Technical Director
Current- Mentored team members and developed their skill sets in Unreal Engine and C++.- Collaborated with various clients to ensure successful project delivery.- Aided in the development of new features and systems, utilizing Unreal-supported functionalities such as the Game Ability System, Enhanced Input, etc.- Fixed bugs across several genres, including VR, FPS, FTG, STG, and MMO.- Profiled and optimized games on various platforms, including PS4, PS5, Xbox One, and PC.