Bryan Gillingham Email and Phone Number
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- Possesses a passion for creating high quality animation content for Video Games, TV and Films- All-rounded Animator. Cinematic and character acting, combat and dynamic action animator. - Unreal Engine 4/5 blueprint scripting, Animation State Machines, Character pipeline set-ups and implementation.- Mentor to other animators - always willing to share knowledge. - Software experience: Maya, 3D Studio Max, XSI, Flash, Photoshop, After Effects and Premiere. Unity 3D, Unreal Engine 4 & 5, JIRASpecialties Summary: - Character acting performances- Dynamic character actions, Combat creation & mechanics- Method Animator, emphasis on personality and physicality of the characters and creatures- Problem solver w/ effective and efficient solutions- Autonomous worker- Highly creative- Technical abilities for game engine pipelines- Abundance of experience and passion to bring to a team- Highly Organized, and a firm believer of detailed tracking.
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Lead AnimatorBladework Games Oct 2022 - PresentLos Angeles, California, Us -
Lead Gameplay AnimatorThat'S No Moon Jan 2022 - Oct 2022Los Angeles, Ca, Us -
Senior AnimatorTreyarch Apr 2021 - Jan 2022Los Angeles, California, Us -
Lead AnimatorBlind Squirrel Games Mar 2018 - Apr 2021Irvine, Ca, Us -
Senior Technical ArtistApple Aug 2016 - Feb 2018Cupertino, California, Us -
Senior AnimatorThe Coalition - Microsoft (Aquent Llc) Jan 2016 - Jul 2016
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Animation MentorThink Tank Training Centre Jun 2011 - Jul 2016North Vancouver, Bc, Ca- Mentoring students through demo reel critique sessions- Hosting animation workshops -
AnimatorUnited Front Games Sep 2015 - Dec 2015
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Presentation AnimatorNext Level Games Jan 2015 - Sep 2015Vancouver, Bc, Ca- Creation of high quality animated Cinematic Non-Interactive Sequences. - Providing feedback to tools and processes regarding animation content creation. -
Cg AnimatorBardel Entertainment Aug 2014 - Jan 2015Vancouver, British Columbia, CaCreation of high quality animation for Teenage Mutant Ninja Turtles - Season 3. -
Senior AnimatorNerd Corps Entertainment Dec 2013 - Aug 2014Vancouver, British Columbia, Ca- Creation of high quality acting and action animation- Mentoring Junior and PA animators -
Lead AnimatorAcronym Games, Inc. 2009 - 2013- Creation and Direction of Animation assets for in-game and story use- Character Modeling, Texturing and Rigging- Art asset wrangling, and schedule management- Asset integration into engine- Hiring interviews
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AnimatorUnited Front Games Mar 2008 - Jul 2009- Creating and Scripting animation content needed for gameplay and story-based needs- Conceptualizing animation style, tone and character personalities for the game- Hiring interviews
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Lead AnimatorNext Level Games 2006 - 2007Vancouver, Bc, Ca- Creating and critiquing high quality animations- Managing and directing a small group of animators- Communicating and managing work from outsource studios- Hiring interviews -
Lead AnimatorBlizzard Entertainment 2004 - 2006Irvine, Ca, Us- Creating high quality character and creature animation content- Managing and directing a small group of animators- Hiring interviews -
Lead AnimatorThe Collective, Inc. 2003 - 2004- Creating high quality character animation- Directing a small group of animators, managing asset lists and content reviews.- Hiring interviews
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Lead AnimatorRadical Entertainment, Inc. 1999 - 2003- Creating high quality character animation- Managing and directing a small group of animators- Maintaining reviews, animation quality assurance- Hiring interviews
Bryan Gillingham Skills
Bryan Gillingham Education Details
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Center For Digital Imaging And Sound3D Animation -
Emily Carr Institute Of Art + Design2D Animation
Frequently Asked Questions about Bryan Gillingham
What company does Bryan Gillingham work for?
Bryan Gillingham works for Bladework Games
What is Bryan Gillingham's role at the current company?
Bryan Gillingham's current role is Lead Animator at Bladework Games (Not open for job offers).
What is Bryan Gillingham's email address?
Bryan Gillingham's email address is bg****@****rch.com
What schools did Bryan Gillingham attend?
Bryan Gillingham attended Center For Digital Imaging And Sound, Emily Carr Institute Of Art + Design.
What skills is Bryan Gillingham known for?
Bryan Gillingham has skills like Maya, Character Animation, Animation, Video Games, Game Development, Computer Animation, Texturing, Cinematics, Rigging, Game Design, 3d Studio Max, Gameplay.
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