Brooke Thompson Email and Phone Number
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An experience designer with nearly 20 years experience bridging real world and digital spaces. My focus is on the audience experience - building, developing, managing, measuring, and engaging. From large multi-platform experiences to small local events, I've done it all and then some.Currently, I enjoy helping small businesses navigate the digital space. From digital marketing to social media to understanding & implementing the myriad of digital tools at their disposal without the pressure or bs they face from the product sales force. When small businesses do well, communities thrive.
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PresidentWonderlust, Llc Apr 2017 - PresentBringing my love of all things digital, my passion for engaging customers & building audiences, and my respect for small business owners together... Wonderlust is a digital engagement consultancy with an emphasis on helping small, local businesses navigate digital technologies. Everything from digital marketing and engagement to helping them understand and implement the myriad of new digital tools & resources that have popped up over the last 10 years or so. What exactly is a Hubspot? Constant Contact, Mail Chimp, or ActiveCampaign? Is there a difference between Square and SquareSpace? How do I set up Google My Business? I answer these questions and more - patiently, without judgment, and most of all without the pressure or bs - allowing small business owners to focus on building their small business.
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Guest Relations, Marketing, & Office AdministrationEuphemia Haye Restaurant Inc Jan 2016 - PresentEuphemia Haye Restaurant is a fine dining restaurant, dessert room, and lounge whichfeatures cooking classes, wine tastings, and live music. In my role, I am responsible forguest relations, event management and marketing.Event Management• Manage special events: cooking classes, wine tastings, weddings, meetings, etc.• Coordinate participation in off-property events.• Create and maintain all materials associated with special events.Marketing• Develop marketing strategies to best support business objectives.• Produce editorial calendars, email/website/social media content• Design print & digital advertising as well as other media assets.• Build and manage relationships with media and other marketing vendors. -
Experience Design ConsultantGiantmice Dec 2002 - Jan 2016Freelance immersive experience design and production consultant with an emphasis on audience engagement, audience behavior, strategy, and measurement. I worked with numerous agencies and a wide variety of clients: large & small, public & private, well-established & startups. Production & Project Management• Managed and maintained production schedules, budgets, project management, and/or design documentation for multiple complex projects.• Coordinated with project leads and client teams to identify and resolve production dependencies, design continuity, and quality management.• Recruited key personnel for creative, technical, and production teams.Marketing Strategy• Developed experiential, online, and social media strategies for multiple clients.• Advised independent creators on social media and integrated marketing strategy.• Bridged the needs and KPIs between multiple clients and/or agencies.Event Management• Designed, developed, and produced brand activations for both independent events and as a part of a larger event such as Comic Con or South by Southwest.• Designed, developed, and produced scavenger hunts and games to support media properties, branding initiatives, corporate training, and non profit awareness.• Managed an annual four day conference for alternate reality gaming and immersive entertainment. Responsibilities included recruiting speakers and sponsors, negotiating with vendors, and maintaining budgets.Audience & Community Management• Measured and analyzed audience engagement and user experience for client reporting as well as to assess strategic decisions and design functionalities.• Created, managed, and monitored online communities for numerous projects.• Administrated a forum for alternate reality games with a membership of 75,000.
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DirectorArgfest-O-Con 2003 - 2010ARGFest was a community-driven conference and game festival centered around Alternate Reality Gaming. By combining the experience of fan cons and professional conferences, ARGFest provided the unique opportunity for those working in and with Alternate Reality Gaming and Immersive Entertainment to come together and share ideas with without the normal barriers between them.
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Creator/Producer/Designer/WriterGmd Studios Jan 2007 - Dec 2008Winter Park, Florida, UsCollaborated with Brian Clark & GMD Studios on Eldritch Errors, an immersive horror series inspired by the works of H.P. Lovecraft. The project was designed as an ongoing serial, and made heavy use of location based entertainment as well as more traditional means of integrated media storytelling - online character interaction, video, audio, etc. -
Lead Designer42 Entertainment Jan 2008 - Aug 2008Worked as the Lead Designer throughout the production of Project Abraham, a promotional campaign for the release of Resistance 2, a PS3 game released by Sony and Insomniac Games. The project relied heavily on internet video and player participation, but also included live events, weekly phone calls, and more traditional marketing, such as a four page spread in GamePro magazine. (Contract Position)
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Experience Designer & WriterSmb Apr 2003 - May 2006UsDesigned pervasive multimedia games for corporate training and team building. The games utilized a rich story world to take employees out of the work environment, even if for just minutes a day, while requiring that they come together to solve a shared problem. -
Writer/Game DesignerGmd Studios Dec 2005 - Apr 2006Winter Park, Florida, UsWorked with GMD Studios and Campbell-Ewald on the development of a four month long alternate reality game to promote General Motors Live Green, Go Yellow campaign. We created a conspiracy theory based campaign involving ethanol, crop circles, and General Motors. In addition to game design, I wrote blog copy and provided online character interaction. -
Experience Design InternXenophile Media May 2005 - Aug 2005I was brought on by Xenophile to analyze the first season of the ReGenesis Extended Reality Game (the first popular Alternate Reality Game to have multiple deployments), in preparation for additional deployments and to create a game design document for the second season. In addition, I helped Xenophile prepare grants to continue current projects and secure funding for future projects, I documented the current trends, companies, and player groups in the Alternate Reality Gaming genre.
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Experience Designer & WriterKaretao Interactive Media Jun 2001 - Dec 2003Together, with a small independent and volunteer team, we created Lockjaw and Metacortechs, two highly successful alterante reality games. The responsibilities here were many and varied from plot and character writing to web design to project management.
Brooke Thompson Skills
Brooke Thompson Education Details
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Georgia Institute Of TechnologyDigital Media -
University Of Central FloridaSociology -
Olney Friends SchoolHigh School Diploma
Frequently Asked Questions about Brooke Thompson
What company does Brooke Thompson work for?
Brooke Thompson works for Euphemia Haye Restaurant Inc
What is Brooke Thompson's role at the current company?
Brooke Thompson's current role is Experience Design, Marketing & Project Management.
What is Brooke Thompson's email address?
Brooke Thompson's email address is br****@****ice.com
What is Brooke Thompson's direct phone number?
Brooke Thompson's direct phone number is +132127*****
What schools did Brooke Thompson attend?
Brooke Thompson attended Georgia Institute Of Technology, University Of Central Florida, Olney Friends School.
What are some of Brooke Thompson's interests?
Brooke Thompson has interest in Summify, Jane Mcgonigal, Stewart Butterfield, Governor Scott Walker, Campfire (App), Barack Obama.
What skills is Brooke Thompson known for?
Brooke Thompson has skills like Storytelling, Game Design, Transmedia, Digital Media, Entertainment, Video Games, User Experience, New Media, Creative Direction, Experience Design, Transmedia Storytelling, Social Media.
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