Bryan Gillingham Email & Phone Number
@treyarch.com
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Who is Bryan Gillingham? Overview
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Bryan Gillingham is listed as Lead Animator at Bladework Games (Not open for job offers) at Bladework Games, based in Orange, California, United States. AeroLeads shows a work email signal at treyarch.com and a matched LinkedIn profile for Bryan Gillingham.
Bryan Gillingham previously worked as Lead Animator at Bladework Games and Lead Gameplay Animator at That'S No Moon. Bryan Gillingham holds Digital Artist Masters Program, 3D Animation from Center For Digital Imaging And Sound.
Email format at Bladework Games
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AeroLeads found 1 current-domain work email signal for Bryan Gillingham. Compare company email patterns before reaching out.
About Bryan Gillingham
- Possesses a passion for creating high quality animation content for Video Games, TV and Films- All-rounded Animator. Cinematic and character acting, combat and dynamic action animator. - Unreal Engine 4/5 blueprint scripting, Animation State Machines, Character pipeline set-ups and implementation.- Mentor to other animators - always willing to share knowledge. - Software experience: Maya, 3D Studio Max, XSI, Flash, Photoshop, After Effects and Premiere. Unity 3D, Unreal Engine 4 & 5, JIRASpecialties Summary: - Character acting performances- Dynamic character actions, Combat creation & mechanics- Method Animator, emphasis on personality and physicality of the characters and creatures- Problem solver w/ effective and efficient solutions- Autonomous worker- Highly creative- Technical abilities for game engine pipelines- Abundance of experience and passion to bring to a team- Highly Organized, and a firm believer of detailed tracking.
Listed skills include Maya, Character Animation, Animation, Video Games, and 13 others.
Bryan Gillingham's current company
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Bryan Gillingham work experience
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Lead Gameplay Animator
Senior Animator
Lead Animator
Senior Technical Artist
Senior Animator
Animation Mentor
- Mentoring students through demo reel critique sessions- Hosting animation workshops
Animator
Presentation Animator
- Creation of high quality animated Cinematic Non-Interactive Sequences. - Providing feedback to tools and processes regarding animation content creation.
Cg Animator
Creation of high quality animation for Teenage Mutant Ninja Turtles - Season 3.
Senior Animator
- Creation of high quality acting and action animation- Mentoring Junior and PA animators
Lead Animator
- Creation and Direction of Animation assets for in-game and story use- Character Modeling, Texturing and Rigging- Art asset wrangling, and schedule management- Asset integration into engine- Hiring interviews
Animator
- Creating and Scripting animation content needed for gameplay and story-based needs- Conceptualizing animation style, tone and character personalities for the game- Hiring interviews
Lead Animator
- Creating and critiquing high quality animations- Managing and directing a small group of animators- Communicating and managing work from outsource studios- Hiring interviews
Lead Animator
- Creating high quality character and creature animation content- Managing and directing a small group of animators- Hiring interviews
Lead Animator
- Creating high quality character animation- Directing a small group of animators, managing asset lists and content reviews.- Hiring interviews
Lead Animator
- Creating high quality character animation- Managing and directing a small group of animators- Maintaining reviews, animation quality assurance- Hiring interviews
Bryan Gillingham education
Digital Artist Masters Program, 3D Animation
2D Animation
Frequently asked questions about Bryan Gillingham
Quick answers generated from the profile data available on this page.
What company does Bryan Gillingham work for?
Bryan Gillingham works for Bladework Games.
What is Bryan Gillingham's role at Bladework Games?
Bryan Gillingham is listed as Lead Animator at Bladework Games (Not open for job offers) at Bladework Games.
What is Bryan Gillingham's email address?
AeroLeads has found 1 work email signal at @treyarch.com for Bryan Gillingham at Bladework Games.
Where is Bryan Gillingham based?
Bryan Gillingham is based in Orange, California, United States while working with Bladework Games.
What companies has Bryan Gillingham worked for?
Bryan Gillingham has worked for Bladework Games, That'S No Moon, Treyarch, Blind Squirrel Games, and Apple.
How can I contact Bryan Gillingham?
You can use AeroLeads to view verified contact signals for Bryan Gillingham at Bladework Games, including work email, phone, and LinkedIn data when available.
What schools did Bryan Gillingham attend?
Bryan Gillingham holds Digital Artist Masters Program, 3D Animation from Center For Digital Imaging And Sound.
What skills is Bryan Gillingham known for?
Bryan Gillingham is listed with skills including Maya, Character Animation, Animation, Video Games, Game Development, Computer Animation, Texturing, and Cinematics.
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