As a Director of Broadcast Engineering at Esports Engine, I spearhead comprehensive broadcast engineering operations, maintaining signal flow and network integrity. I also oversee the development of a highly effective engineering team comprised of over 20 employees. I have extensive experience leading broadcast engineering operations within the entertainment industry, delivering over 400 broadcast days in 2022 and serving as tech lead for the past five TwitchCons. I have also partnered with high profile clients such as Epic, Blizzard, Riot, and Twitch, and coordinated and led over 120 live events around the world. My skillset includes broadcast engineering, project management, organizational leadership, live video streaming, workflow design, and remote production. I am passionate about leading innovative efforts that challenge the status quo and redefine the industry. I look forward to connecting with likeminded professionals who share a passion for delivering quality results and exceeding client expectations.