aspects of video e-mail implementation, as well as creative direction of major jobs. Created marketing materials to increase brand awareness in addition to shaping company culture for successful venture capital campaigns.

Chad Briggs Skills

Animation Visual Effects Compositing Maya Film Production After Effects Motion Graphics Computer Graphics Computer Animation Graphics Video Illustration Commercials Lighting Traditional Animation Mental Ray Storyboarding Post Production Feature Films Video Production Video Editing Project Management Nuke Texturing Rigging Character Animation Multimedia Premiere Film Digital Compositing Video Games Shaders R&d Softimage Cinema 4d Mel Zbrush Adobe Premiere Pro Video Post Production 2d Animation Unity3d Unreal Engine 4 Python C# Linux Javascript Webgl Html5 Special Effects Final Cut Pro

Chad Briggs Education Details

  • The Art Institutes
    The Art Institutes
    Computer Animation
  • Monmouth College
    Monmouth College
    Computer Science

Frequently Asked Questions about Chad Briggs

What company does Chad Briggs work for?

Chad Briggs works for The Devhouse Agency

What is Chad Briggs's role at the current company?

Chad Briggs's current role is Creative Director - Narrative Director - Writer.

What is Chad Briggs's email address?

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What is Chad Briggs's direct phone number?

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What schools did Chad Briggs attend?

Chad Briggs attended The Art Institutes, Monmouth College.

What skills is Chad Briggs known for?

Chad Briggs has skills like Animation, Visual Effects, Compositing, Maya, Film Production, After Effects, Motion Graphics, Computer Graphics, Computer Animation, Graphics, Video, Illustration.

Who are Chad Briggs's colleagues?

Chad Briggs's colleagues are Ian Bailon, Dylan Elkins, Christina Singh, Cayden Chancey, Livia Ramirez, Garrett W..

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