Software Engineer Ii
Current• Engineered and maintained front-end HTML5 gambling experiences using Typescript, ThreeJS, gRPC and a proprietary game engine for clients such as Fanatics Inc• Followed design team instructions and client documentation to engineer, debug, and test projects• Contributed in developing features to the company’s proprietary game engine for critical project features• Wrote comprehensive technical documentation for designers and other engineers to reference for project configurations I created and for my deployed code