Bryan Ayala
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Bryan Ayala Email & Phone Number

Software Engineer | Game Engineer at Boom Entertainment
Location: Los Angeles County, California, United States 5 work roles 2 schools
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✓ Verified Jul 2026 3 data sources Profile completeness 86%

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Current company
Role
Software Engineer | Game Engineer
Location
Los Angeles County, California, United States

Who is Bryan Ayala? Overview

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Quick answer

Bryan Ayala is listed as Software Engineer | Game Engineer at Boom Entertainment, based in Los Angeles County, California, United States. AeroLeads shows a matched LinkedIn profile for Bryan Ayala.

Bryan Ayala previously worked as Software Engineer II at Boom Entertainment and Game Programmer at F84 Games. Bryan Ayala holds Computer Science from Los Angeles Pierce College.

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Email format at Boom Entertainment

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Boom Entertainment

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Profile bio

About Bryan Ayala

Hi! My name is Bryan Ayala. All my life I’ve had a burning passion for technology, computers, and software development. I have 8 years of software development experience across a wide range of different specialties: desktop applications, mobile applications, and videogames. With my proven ability to adapt to different software development disciplines, I am excited and confident to offer my skills to the next employer in order to further drive its mission and success while pushing my career along the way. I believe my self-drive and experience makes me an ideal candidate for any software developer role available. I look forward to any opportunities potentially working with you!

Current workplace

Bryan Ayala's current company

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Boom Entertainment
Boom Entertainment
Software Engineer | Game Engineer
AeroLeads page
5 roles

Bryan Ayala work experience

A career timeline built from the work history available for this profile.

Software Engineer Ii

Current

United States

• Engineered and maintained front-end HTML5 gambling experiences using Typescript, ThreeJS, gRPC and a proprietary game engine for clients such as Fanatics Inc• Followed design team instructions and client documentation to engineer, debug, and test projects• Contributed in developing features to the company’s proprietary game engine for critical project features• Wrote comprehensive technical documentation for designers and other engineers to reference for project configurations I created and for my deployed code

Sep 2023 - Present

Game Programmer

Los Angeles, California, United States

• Developed and maintained HTML5 games using Typescript and Phaser for clients such as Amazon, Disney, and American Girl • Led in testing and troubleshooting technical project runtime issues across various types of devices and hardware• Optimized projects for low-end devices to widen audience accessibility• Created multiplayer experiences using Amazon web APIs• Developed an interactive HTML5 WebAR experience for a client using MindAR, ThreeJS, and Phaser• Developed and maintained various Roblox games using LUA; these games garnered over 27 million active players

Jan 2022 - Sep 2023

C# Unity Developer And Game Designer

Odd Cloud Games

Van Nuys, Ca

• Founded Odd Cloud Games to pursue developing personal and clientele videogame projects• Developed various types of videogame projects in Unity3D• Developed an augmented reality project featured on Adult Swim’s FishCenter Live show• Participated in game jams working in varying team sizes from two to six people

May 2019 - Jun 2023

Business Analyst

Los Angeles, California, United States

• Developed software for researching and managing insurance claims• Developed reports for related to automated insurance claim payments• Created data driven reports related to insurance claims for business operation analyses and audits• Assisted in managing business operations related to claims to reduce redundancy and improve overall efficiency and quality of procedures• Assist with corporate responses to state and federal regulatory inquiries and audits

Jun 2016 - May 2019

Utilization Management Coordinator

Los Angeles, California, United States

• Developed automated solutions that improved efficiency, accuracy, and speed of the department’s operations• Worked on an initiative project to save the company money on insurance claim payments• Identified and resolved database discrepancies related to insurance claims

May 2015 - Jun 2016
2 education records

Bryan Ayala education

Computer Science

Completed a CompTIA A+ training certification course while also majoring in computer science.

High School Degree

Cleveland Grover High School
FAQ

Frequently asked questions about Bryan Ayala

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What company does Bryan Ayala work for?

Bryan Ayala works for Boom Entertainment.

What is Bryan Ayala's role at Boom Entertainment?

Bryan Ayala is listed as Software Engineer | Game Engineer at Boom Entertainment.

Where is Bryan Ayala based?

Bryan Ayala is based in Los Angeles County, California, United States while working with Boom Entertainment.

What companies has Bryan Ayala worked for?

Bryan Ayala has worked for Boom Entertainment, F84 Games, Odd Cloud Games, and Health Net.

How can I contact Bryan Ayala?

You can use AeroLeads to view verified contact signals for Bryan Ayala at Boom Entertainment, including work email, phone, and LinkedIn data when available.

What schools did Bryan Ayala attend?

Bryan Ayala holds Computer Science from Los Angeles Pierce College.

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