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Bruce Brown Email & Phone Number

Senior Director of Engineering at Ditto
Location: Greater Seattle Area, United States, United States 14 work roles 2 schools
1 work email found @google.com 2 phones found area 425 LinkedIn matched
✓ Verified Jun 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email · 2 phones

Work email b****@google.com
Direct phone (425) ***-****
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
Senior Director of Engineering
Location
Greater Seattle Area, United States, United States
Company size

Who is Bruce Brown? Overview

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Quick answer

Bruce Brown is listed as Senior Director of Engineering at Ditto, a company with 212 employees, based in Greater Seattle Area, United States, United States. AeroLeads shows a work email signal at google.com, phone signal with area code 425, and a matched LinkedIn profile for Bruce Brown.

Bruce Brown previously worked as Senior Manager at Google and Sr. Software Development Manager, Amazon GameLift at Amazon Web Services (Aws). Bruce Brown holds Ph. D. Candidate (No Degree Earned), Biology from Case Western Reserve University.

Company email context

Email format at Ditto

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*@google.com
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Profile bio

About Bruce Brown

Director scoped manager (3+ manager layers), single-threaded business owner, and diverse team builder with almost two decades of experience in the software industry and a decade of games industry and management experience building and growing 80+ engineering organizations.I value integrity, diversity, proficiency, and efficiency in myself and the teams I serve. I lead and serve teams with compassion, empathy, and respect.

Listed skills include Product Management, Agile Methodologies, Game Development, Game Design, and 30 others.

Current workplace

Bruce Brown's current company

Company context helps verify the profile and gives searchers a useful next step.

Ditto
Ditto
Senior Director of Engineering
Kirkland, WA, US
Website
Employees
212
AeroLeads page
14 roles · 26 years

Bruce Brown work experience

A career timeline built from the work history available for this profile.

Senior Director Of Engineering

Kirkland, WA, US

Senior Manager

Mountain View, CA, US

Serving the teams building Google Distributed Cloud - Edge and Immersive Stream for XR as the senior manager/Seattle site lead.

Sr. Software Development Manager, Amazon Gamelift

Seattle, WA, US

Senior manager of multiple teams/managers as the single-threaded owner of the Amazon GameLift business of AWS. Grew the team by 3x and business by 15x during my tenure with 6 patents and counting. Managed the product vision, roadmap execution, and career growth of managers and senior engineers in the organization, creating high-performance and.

Sep 2021 - May 2022

Software Development Manager, Amazon Gamelift

Seattle, WA, US

  • I run the day-to-day operations of the Amazon GameLift engineering team as a single-threaded business owner. I establish the roadmap, set the schedule, manage the execution, and guide the careers of the engineers and.
  • Created, built, and launched Amazon GameLift FlexMatch, the world's first platform-agnostic matchmaking service, at AWS scale
  • Scaled Amazon GameLift API throughput by 100x
  • Scaled FlexMatch API throughput by 100x
  • Launched Amazon GameLift Multi-Region Fleets, improving GameLift region expansion time from months to days while enabling developers to make one API call to create game server fleets instead of N calls.
  • Launched Amazon GameLift in ChinaWe are hiring!
Jan 2017 - Sep 2021

Co-Founder, Lead Game Designer

Coretype Entertainment

Leading a team of 5 in the design, development and production of our first game: a competitive and cooperative tabletop adventure set in medieval times. Gameplay is asymmetric and is centered around exploration and control of areas, resources, and story.

Apr 2015 - Aug 2020

Product Manager

Los Angeles, CA, US

  • Responsible for the product vision and execution of a team of 6 Engineers, 3 Technical Artists, and 1 Quality Analyst that builds technology which enables artists, developers, and engineers to create world-class.
  • Achieved 5x reduction in content creation time by building a remote asset submission cloud service to allow external vendors to submit, build, deploy, and render content iterations in game without Rioter involvement.
  • Implemented texture Greypacking and Palette Shifting technology in VFX tool suite that led to a 10x reduced memory footprint allowing artists to create more elaborate VFX (a main revenue driver).
  • Proactively engaged team to land critical Esports features for partner organization to pull in their schedule by three weeks and deliver new LoL client on time.
  • Focused a team that had not shipped any significant features in almost a year to ship six high-impact features in three months.
  • Received a 4.2/5 average rating from my team across 24 survey questions about my product and team leadership.
Oct 2015 - Jun 2016

Senior Software Engineering Lead

Redmond, Washington, US

  • Responsible for the Xbox One team of 9 Engineers that builds user and developer experiences around Multiplayer and Networking and builds the core Diagnostics infrastructure of the Xbox One platform.
  • Prioritized improvements to the Xbox One Party App by combining user data and user feedback to take it from being the app with the most negative feedback to removing it from the top 20.
  • Improved matchmaking success rate by 53% in flagship holiday title (Halo: TMCC, received Game Credits) by building a multiplayer networking lab that mimics home networking environments to root cause multiplayer issues.
  • Took negative feedback from external developers on multiplayer development ramp-up time and implemented a suite of tools to demonstrate functionality allowing developers to cut that ramp-up time in half on average.
  • Had 100% favorable to highly favorable Microsoft Annual Poll responses from my directs across all manager feedback questions.
Apr 2014 - Sep 2015

Senior Software Engineer

Redmond, Washington, US

  • Architected a framework to evaluate the performance of the Xbox Cloud Compute platform at scale in two weeks and found 23 ship-blocking issues 2 months prior to launch of high profile Xbox exclusive title (Titanfall.
  • Led the team that ingested all Xbox One launch title meta-data into the Xbox Live Marketplace and kept morale high during the three shift, 24/7 launch work schedule.
Sep 2013 - Apr 2014

Senior Software Development Engineer In Test

Redmond, Washington, US

  • Responsible for the all-up validation strategy and schedule for the Xbox Live Marketplace team in preparation for Xbox One launch resulting in 100% service uptime during launch.
Dec 2012 - Sep 2013

Software Development Engineer In Test

Redmond, Washington, US

  • Responsible for designing and implementing Office’s live service monitoring infrastructure and visualization portal to allow monitoring of critical service availability metrics.
  • Responsible for validation of the client installation of Microsoft Equipt for product launch resulting in high user satisfaction experience.
  • Responsible for validation of the client deployment of the Microsoft Distributed Transaction Coordinator for the Windows Vista/Windows Server 2008 launch finding a number of ship-blocking issues prior to launch.
Aug 2006 - Nov 2012

Summer Research Student

Woods Hole, MA, US

  • Participated in the annual short course in Neurobiology as one of 14 students selected from hundreds of applicants worldwide.
Jun 2004 - Aug 2004

Electronic Media Manager

Musical Arts Association Operating The Cleveland Orchestra
  • Responsible for the planning and execution of the television, radio, recording, and internet music businesses with an annual budget of over one million dollars per year.
2000 - 2002 ~2 yrs

Summer Intern

Ibm

Armonk, New York, NY, US

  • Electrical Engineer responsible for creating an assembly level test suite to improve validation time by 2x for a team developing a Digital Signal Processor (DSP) ASIC for mobile phones.
May 1997 - Aug 1997

Co-Op Student

Milwaukee, US

  • Electrical Engineer that built out a test bench of typical automation configurations to improve debug capabilities 2x during assembly-line controller hardware development.
Jun 1996 - Dec 1996
Team & coworkers

Colleagues at Ditto

Other employees you can reach at ditto.live. View company contacts for 212 employees →

2 education records

Bruce Brown education

Ph. D. Candidate (No Degree Earned), Biology

Case Western Reserve University

Bs/Ms, Electical Engineering And Computer Science

Case Western Reserve University
FAQ

Frequently asked questions about Bruce Brown

Quick answers generated from the profile data available on this page.

What company does Bruce Brown work for?

Bruce Brown works for Ditto.

What is Bruce Brown's role at Ditto?

Bruce Brown is listed as Senior Director of Engineering at Ditto.

What is Bruce Brown's email address?

AeroLeads has found 1 work email signal at @google.com for Bruce Brown at Ditto.

What is Bruce Brown's phone number?

AeroLeads has found 2 phone signal(s) with area code 425 for Bruce Brown at Ditto.

Where is Bruce Brown based?

Bruce Brown is based in Greater Seattle Area, United States, United States while working with Ditto.

What companies has Bruce Brown worked for?

Bruce Brown has worked for Ditto, Google, Amazon Web Services (Aws), Coretype Entertainment, and Riot Games.

Who are Bruce Brown's colleagues at Ditto?

Bruce Brown's colleagues at Ditto include Oreoluwa Adegbite, Kai Wern Choong, Leo Febey, Laderrius Williams, and Ryan Ratner.

How can I contact Bruce Brown?

You can use AeroLeads to view verified contact signals for Bruce Brown at Ditto, including work email, phone, and LinkedIn data when available.

What schools did Bruce Brown attend?

Bruce Brown holds Ph. D. Candidate (No Degree Earned), Biology from Case Western Reserve University.

What skills is Bruce Brown known for?

Bruce Brown is listed with skills including Product Management, Agile Methodologies, Game Development, Game Design, Software Project Management, C#, Video Games, and Engineering Management.

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