Bruno De Vos personal email
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As the Founder and Creative Director of Studio Barbaar, I specialize in leading dynamic teams to execute innovative concepts, providing design direction that aligns with my expertise in Medical Augmented Reality (AR) applications and the Psychology field. My passion for merging technology with human-centered design drives me to create impactful solutions that enhance user experience and engagement.With over 7 years of experience as a lecturer at the Utrecht School of the Arts (HKU), where I taught courses on interactivity and art, I bring a strong educational foundation to my work. I hold a Basic Teaching Qualification (BDB), certifying my teaching competence at the higher education level, and a Psychosocial and Medical Knowledge (PSBK) diploma, which enhances my ability to work on complex projects in the medical and psychological domains.My work at Studio Barbaar spans from freelance projects to larger collaborations where I assemble and lead specialized teams, ensuring that our collective efforts bring innovative and meaningful designs to life. Additionally, I channel my creativity into A Fox Called Bruno, a personal venture focused on multimedia design and artistic expression.
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Founder | Creative DirectorStudio Barbaar Jan 2017 - PresentAmsterdam, North Holland, NetherlandsLead and manage a multidisciplinary team of designers, developers, and creatives to deliver high-impact projects for clients, ensuring that all work aligns with the overarching concept and design direction.Specialize in the development of Medical Augmented Reality (AR) applications and projects within the Psychology field, leveraging cutting-edge technology to create user-centered experiences.Oversee the entire project lifecycle, from initial concept development to final… Show more Lead and manage a multidisciplinary team of designers, developers, and creatives to deliver high-impact projects for clients, ensuring that all work aligns with the overarching concept and design direction.Specialize in the development of Medical Augmented Reality (AR) applications and projects within the Psychology field, leveraging cutting-edge technology to create user-centered experiences.Oversee the entire project lifecycle, from initial concept development to final execution, maintaining a strong focus on quality, innovation, and client satisfaction.Collaborate closely with clients to understand their needs and translate them into creative solutions that drive business outcomes.Mentor and provide design direction to team members, fostering a collaborative and creative working environment. Show less -
Creative Consultancy & Design DirectionInspark Aug 2016 - PresentAmsterdam Area, NetherlandsConcept Development: Lead the creation of innovative concepts for Virtual Reality (VR) and Augmented Reality (AR) applications, with a primary focus on projects within the Medical and Engineering fields. My role involves translating complex client needs and data into clear, impactful concepts that guide the development process from start to finish.Data Analysis: Work closely with clients to gather and analyze relevant data, ensuring that all creative solutions are deeply informed by the… Show more Concept Development: Lead the creation of innovative concepts for Virtual Reality (VR) and Augmented Reality (AR) applications, with a primary focus on projects within the Medical and Engineering fields. My role involves translating complex client needs and data into clear, impactful concepts that guide the development process from start to finish.Data Analysis: Work closely with clients to gather and analyze relevant data, ensuring that all creative solutions are deeply informed by the specific requirements and challenges of the project. This data-driven approach helps to craft immersive experiences that are both functional and user-centered.Team Leadership: Manage a multidisciplinary team of designers, developers, and engineers, providing creative direction and ensuring that the team’s output aligns with the project’s overall vision. I am responsible for guiding the team through each stage of the design process, from initial brainstorming sessions to final implementation.Design Direction: Offer expertise in design decision-making, ensuring that the visual and interactive elements of the VR/AR projects are both aesthetically pleasing and intuitively usable. I provide hands-on guidance to the team, fostering an environment where creativity and technical precision come together to produce high-quality results. Show less -
Founder | Multimedia DesignerA Fox Called Bruno Jun 2013 - PresentAmsterdam Area, NetherlandsServe as the creative force behind A Fox Called Bruno, a personal project focused on multimedia design and artistic expression.Explore the intersection of technology, art, and interactivity, creating works that push the boundaries of conventional design.Utilize this platform as a creative outlet for experimenting with new ideas and techniques, which often inform and enhance my professional work at Studio Barbaar.Engage in various forms of artistic production, including… Show more Serve as the creative force behind A Fox Called Bruno, a personal project focused on multimedia design and artistic expression.Explore the intersection of technology, art, and interactivity, creating works that push the boundaries of conventional design.Utilize this platform as a creative outlet for experimenting with new ideas and techniques, which often inform and enhance my professional work at Studio Barbaar.Engage in various forms of artistic production, including digital art, interactive installations, and multimedia storytelling. Show less -
Lecturer In Interactivity And ArtHku (Hogeschool Voor De Kunsten Utrecht) Oct 2013 - Oct 2020Utrecht Area, NetherlandsDelivered lectures and workshops on interactivity, art, and design, providing students with a deep understanding of the relationship between technology and creative expression.Developed course materials and curriculum content that integrated both theoretical and practical aspects of interactivity in contemporary art.Guided students through the process of creating interactive art projects, offering mentorship and feedback to help them refine their work. -
Senior Visual DesignerRanj May 2014 - Nov 2016Rotterdam Area, Netherlands -
Visual Designer & Game DesignerIjsfontein Oct 2009 - May 2013Amsterdam Area, Netherlands -
Graphic Design | IllustrationBrynodesign Sep 2007 - Oct 2009Freelance Design / Illustration
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Visual Designer & Game DesignerLittle Chicken Game Company Jan 2006 - Aug 2007Amsterdam Area, Netherlands3D Design, Animation, Illustration, Game Design
Bruno De Vos Skills
Bruno De Vos Education Details
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Game Design & Development -
IvkoArt, Culture And Society
Frequently Asked Questions about Bruno De Vos
What company does Bruno De Vos work for?
Bruno De Vos works for Studio Barbaar
What is Bruno De Vos's role at the current company?
Bruno De Vos's current role is Creative Direction & Concept Development.
What is Bruno De Vos's email address?
Bruno De Vos's email address is aa****@****ail.com
What schools did Bruno De Vos attend?
Bruno De Vos attended Hku (Hogeschool Voor De Kunsten Utrecht), Ivko.
What are some of Bruno De Vos's interests?
Bruno De Vos has interest in Education, Environment, Science And Technology, Arts And Culture, Health.
What skills is Bruno De Vos known for?
Bruno De Vos has skills like Game Design, Animation, Game Development, Level Design, Illustration, Video Games, Interaction Design, Mobile Games, Digital Illustration, 3d Modeling, 3d Graphics, 3d Rendering.
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Bruno De Vos
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